Player Matchup

Odin
Odin
Asura7285
Odin
Level 27
God Stats
2W - 2L
1,491 SR
Queue Stats
31W - 19L
1,671 Elo+
Party 1
Chiron
Chiron
I B4cK P4cK I
Chiron
Level 12
God Stats
0W - 4L
1,306 SR
Queue Stats
36W - 43L
1,603 Elo+
Party 4
Achilles
Achilles
ShotaDoggoDrago
Achilles
Level 141
God Stats
4W - 2L
1,848 SR
Queue Stats
114W - 104L
1,620 Elo+
Party 1
Tiamat
Tiamat
ol RED Io
Tiamat
Level 123
God Stats
13W - 13L
1,656 SR
Queue Stats
36W - 28L
1,643 Elo+
Party 4
Yemoja
Yemoja
rangon5
Yemoja
Level 46
God Stats
1W - 2L
1,301 SR
Queue Stats
83W - 109L
1,493 Elo+
Solo
Team Averages
Level 70
1,520 SR
1,606 Elo+

VS

Team Averages
Level 63
1,708 SR
1,603 Elo+
Sylvanus
Sylvanus
Daxtheheartless
Sylvanus
Level 41
God Stats
1W - 1L
1,622 SR
Queue Stats
27W - 21L
1,520 Elo+
Party 2
Aphrodite
Aphrodite
II FayLove II
Aphrodite
Level 114
God Stats
17W - 9L
1,707 SR
Queue Stats
21W - 14L
1,627 Elo+
Party 3
Cupid
Cupid
ImpeachedCorgi
Cupid
Level 18
God Stats
11W - 7L
1,471 SR
Queue Stats
13W - 10L
1,527 Elo+
Party 3
Hercules
Hercules
LAneBlazzer3015
Hercules
Level 107
God Stats
1W - 0L
1,832 SR
Queue Stats
32W - 30L
1,538 Elo+
Party 2
Ah Puch
Ah Puch
Moongodson
Ah Puch
Level 33
God Stats
3W - 5L
1,907 SR
Queue Stats
12W - 13L
1,804 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
6 / 4 / 18
16,361
909
30,326
34,308
45,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 6 / 11
16,788
933
24,026
26,601
12,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
20
3 / 3 / 23
16,604
922
34,268
36,258
57,534
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tiamat
ol RED Io
Tiamat
20
14 / 4 / 15
17,945
997
65,663
30,595
32,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Yemoja
rangon5
Yemoja
20
2 / 2 / 26
17,399
967
19,330
21,467
27,564
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
20
4 / 3 / 10
17,752
986
20,677
32,121
44,074
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
II FayLove II
Aphrodite
20
4 / 3 / 13
16,394
911
31,365
38,856
35,315
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 8 / 12
15,633
869
30,024
46,972
26,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
20
3 / 6 / 12
16,103
895
20,071
31,303
27,019
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
Moongodson
Ah Puch
20
5 / 10 / 9
16,968
943
40,314
31,968
15,395
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
75
30
Kills
19
19
Deaths
30
93
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Odin
6
4
18
3.75
W
Sylvanus
4
3
10
3
L
5
6
11
1.75
W
Aphrodite
II FayLove II
Aphrodite
4
3
13
3.5
W
3
8
12
1.13
W
Hercules
3
6
12
1.5
W
Ah Puch
Moongodson
Ah Puch
5
10
9
0.95
L
Achilles
3
3
23
4.83
L
Tiamat
ol RED Io
Tiamat
14
4
15
5.38
L
Yemoja
rangon5
Yemoja
2
2
26
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

173,613
Damage
142,451
149,229
Taken
181,220
175,707
Mitigated
148,283
43,852
Healing
84,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
30,326
4,433
1,228
1,515
34,308
45,532
0
20,306
13,428
0
38,217
W
Sylvanus
20,677
3,272
14,106
10,072
32,121
44,074
0
14,558
16,839
33,625
0
L
24,026
11,106
1,926
3,928
26,601
12,375
0
14,240
12,137
0
74,971
W
Aphrodite
II FayLove II
Aphrodite
31,365
2,231
17,935
21,353
38,856
35,315
0
21,270
16,931
55,778
0
W
30,024
21,340
2,694
7,626
46,972
26,480
0
23,014
23,583
0
54,669
W
Hercules
20,071
6,993
2,256
2,922
31,303
27,019
0
12,724
18,067
0
44,001
W
Ah Puch
Moongodson
Ah Puch
40,314
1,999
393
4,942
31,968
15,395
0
13,427
18,271
106,189
0
L
Achilles
34,268
7,913
1,140
10,934
36,258
57,534
0
20,838
15,096
0
54,246
L
Tiamat
ol RED Io
Tiamat
65,663
4,329
0
9,818
30,595
32,702
0
19,138
11,135
94,032
0
L
Yemoja
rangon5
Yemoja
19,330
2,986
10,022
3,341
21,467
27,564
0
16,064
5,077
39,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,097
Gold Earned
82,850
354
Minions Killed
368
7
Camps Cleared
4
1,751,893
Distance Traveled
1,760,648
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
16,361
909
22
1
0
372,516
0
W
Sylvanus
17,752
986
33
2
0
327,046
0
L
Chiron
16,788
933
164
9
1
322,212
0
W
Aphrodite
16,394
911
55
3
3
380,311
0
W
Cupid
15,633
869
42
2
0
347,449
0
W
Hercules
16,103
895
62
3
1
389,057
0
W
Ah Puch
16,968
943
176
10
0
316,785
1
L
Achilles
16,604
922
53
3
4
360,002
0
L
Tiamat
17,945
997
72
4
1
361,511
0
L
Yemoja
17,399
967
43
2
1
335,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role