Player Matchup

Cupid
Cupid
Beirutt
Cupid
Level 13
God Stats
9W - 10L
1,441 SR
Queue Stats
17W - 18L
1,386 Elo+
Party 3
Aphrodite
Aphrodite
Jullbrutt
Aphrodite
Level 8
God Stats
7W - 2L
1,500 SR
Queue Stats
12W - 12L
1,342 Elo+
Party 3
Ao Kuang
Ao Kuang
Zinjilito
Ao Kuang
Level 21
God Stats
4W - 1L
1,230 SR
Queue Stats
14W - 19L
1,251 Elo+
Party 3
Ratatoskr
Ratatoskr
raulcampoamor23
Ratatoskr
Level 18
God Stats
16W - 19L
1,238 SR
Queue Stats
73W - 111L
1,259 Elo+
Solo
Nox
Nox
widowsniper14
Nox
Level 22
God Stats
2W - 1L
1,651 SR
Queue Stats
40W - 44L
1,292 Elo+
Solo
Team Averages
Level 16
1,412 SR
1,306 Elo+

VS

Team Averages
Level 22
1,422 SR
1,364 Elo+
Set
Set
ARABASEMIRATAS
Set
Level 21
God Stats
39W - 37L
1,454 SR
Queue Stats
224W - 233L
1,398 Elo+
Party 1
Erlang Shen
Erlang Shen
Axell26
Erlang Shen
Level 27
God Stats
1W - 3L
1,372 SR
Queue Stats
42W - 47L
1,349 Elo+
Party 2
Aphrodite
Aphrodite
Cola8
Aphrodite
Level 22
God Stats
7W - 9L
1,284 SR
Queue Stats
338W - 370L
1,372 Elo+
Party 1
Cupid
Cupid
Kestutis123
Cupid
Level 17
God Stats
5W - 6L
1,630 SR
Queue Stats
88W - 90L
1,355 Elo+
Party 1
Scylla
Scylla
Marquesein
Scylla
Level 24
God Stats
4W - 3L
1,370 SR
Queue Stats
101W - 111L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Beirutt
Cupid
20
17 / 3 / 8
13,762
598
25,885
19,423
7,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Jullbrutt
Aphrodite
19
3 / 5 / 19
12,239
532
6,938
12,741
6,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Zinjilito
Ao Kuang
20
11 / 2 / 9
13,688
595
17,448
28,351
10,733
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ratatoskr
raulcampoamor23
Ratatoskr
18
2 / 3 / 5
12,040
523
8,093
16,303
18,051
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 6 / 5
11,342
493
5,155
11,486
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 5
11,007
479
19,798
18,613
11,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
Axell26
Erlang Shen
19
1 / 5 / 0
11,927
519
8,759
20,139
14,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Cola8
Aphrodite
13
1 / 8 / 5
8,783
382
3,965
13,343
7,245
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 10 / 5
9,143
398
10,176
18,028
6,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Marquesein
Scylla
16
7 / 6 / 0
11,251
489
10,524
10,674
3,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
34
34
Kills
19
19
Deaths
34
46
Assists
15
Player
Kills
Deaths
Assists
KDA
L
7
5
5
1.9
L
Erlang Shen
Axell26
Erlang Shen
1
5
0
0.2
W
Cupid
Beirutt
Cupid
17
3
8
7
L
Aphrodite
Cola8
Aphrodite
1
8
5
0.44
W
Aphrodite
Jullbrutt
Aphrodite
3
5
19
2.5
L
3
10
5
0.55
L
Scylla
Marquesein
Scylla
7
6
0
1.17
W
Ao Kuang
Zinjilito
Ao Kuang
11
2
9
7.75
W
Ratatoskr
raulcampoamor23
Ratatoskr
2
3
5
1.5
W
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,519
Damage
53,222
88,304
Taken
80,797
45,854
Mitigated
44,083
38,381
Healing
21,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,798
9,307
0
1,333
18,613
11,849
0
7,827
10,720
0
75,113
L
Erlang Shen
Axell26
Erlang Shen
8,759
3,835
0
4,057
20,139
14,960
871
4,686
15,022
0
86,734
W
Cupid
Beirutt
Cupid
25,885
14,226
28
8,827
19,423
7,364
5,151
2,258
17,165
0
103,230
L
Aphrodite
Cola8
Aphrodite
3,965
253
7,411
4,737
13,343
7,245
594
5,129
8,214
30,765
0
W
Aphrodite
Jullbrutt
Aphrodite
6,938
2,467
5,818
5,536
12,741
6,439
1,736
2,522
10,219
40,886
0
L
10,176
4,208
211
3,157
18,028
6,206
842
4,072
13,931
0
37,389
L
Scylla
Marquesein
Scylla
10,524
472
0
339
10,674
3,823
430
7,827
2,847
57,630
0
W
Ao Kuang
Zinjilito
Ao Kuang
17,448
5,314
0
10,906
28,351
10,733
2,662
6,096
22,008
108,811
0
W
Ratatoskr
raulcampoamor23
Ratatoskr
8,093
1,855
0
3,073
16,303
18,051
1,483
735
15,568
0
52,110
W
5,155
284
1,207
2,986
11,486
3,267
1,580
5,727
5,348
63,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,071
Gold Earned
52,111
522
Minions Killed
468
0
Camps Cleared
0
2,129,963
Distance Traveled
2,035,009
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,007
479
90
4
0
489,941
0
L
Erlang Shen
11,927
519
164
7
0
412,069
0
W
Cupid
13,762
598
128
6
0
412,278
0
L
Aphrodite
8,783
382
58
3
0
413,680
0
W
Aphrodite
12,239
532
60
3
0
437,389
0
L
Cupid
9,143
398
51
2
0
376,278
0
L
Scylla
11,251
489
105
5
0
343,041
1
W
Ao Kuang
13,688
595
126
5
0
434,626
0
W
Ratatoskr
12,040
523
99
4
0
414,303
5
W
Nox
11,342
493
109
5
0
431,367
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role