Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Litlemacjr
Danzaburou
Level 99
God Stats
10W - 6L
1,269 SR
Queue Stats
69W - 72L
1,627 Elo+
Party 1
Thanatos
Thanatos
Medifore
Thanatos
Level 3
God Stats
0W - 2L
1,269 SR
Queue Stats
5W - 3L
1,373 Elo+
Party 1
Team Averages
Level 76
1,346 SR
1,500 Elo+

VS

Team Averages
Level 72
1,343 SR
1,469 Elo+
King Arthur
King Arthur
DaDonfather
King Arthur
Level 66
God Stats
6W - 13L
1,310 SR
Queue Stats
438W - 606L
1,456 Elo+
Solo
Tiamat
Tiamat
Mr Harry Hood88
Tiamat
Level 127
God Stats
8W - 10L
1,220 SR
Queue Stats
179W - 193L
1,452 Elo+
Solo
Arachne
Arachne
dram911
Arachne
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
2 / 3 / 4
7,765
647
5,937
10,716
2,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
Litlemacjr
Danzaburou
11
4 / 4 / 2
8,564
714
8,954
12,034
3,802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
Medifore
Thanatos
9
0 / 7 / 4
6,871
573
2,010
8,156
2,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DaDonfather
King Arthur
11
3 / 5 / 8
8,244
687
8,208
11,841
8,993
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 0 / 6
8,510
709
9,248
5,718
3,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
dram911
Arachne
13
8 / 1 / 5
9,560
797
8,820
8,774
4,155
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
6
Kills
14
14
Deaths
6
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
3
4
1.33
W
King Arthur
DaDonfather
King Arthur
3
5
8
1.4
L
Danzaburou
Litlemacjr
Danzaburou
4
4
2
1.25
L
Thanatos
Medifore
Thanatos
0
7
4
0.29
W
3
0
6
6
W
Arachne
dram911
Arachne
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,901
Damage
26,276
30,906
Taken
26,333
8,949
Mitigated
17,122
9,096
Healing
7,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
5,937
1,951
612
4,593
10,716
2,926
0
4,500
5,778
0
29,709
W
King Arthur
DaDonfather
King Arthur
8,208
919
945
916
11,841
8,993
161
0
11,841
0
22,066
L
Danzaburou
Litlemacjr
Danzaburou
8,954
4,464
0
1,804
12,034
3,802
0
2,387
9,275
0
33,611
L
Thanatos
Medifore
Thanatos
2,010
252
0
2,087
8,156
2,221
0
1,393
6,565
0
11,171
W
9,248
282
0
2,292
5,718
3,974
467
16
5,702
30,680
0
W
Arachne
dram911
Arachne
8,820
6,406
0
3,624
8,774
4,155
146
136
8,638
0
40,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,200
Gold Earned
26,314
134
Minions Killed
142
0
Camps Cleared
0
578,255
Distance Traveled
651,499
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,765
647
55
5
0
167,942
3
W
King Arthur
8,244
687
27
2
0
197,856
0
L
Danzaburou
8,564
714
63
5
0
187,351
0
L
Thanatos
6,871
573
16
1
0
222,962
0
W
Tiamat
8,510
709
57
5
0
225,436
4
W
Arachne
9,560
797
58
5
0
228,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role