Player Matchup

Aphrodite
Aphrodite
Gold IV
ApoDeMakato
Aphrodite
Gold IV
Level 128
God Stats
10W - 7L
1,500 SR
Queue Stats
1,085W - 1,130L
1,434 MMR
Solo
Rama
Rama
Gold III
Bibi116
Rama
Gold III
Level 83
God Stats
8W - 1L
1,693 SR
Queue Stats
75W - 74L
1,394 MMR
Party 1
Bastet
Bastet
Gold IV
Gr1evous
Bastet
Gold IV
Level 138
God Stats
6W - 3L
1,501 SR
Queue Stats
125W - 123L
1,429 MMR
Solo
Sobek
Sobek
Silver I
Tollineitor
Sobek
Silver I
Level 68
God Stats
7W - 9L
1,696 SR
Queue Stats
106W - 118L
1,442 MMR
Solo
Bellona
Bellona
Silver II
Victorhiu
Bellona
Silver II
Level 138
God Stats
3W - 5L
1,500 SR
Queue Stats
57W - 64L
1,457 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,578 SR
1,431 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,528 SR
1,446 MMR
Susano
Susano
Gold II
DayozVeyron
Susano
Gold II
Level 160
God Stats
22W - 24L
1,591 SR
Queue Stats
187W - 181L
1,488 MMR
Party 2
Janus
Janus
Gold II
HACE99
Janus
Gold II
Level 143
God Stats
16W - 18L
1,619 SR
Queue Stats
123W - 124L
1,489 MMR
Party 2
Chaac
Chaac
Bronze IV
RemittentGore
Chaac
Bronze IV
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,428 MMR
Solo
Medusa
Medusa
Bronze III
Sticlete
Medusa
Bronze III
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,413 MMR
Solo
Fafnir
Fafnir
Bronze III
SwirlyLuck
Fafnir
Bronze III
Level 103
God Stats
0W - 2L
1,431 SR
Queue Stats
1W - 6L
1,413 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ApoDeMakato
Aphrodite
20
5 / 2 / 16
14,304
530
10,194
19,554
11,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
Bibi116
Rama
20
4 / 6 / 11
15,351
569
18,602
21,679
12,174
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bastet
Gr1evous
Bastet
20
9 / 2 / 14
15,705
582
24,717
20,510
13,661
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
3 / 3 / 14
13,500
500
10,158
31,001
35,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Victorhiu
Bellona
20
9 / 1 / 13
15,617
578
20,481
30,687
29,845
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
SetApolloNemesisScyllaDanzaburou

VS

Bans
Nu WaTsukuyomiKhepriMercuryCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
6 / 7 / 3
13,060
484
19,828
23,830
12,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
HACE99
Janus
18
0 / 4 / 6
11,776
436
18,705
16,085
6,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 4 / 2
10,874
403
11,963
25,594
25,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Sticlete
Medusa
18
6 / 7 / 5
12,269
454
13,743
22,237
13,191
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
SwirlyLuck
Fafnir
15
0 / 8 / 7
10,388
385
8,856
24,241
28,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
37
30
Kills
14
14
Deaths
30
68
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
ApoDeMakato
Aphrodite
5
2
16
6.5
W
Rama
Bibi116
Rama
4
6
11
1.58
L
Susano
6
7
3
1.07
W
Bastet
Gr1evous
Bastet
9
2
14
8
L
Janus
HACE99
Janus
0
4
6
0.75
L
2
4
2
0.75
L
Medusa
Sticlete
Medusa
6
7
5
1.21
L
Fafnir
SwirlyLuck
Fafnir
0
8
7
0.44
W
3
3
14
3.33
W
Bellona
Victorhiu
Bellona
9
1
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,152
Damage
73,095
123,431
Taken
111,987
102,440
Mitigated
85,973
68,498
Healing
27,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
ApoDeMakato
Aphrodite
10,194
1,227
13,728
12,501
19,554
11,147
1,534
4,904
14,329
95,691
0
W
Rama
Bibi116
Rama
18,602
15,613
0
7,141
21,679
12,174
6,370
2,002
19,536
0
140,520
L
Susano
19,828
7,191
0
6,017
23,830
12,451
0
3,804
19,946
0
107,638
W
Bastet
Gr1evous
Bastet
24,717
6,497
0
6,570
20,510
13,661
326
4,645
15,685
0
109,411
L
Janus
HACE99
Janus
18,705
1,142
0
2,664
16,085
6,547
0
4,683
11,402
99,893
0
L
11,963
1,824
0
7,242
25,594
25,078
1,124
2,624
22,970
0
59,447
L
Medusa
Sticlete
Medusa
13,743
7,172
0
5,577
22,237
13,191
1,108
3,709
18,528
0
99,410
L
Fafnir
SwirlyLuck
Fafnir
8,856
1,840
231
5,792
24,241
28,706
0
7,177
16,984
30,956
0
W
10,158
857
0
10,632
31,001
35,613
301
10,607
19,833
34,025
0
W
Bellona
Victorhiu
Bellona
20,481
7,722
0
17,926
30,687
29,845
4,449
5,941
24,160
1,849
95,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,477
Gold Earned
58,367
661
Minions Killed
620
0
Camps Cleared
0
2,670,441
Distance Traveled
2,465,850
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,304
530
148
5
0
517,763
8
W
Rama
15,351
569
182
7
0
461,086
5
L
Susano
13,060
484
153
6
0
542,466
5
W
Bastet
15,705
582
135
5
0
607,310
1
L
Janus
11,776
436
194
7
0
535,753
7
L
Chaac
10,874
403
107
4
0
501,048
0
L
Medusa
12,269
454
143
5
0
407,329
5
L
Fafnir
10,388
385
23
1
0
479,254
7
W
Sobek
13,500
500
38
1
0
530,768
7
W
Bellona
15,617
578
158
6
0
553,514
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role