Player Matchup

Tsukuyomi
Tsukuyomi
Henry_gr
Tsukuyomi
Level 87
God Stats
5W - 3L
1,752 SR
Queue Stats
97W - 129L
1,394 Elo+
Party 1
Tiamat
Tiamat
Jonathan Rock55
Tiamat
Level 88
God Stats
10W - 6L
1,612 SR
Queue Stats
168W - 127L
1,564 Elo+
Solo
Cthulhu
Cthulhu
TheReal_Vas
Cthulhu
Level 65
God Stats
6W - 5L
1,222 SR
Queue Stats
161W - 194L
1,442 Elo+
Party 1
Team Averages
Level 80
1,529 SR
1,467 Elo+

VS

Team Averages
Level 58
1,507 SR
1,398 Elo+
Vulcan
Vulcan
FOAW
Vulcan
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 46L
1,403 Elo+
Party 2
Athena
Athena
kangaroozac
Athena
Level 45
God Stats
1W - 2L
1,441 SR
Queue Stats
33W - 50L
1,396 Elo+
Party 2
Artemis
Artemis
makaani
Artemis
Level 65
God Stats
1W - 3L
1,580 SR
Queue Stats
29W - 44L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Henry_gr
Tsukuyomi
13
6 / 2 / 10
10,407
743
9,039
8,126
4,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
5 / 3 / 11
10,426
745
16,739
13,378
10,335
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
TheReal_Vas
Cthulhu
14
6 / 1 / 7
10,378
741
12,458
9,785
8,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
FOAW
Vulcan
11
0 / 5 / 4
7,979
570
6,873
10,732
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
13
5 / 3 / 1
9,500
679
4,217
21,277
8,313
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
makaani
Artemis
11
1 / 9 / 3
8,280
591
8,150
13,030
4,796
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
17
Kills
6
6
Deaths
17
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vulcan
FOAW
Vulcan
0
5
4
0.4
W
Tsukuyomi
Henry_gr
Tsukuyomi
6
2
10
5.5
W
5
3
11
3.5
W
Cthulhu
TheReal_Vas
Cthulhu
6
1
7
9.5
L
Athena
5
3
1
1.83
L
Artemis
makaani
Artemis
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,236
Damage
19,240
31,289
Taken
45,039
23,820
Mitigated
16,932
9,047
Healing
11,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
FOAW
Vulcan
6,873
2,717
0
931
10,732
3,823
216
7,454
3,178
30,575
0
W
Tsukuyomi
Henry_gr
Tsukuyomi
9,039
1,329
0
325
8,126
4,844
853
2,219
5,907
0
34,866
W
16,739
2,300
1,075
6,834
13,378
10,335
598
5,411
7,967
57,192
0
W
Cthulhu
TheReal_Vas
Cthulhu
12,458
725
246
567
9,785
8,641
992
3,484
6,301
40,462
0
L
Athena
4,217
1,566
731
7,888
21,277
8,313
259
12,502
8,350
11,007
0
L
Artemis
makaani
Artemis
8,150
2,552
318
2,003
13,030
4,796
670
8,626
4,286
0
30,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,211
Gold Earned
25,759
172
Minions Killed
99
0
Camps Cleared
0
790,406
Distance Traveled
624,313
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,979
570
49
4
0
236,174
1
W
Tsukuyomi
10,407
743
44
3
0
270,074
2
W
Tiamat
10,426
745
65
5
0
246,074
1
W
Cthulhu
10,378
741
63
5
0
274,258
3
L
Athena
9,500
679
16
1
0
206,897
2
L
Artemis
8,280
591
34
2
0
181,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role