Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Arranz05
Cu Chulainn
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 46L
1,489 Elo+
Solo
Loki
Loki
Livetoto
Loki
Level 12
God Stats
6W - 9L
1,642 SR
Queue Stats
81W - 56L
1,461 Elo+
Solo
Discordia
Discordia
Oulala75
Discordia
Level 27
God Stats
10W - 15L
1,900 SR
Queue Stats
360W - 332L
1,654 Elo+
Solo
Amaterasu
Amaterasu
zyxea
Amaterasu
Level 14
God Stats
5W - 5L
1,539 SR
Queue Stats
5W - 6L
1,536 Elo+
Solo
Team Averages
Level 22
1,616 SR
1,528 Elo+

VS

Team Averages
Level 26
1,449 SR
1,478 Elo+
Janus
Janus
A-Pizza-For-me
Janus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,545 Elo+
Solo
Athena
Athena
Ankhiss
Athena
Level 14
God Stats
7W - 9L
1,334 SR
Queue Stats
15W - 19L
1,470 Elo+
Party 1
Medusa
Medusa
Gromverg
Medusa
Level 22
God Stats
1W - 1L
1,205 SR
Queue Stats
23W - 32L
1,431 Elo+
Party 1
Izanami
Izanami
JoelJoddlare
Izanami
Level 27
God Stats
8W - 7L
1,708 SR
Queue Stats
21W - 24L
1,464 Elo+
Solo
Pele
Pele
Wispercrow
Pele
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 77L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 0 / 4
6,884
459
7,005
6,318
4,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
Arranz05
Cu Chulainn
10
1 / 4 / 2
5,847
390
5,550
10,418
6,199
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Loki
10
6 / 1 / 1
7,499
500
6,893
6,905
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
Oulala75
Discordia
16
5 / 0 / 2
9,057
604
5,062
6,090
2,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
zyxea
Amaterasu
11
1 / 7 / 1
6,884
459
4,816
11,874
6,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
8,361
557
3,948
7,099
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Ankhiss
Athena
10
0 / 3 / 3
6,578
439
4,360
9,869
5,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Gromverg
Medusa
10
0 / 1 / 3
6,153
410
6,639
8,970
2,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
JoelJoddlare
Izanami
14
7 / 4 / 1
8,796
586
8,307
11,995
3,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 4 / 3
7,630
509
4,488
11,452
3,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
22
14
Kills
12
12
Deaths
14
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
0
4
3
W
2
2
0
1
W
Athena
Ankhiss
Athena
0
3
3
0.5
L
Cu Chulainn
Arranz05
Cu Chulainn
1
4
2
0.5
W
Medusa
Gromverg
Medusa
0
1
3
1.5
W
Izanami
JoelJoddlare
Izanami
7
4
1
1.88
L
Loki
6
1
1
6.5
L
Discordia
Oulala75
Discordia
5
0
2
6
W
3
4
3
1.13
L
Amaterasu
zyxea
Amaterasu
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,326
Damage
27,742
41,605
Taken
49,385
20,773
Mitigated
17,798
13,844
Healing
16,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,005
1,366
0
3,834
6,318
4,313
42
1,260
5,050
41,657
0
W
3,948
418
0
1,570
7,099
2,237
704
2,242
4,832
57,500
0
W
Athena
Ankhiss
Athena
4,360
1,283
0
1,753
9,869
5,153
0
3,885
5,934
21,070
0
L
Cu Chulainn
Arranz05
Cu Chulainn
5,550
1,499
0
2,705
10,418
6,199
228
4,451
5,915
0
17,309
W
Medusa
Gromverg
Medusa
6,639
2,253
552
4,323
8,970
2,959
728
4,110
4,810
0
34,936
W
Izanami
JoelJoddlare
Izanami
8,307
5,783
0
4,214
11,995
3,873
707
196
11,571
0
50,355
L
Loki
6,893
1,887
0
2,093
6,905
1,893
1,673
1,267
5,578
0
27,284
L
Discordia
Oulala75
Discordia
5,062
939
0
2,728
6,090
2,091
0
1,186
4,880
70,142
0
W
4,488
1,248
0
4,166
11,452
3,576
0
1,634
9,768
0
39,680
L
Amaterasu
zyxea
Amaterasu
4,816
2,006
0
2,484
11,874
6,277
509
0
11,874
0
24,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,171
Gold Earned
37,518
336
Minions Killed
407
0
Camps Cleared
0
1,368,788
Distance Traveled
1,365,398
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,884
459
83
6
0
279,423
0
W
Janus
8,361
557
137
9
0
305,310
2
W
Athena
6,578
439
48
3
0
278,702
3
L
Cu Chulainn
5,847
390
20
1
0
259,647
2
W
Medusa
6,153
410
67
4
0
258,824
0
W
Izanami
8,796
586
92
6
0
231,352
0
L
Loki
7,499
500
46
3
0
260,666
0
L
Discordia
9,057
604
130
9
0
306,015
3
W
Pele
7,630
509
63
4
0
291,210
5
L
Amaterasu
6,884
459
57
4
0
263,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role