Player Matchup

Loki
Loki
BiggityB00
Loki
Level 159
God Stats
12W - 15L
1,500 SR
Queue Stats
37W - 42L
1,746 Elo+
Party 1
Nu Wa
Nu Wa
CaptainOlawale
Nu Wa
Level 89
God Stats
7W - 4L
1,573 SR
Queue Stats
116W - 126L
1,653 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ChefDrips
Cu Chulainn
Level 85
God Stats
7W - 9L
1,590 SR
Queue Stats
436W - 411L
1,463 Elo+
Party 2
Ymir
Ymir
ScorpioGaming82
Ymir
Level 147
God Stats
6W - 4L
1,696 SR
Queue Stats
293W - 314L
1,716 Elo+
Party 1
Anhur
Anhur
ThirdDayOut
Anhur
Level 67
God Stats
3W - 10L
1,181 SR
Queue Stats
319W - 320L
1,486 Elo+
Party 2
Team Averages
Level 109
1,508 SR
1,613 Elo+

VS

Team Averages
Level 86
1,644 SR
1,518 Elo+
Ganesha
Ganesha
DrSamtheSlamMan
Ganesha
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 139L
1,484 Elo+
Party 3
Tiamat
Tiamat
EHS XxElRichxX
Tiamat
Level 122
God Stats
5W - 5L
1,743 SR
Queue Stats
229W - 230L
1,545 Elo+
Solo
Danzaburou
Danzaburou
Ok_Mercy_
Danzaburou
Level 69
God Stats
53W - 52L
1,599 SR
Queue Stats
59W - 65L
1,532 Elo+
Solo
Thor
Thor
Vapeing Warlord
Thor
Level 85
God Stats
3W - 2L
1,876 SR
Queue Stats
292W - 295L
1,531 Elo+
Party 3
Bellona
Bellona
Yeagermeisterr
Bellona
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 4
7,617
544
3,504
9,372
3,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 2 / 1
8,068
576
7,156
7,497
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
ChefDrips
Cu Chulainn
12
1 / 3 / 1
7,069
505
4,508
10,914
6,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 4 / 5
6,921
494
5,463
12,534
7,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 1 / 2
6,647
475
8,231
7,534
2,287
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 4
6,952
497
4,906
9,974
4,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 2 / 1
8,425
602
7,734
5,916
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Ok_Mercy_
Danzaburou
11
5 / 6 / 1
7,441
532
11,163
12,258
3,148
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 1 / 2
6,965
498
2,017
11,120
3,042
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 2 / 0
7,327
523
7,172
7,954
7,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
13
Kills
11
11
Deaths
14
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
W
5
2
1
2.75
W
Cu Chulainn
ChefDrips
Cu Chulainn
1
3
1
0.5
L
0
3
4
0.67
L
2
2
1
1.25
L
Danzaburou
Ok_Mercy_
Danzaburou
5
6
1
0.92
W
2
4
5
1.13
W
3
1
2
4
L
1
1
2
2
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,862
Damage
32,992
47,851
Taken
47,222
21,446
Mitigated
22,481
13,215
Healing
17,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,504
1,147
207
4,495
9,372
3,067
579
2,098
7,274
0
45,045
W
7,156
1,198
75
2,064
7,497
2,354
453
5,497
2,000
40,625
0
W
Cu Chulainn
ChefDrips
Cu Chulainn
4,508
1,281
0
3,095
10,914
6,268
413
0
10,914
772
31,971
L
4,906
656
0
2,092
9,974
4,913
0
3,747
6,113
28,030
0
L
7,734
1,071
0
2,536
5,916
4,094
0
2,570
3,032
65,729
0
L
Danzaburou
Ok_Mercy_
Danzaburou
11,163
5,703
0
4,405
12,258
3,148
0
2,300
9,916
0
36,465
W
5,463
400
0
1,151
12,534
7,470
0
4,031
8,503
26,761
0
W
8,231
4,233
0
2,128
7,534
2,287
612
1,014
6,520
0
25,402
L
2,017
423
0
5,985
11,120
3,042
0
2,186
8,738
0
41,981
L
7,172
2,325
0
2,850
7,954
7,284
217
993
6,452
0
34,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,322
Gold Earned
37,110
323
Minions Killed
361
0
Camps Cleared
0
1,281,894
Distance Traveled
1,269,857
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,617
544
93
7
0
285,779
5
W
Nu Wa
8,068
576
97
7
0
231,962
0
W
Cu Chulainn
7,069
505
57
4
0
264,032
4
L
Ganesha
6,952
497
28
2
0
262,183
0
L
Tiamat
8,425
602
124
9
0
273,797
1
L
Danzaburou
7,441
532
56
4
0
232,748
1
W
Ymir
6,921
494
44
3
0
247,836
7
W
Anhur
6,647
475
32
2
0
252,285
0
L
Thor
6,965
498
79
6
0
278,697
4
L
Bellona
7,327
523
74
5
0
222,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role