Player Matchup

Bastet
Bastet
ITzGodly8292
Bastet
Level 25
God Stats
16W - 10L
1,287 SR
Queue Stats
160W - 159L
1,486 Elo+
Party 3
Bellona
Bellona
Im2ShortFor69
Bellona
Level 48
God Stats
55W - 30L
1,612 SR
Queue Stats
415W - 473L
1,439 Elo+
Party 2
Tiamat
Tiamat
ONI ANTONIO
Tiamat
Level 99
God Stats
4W - 4L
1,500 SR
Queue Stats
428W - 526L
1,365 Elo+
Party 3
Cerberus
Cerberus
nervenzelle_008
Cerberus
Level 99
God Stats
3W - 0L
1,711 SR
Queue Stats
374W - 391L
1,396 Elo+
Party 2
Izanami
Izanami
xiTzPunchx
Izanami
Level 27
God Stats
24W - 20L
1,422 SR
Queue Stats
153W - 164L
1,380 Elo+
Party 2
Team Averages
Level 60
1,506 SR
1,413 Elo+

VS

Team Averages
Level 49
1,414 SR
1,256 Elo+
Tyr
Tyr
Rasor82
Tyr
Level 58
God Stats
11W - 24L
1,450 SR
Queue Stats
443W - 667L
1,345 Elo+
Party 1
Bakasura
Bakasura
bratze1102
Bakasura
Level 49
God Stats
9W - 15L
1,409 SR
Queue Stats
163W - 359L
1,199 Elo+
Party 1
Kukulkan
Kukulkan
el_dominguek
Kukulkan
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 84L
1,320 Elo+
Solo
Chiron
Chiron
pascal7802
Chiron
Level 17
God Stats
3W - 9L
1,446 SR
Queue Stats
18W - 35L
1,106 Elo+
Party 1
Cerberus
Cerberus
yyggdrasill
Cerberus
Level 86
God Stats
2W - 4L
1,265 SR
Queue Stats
70W - 102L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
22 / 5 / 7
15,025
601
27,883
17,015
7,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
20
14 / 2 / 11
15,126
605
21,909
26,201
22,621
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tiamat
17
2 / 5 / 13
12,336
493
13,725
14,655
9,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
19
4 / 7 / 28
14,424
577
15,902
30,947
32,527
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
xiTzPunchx
Izanami
20
11 / 3 / 21
14,772
591
36,987
21,479
10,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
18
4 / 10 / 6
12,586
503
13,203
27,586
25,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bakasura
bratze1102
Bakasura
15
2 / 11 / 4
9,971
399
9,820
24,093
9,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
el_dominguek
Kukulkan
18
7 / 11 / 4
12,773
511
17,980
23,103
9,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
pascal7802
Chiron
17
5 / 11 / 1
11,916
477
13,174
20,099
6,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
yyggdrasill
Cerberus
17
4 / 10 / 9
11,205
448
9,709
37,329
45,843
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
46
53
Kills
22
22
Deaths
53
80
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bastet
22
5
7
5.1
W
Bellona
14
2
11
9.75
W
Tiamat
2
5
13
1.7
L
Tyr
4
10
6
0.7
L
Bakasura
bratze1102
Bakasura
2
11
4
0.36
L
Kukulkan
el_dominguek
Kukulkan
7
11
4
0.82
W
Cerberus
4
7
28
2.57
L
Chiron
pascal7802
Chiron
5
11
1
0.5
W
Izanami
xiTzPunchx
Izanami
11
3
21
7.17
L
Cerberus
yyggdrasill
Cerberus
4
10
9
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,406
Damage
63,886
110,297
Taken
132,210
82,672
Mitigated
96,974
37,781
Healing
26,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
27,883
10,173
0
2,997
17,015
7,608
1,738
4,381
12,564
0
81,759
W
Bellona
21,909
11,484
0
14,529
26,201
22,621
4,239
7,871
18,120
0
107,199
W
Tiamat
13,725
1,271
0
2,700
14,655
9,482
904
6,228
8,088
60,173
0
L
Tyr
13,203
2,570
688
2,804
27,586
25,181
188
3,128
24,374
775
51,682
L
Bakasura
bratze1102
Bakasura
9,820
7,593
0
2,479
24,093
9,750
0
4,937
18,980
0
43,800
L
Kukulkan
el_dominguek
Kukulkan
17,980
1,359
0
6,093
23,103
9,250
0
6,100
16,577
63,006
0
W
Cerberus
15,902
2,187
0
4,967
30,947
32,527
1,917
4,195
25,468
68,015
0
L
Chiron
pascal7802
Chiron
13,174
4,532
614
3,451
20,099
6,950
1,022
5,914
14,011
0
51,618
W
Izanami
xiTzPunchx
Izanami
36,987
30,466
303
12,285
21,479
10,434
7,505
5,756
15,443
0
124,808
L
Cerberus
yyggdrasill
Cerberus
9,709
790
671
10,000
37,329
45,843
0
8,550
28,603
38,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,683
Gold Earned
58,451
656
Minions Killed
439
0
Camps Cleared
0
2,313,022
Distance Traveled
1,964,388
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
15,025
601
103
4
0
513,492
2
W
Bellona
15,126
605
169
7
0
468,446
1
W
Tiamat
12,336
493
106
4
0
443,992
4
L
Tyr
12,586
503
103
4
0
396,610
0
L
Bakasura
9,971
399
85
3
0
467,894
0
L
Kukulkan
12,773
511
90
4
0
354,737
0
W
Cerberus
14,424
577
110
4
0
463,197
1
L
Chiron
11,916
477
87
3
0
365,441
0
W
Izanami
14,772
591
168
7
0
423,895
1
L
Cerberus
11,205
448
74
3
0
379,706
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role