Player Matchup

Thanatos
Thanatos
Ayrodim
Thanatos
Level 8
God Stats
4W - 8L
1,219 SR
Queue Stats
4W - 12L
1,073 Elo+
Party 1
Ymir
Ymir
Azog_Zarko
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,073 Elo+
Party 1
Danzaburou
Danzaburou
Chyte
Danzaburou
Level 3
God Stats
5W - 2L
1,500 SR
Queue Stats
43W - 27L
1,500 Elo+
Solo
Artemis
Artemis
Dejiggy
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
KarayelC2016
Arachne
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Team Averages
Level 5
1,444 SR
1,329 Elo+

VS

Team Averages
Level 22
1,543 SR
1,390 Elo+
Loki
Loki
A02468
Loki
Level 28
God Stats
16W - 17L
1,434 SR
Queue Stats
64W - 116L
1,309 Elo+
Solo
Aphrodite
Aphrodite
Bombilo11
Aphrodite
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Zeus
Zeus
Manhurt
Zeus
Level 18
God Stats
13W - 6L
1,782 SR
Queue Stats
21W - 26L
1,331 Elo+
Solo
Ullr
Ullr
NaILuj85
Ullr
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 48L
1,311 Elo+
Solo
Chaac
Chaac
Tubär
Chaac
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ayrodim
Thanatos
9
1 / 2 / 1
6,438
358
3,428
5,162
1,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 2 / 1
6,981
388
2,059
6,811
3,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Chyte
Danzaburou
16
15 / 4 / 1
11,433
635
15,563
11,076
4,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
Dejiggy
Artemis
4
0 / 2 / 0
5,449
303
782
1,839
336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
KarayelC2016
Arachne
13
2 / 7 / 8
8,407
467
4,175
13,140
4,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
A02468
Loki
13
2 / 5 / 6
8,462
470
1,647
6,950
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Aphrodite
Bombilo11
Aphrodite
13
3 / 5 / 6
8,816
490
3,120
8,585
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
Manhurt
Zeus
14
2 / 7 / 4
8,877
493
6,817
9,179
2,726
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
14
6 / 2 / 6
9,141
508
10,703
7,079
2,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Tubär
Chaac
14
3 / 2 / 2
9,505
528
2,106
14,311
13,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
40
19
Kills
16
17
Deaths
21
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Loki
A02468
Loki
2
5
6
1
L
Thanatos
Ayrodim
Thanatos
1
2
1
0.75
L
1
2
1
0.75
W
Aphrodite
Bombilo11
Aphrodite
3
5
6
1.2
L
Danzaburou
Chyte
Danzaburou
15
4
1
3.88
L
Artemis
Dejiggy
Artemis
0
2
0
0
L
Arachne
KarayelC2016
Arachne
2
7
8
0.86
W
Zeus
Manhurt
Zeus
2
7
4
0.57
W
Ullr
6
2
6
4.5
W
Chaac
Tubär
Chaac
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,007
Damage
24,393
38,028
Taken
46,104
14,327
Mitigated
24,242
7,429
Healing
13,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
A02468
Loki
1,647
625
0
81
6,950
2,163
645
207
6,743
0
23,992
L
Thanatos
Ayrodim
Thanatos
3,428
616
0
1,972
5,162
1,557
276
558
4,604
0
17,434
L
2,059
642
0
428
6,811
3,228
132
769
6,042
15,145
0
W
Aphrodite
Bombilo11
Aphrodite
3,120
1,156
4,110
3,421
8,585
3,188
1,989
611
7,974
27,435
0
L
Danzaburou
Chyte
Danzaburou
15,563
8,453
0
1,825
11,076
4,742
2,291
4,601
6,375
0
70,078
L
Artemis
Dejiggy
Artemis
782
530
0
325
1,839
336
84
0
1,764
0
4,071
L
Arachne
KarayelC2016
Arachne
4,175
2,778
0
2,879
13,140
4,464
92
4,009
9,106
0
27,861
W
Zeus
Manhurt
Zeus
6,817
793
0
6
9,179
2,726
1,322
0
9,179
35,891
0
W
Ullr
10,703
5,300
0
2,529
7,079
2,613
3,128
1,241
5,838
0
35,546
W
Chaac
Tubär
Chaac
2,106
408
0
3,330
14,311
13,552
2,681
0
14,311
0
43,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,708
Gold Earned
44,801
230
Minions Killed
334
0
Camps Cleared
0
1,208,972
Distance Traveled
1,567,641
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,462
470
53
3
0
327,874
5
L
Thanatos
6,438
358
35
2
0
233,770
3
L
Ymir
6,981
388
20
1
0
224,890
0
W
Aphrodite
8,816
490
58
3
0
310,470
3
L
Danzaburou
11,433
635
124
7
0
309,930
3
L
Artemis
5,449
303
5
0
0
56,514
0
L
Arachne
8,407
467
46
3
0
383,868
3
W
Zeus
8,877
493
62
3
0
315,178
0
W
Ullr
9,141
508
67
4
0
311,445
1
W
Chaac
9,505
528
94
5
0
302,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role