Player Matchup

Cthulhu
Cthulhu
Abdul_Reaction99
Cthulhu
Level 8
God Stats
4W - 4L
1,344 SR
Queue Stats
210W - 207L
1,368 Elo+
Party 2
Arachne
Arachne
Sauvage029038
Arachne
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,399 Elo+
Solo
Zeus
Zeus
Tunnyb123
Zeus
Level 26
God Stats
4W - 3L
1,492 SR
Queue Stats
51W - 57L
1,458 Elo+
Party 3
Serqet
Serqet
WOLFBOY771
Serqet
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,545 Elo+
Party 3
Guan Yu
Guan Yu
xxSweetJPxx
Guan Yu
Level 6
God Stats
22W - 19L
1,545 SR
Queue Stats
234W - 211L
1,471 Elo+
Party 2
Team Averages
Level 16
1,476 SR
1,448 Elo+

VS

Team Averages
Level 11
1,477 SR
1,442 Elo+
Hel
Hel
Catsville102
Hel
Level 25
God Stats
7W - 8L
1,472 SR
Queue Stats
17W - 19L
1,474 Elo+
Solo
Artemis
Artemis
CreepyYTx
Artemis
Level 4
God Stats
1W - 3L
1,398 SR
Queue Stats
1W - 4L
1,441 Elo+
Party 1
Skadi
Skadi
Tdc_SimoCiara
Skadi
Level 4
God Stats
1W - 3L
1,515 SR
Queue Stats
2W - 6L
1,441 Elo+
Party 1
Cupid
Cupid
XPC-JustCri18
Cupid
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,441 Elo+
Party 1
Tiamat
Tiamat
cidkaa176
Tiamat
Level 18
God Stats
3W - 3L
1,497 SR
Queue Stats
20W - 21L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 24
9,656
1,207
10,732
7,703
6,502
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
16
6 / 1 / 21
10,651
1,331
11,390
13,285
5,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
18
24 / 1 / 18
11,516
1,440
36,558
9,413
3,649
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Serqet
WOLFBOY771
Serqet
16
6 / 3 / 26
10,101
1,263
10,814
9,244
3,836
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
xxSweetJPxx
Guan Yu
18
9 / 0 / 25
11,730
1,466
7,058
8,136
9,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

344

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 1
7,463
933
3,507
13,995
6,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
CreepyYTx
Artemis
13
0 / 14 / 1
7,342
918
12,737
18,904
5,846
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
1 / 12 / 2
8,244
1,031
6,952
18,386
6,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 12 / 2
7,747
968
6,424
16,787
5,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
cidkaa176
Tiamat
14
3 / 5 / 0
9,339
1,167
10,339
15,834
10,629
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
11
50
Kills
5
5
Deaths
51
114
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
0
24
17
L
0
8
1
0.06
L
Artemis
CreepyYTx
Artemis
0
14
1
0.04
W
Arachne
6
1
21
16.5
L
1
12
2
0.17
W
Zeus
24
1
18
33
W
Serqet
WOLFBOY771
Serqet
6
3
26
6.33
L
1
12
2
0.17
L
Tiamat
cidkaa176
Tiamat
3
5
0
0.6
W
Guan Yu
xxSweetJPxx
Guan Yu
9
0
25
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,552
Damage
39,959
47,781
Taken
83,906
29,692
Mitigated
34,331
18,311
Healing
9,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,732
737
416
0
7,703
6,502
0
1,958
5,624
29,667
0
L
3,507
475
2,397
2,192
13,995
6,045
0
9,841
3,884
13,533
0
L
Artemis
CreepyYTx
Artemis
12,737
5,961
0
899
18,904
5,846
0
9,368
9,536
0
20,252
W
Arachne
11,390
9,310
1,255
2,964
13,285
5,827
0
5,106
8,025
0
26,268
L
6,952
4,202
0
861
18,386
6,162
0
9,976
8,032
0
26,709
W
Zeus
36,558
8,037
0
0
9,413
3,649
0
2,160
7,123
48,786
0
W
Serqet
WOLFBOY771
Serqet
10,814
5,534
0
2,418
9,244
3,836
0
1,819
7,375
0
16,918
L
6,424
4,507
167
1,733
16,787
5,649
0
10,391
6,306
0
10,787
L
Tiamat
cidkaa176
Tiamat
10,339
878
0
1,059
15,834
10,629
0
7,714
7,844
30,079
0
W
Guan Yu
xxSweetJPxx
Guan Yu
7,058
1,919
6,524
4,734
8,136
9,878
0
2,172
5,788
0
13,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,654
Gold Earned
40,135
147
Minions Killed
122
4
Camps Cleared
3
841,773
Distance Traveled
655,030
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,656
1,207
45
6
1
197,160
2
L
Hel
7,463
933
29
4
0
142,097
1
L
Artemis
7,342
918
10
1
1
110,027
1
W
Arachne
10,651
1,331
41
5
0
176,020
0
L
Skadi
8,244
1,031
35
4
0
122,127
0
W
Zeus
11,516
1,440
36
5
1
152,086
0
W
Serqet
10,101
1,263
10
1
2
131,735
0
L
Cupid
7,747
968
9
1
1
135,163
0
L
Tiamat
9,339
1,167
39
5
1
145,616
0
W
Guan Yu
11,730
1,466
15
2
0
184,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role