Player Matchup

Hercules
Hercules
DodenVenter
Hercules
Level 16
God Stats
1W - 0L
1,240 SR
Queue Stats
83W - 82L
1,445 Elo+
Solo
Tiamat
Tiamat
GoldenCoitusGod
Tiamat
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Solo
Rama
Rama
TheYoSheBop
Rama
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 49L
1,486 Elo+
Solo
Thanatos
Thanatos
bastian S 009
Thanatos
Level 25
God Stats
19W - 9L
1,684 SR
Queue Stats
630W - 606L
1,442 Elo+
Solo
Arachne
Arachne
eblo-tupoe-gavno
Arachne
Level 29
God Stats
18W - 11L
1,606 SR
Queue Stats
59W - 68L
1,442 Elo+
Solo
Team Averages
Level 23
1,506 SR
1,463 Elo+

VS

Team Averages
Level 16
1,553 SR
1,526 Elo+
Guan Yu
Guan Yu
DenVanGuru
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,336 Elo+
Solo
Hou Yi
Hou Yi
MewingPoet31984
Hou Yi
Level 20
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 9L
1,757 Elo+
Solo
Olorun
Olorun
MorderKapitan
Olorun
Level 8
God Stats
4W - 1L
1,903 SR
Queue Stats
4W - 3L
1,662 Elo+
Solo
Heimdallr
Heimdallr
PRINCE-LIGHT-SKN
Heimdallr
Level 25
God Stats
1W - 4L
1,305 SR
Queue Stats
5W - 9L
1,418 Elo+
Solo
Jormungandr
Jormungandr
rock-5001
Jormungandr
Level 21
God Stats
18W - 19L
1,558 SR
Queue Stats
56W - 52L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DodenVenter
Hercules
16
4 / 2 / 5
10,366
518
12,102
16,654
18,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
10 / 0 / 6
11,120
556
21,043
13,794
13,315
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 3 / 5
9,598
480
6,249
14,590
5,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
bastian S 009
Thanatos
15
3 / 6 / 8
9,414
471
7,735
11,726
4,589
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

17
6 / 0 / 3
10,218
511
5,366
12,885
4,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DenVanGuru
Guan Yu
10
0 / 7 / 2
7,247
362
2,471
9,241
3,081
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
8 / 4 / 0
10,944
547
13,627
21,202
9,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 8 / 0
7,897
395
5,782
17,062
5,246
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
12
1 / 7 / 0
8,019
401
4,263
10,880
3,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
rock-5001
Jormungandr
13
2 / 3 / 1
8,282
414
6,378
10,428
9,603
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
28
Kills
11
11
Deaths
29
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
DenVanGuru
Guan Yu
0
7
2
0.14
W
Hercules
DodenVenter
Hercules
4
2
5
3.25
W
10
0
6
13
L
8
4
0
2
L
0
8
0
0
L
Heimdallr
1
7
0
0.14
W
5
3
5
2.5
W
Thanatos
bastian S 009
Thanatos
3
6
8
1.17
W
6
0
3
7.5
L
Jormungandr
rock-5001
Jormungandr
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,495
Damage
32,521
69,649
Taken
68,813
46,944
Mitigated
30,560
37,756
Healing
16,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
DenVanGuru
Guan Yu
2,471
273
309
973
9,241
3,081
276
3,605
5,636
1,731
15,446
W
Hercules
DodenVenter
Hercules
12,102
3,510
147
7,658
16,654
18,995
118
150
16,504
0
47,329
W
21,043
1,825
0
7,396
13,794
13,315
1,956
5,463
8,331
87,745
0
L
13,627
7,391
0
10,911
21,202
9,103
790
62
21,140
0
64,987
L
5,782
3,406
0
3,845
17,062
5,246
945
8,112
8,950
44,053
0
L
Heimdallr
4,263
2,583
0
272
10,880
3,527
1,609
5,263
5,617
0
33,501
W
6,249
4,902
0
8,591
14,590
5,308
303
3,878
10,712
0
52,268
W
Thanatos
bastian S 009
Thanatos
7,735
2,635
231
5,258
11,726
4,589
203
1,613
10,113
86
41,992
W
5,366
3,648
414
8,061
12,885
4,737
0
1,246
11,639
0
77,576
L
Jormungandr
rock-5001
Jormungandr
6,378
1,463
0
269
10,428
9,603
640
4,063
6,365
34,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,716
Gold Earned
42,389
486
Minions Killed
340
0
Camps Cleared
0
1,867,128
Distance Traveled
1,509,225
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,247
362
35
2
0
252,593
0
W
Hercules
10,366
518
68
3
0
400,060
0
W
Tiamat
11,120
556
132
7
0
459,610
2
L
Hou Yi
10,944
547
103
5
0
321,440
0
L
Olorun
7,897
395
83
4
0
276,051
1
L
Heimdallr
8,019
401
60
3
0
304,909
0
W
Rama
9,598
480
76
4
0
326,883
0
W
Thanatos
9,414
471
83
4
0
362,104
0
W
Arachne
10,218
511
127
6
0
318,471
0
L
Jormungandr
8,282
414
59
3
0
354,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role