Player Matchup

Geb
Geb
Diamond V
Cura_of_Iatria
Geb
Diamond V
Level 156
God Stats
44W - 34L
1,587 SR
Queue Stats
831W - 825L
1,971 MMR
Party 1
Mercury
Mercury
Diamond V
Fairertre_
Mercury
Diamond V
Level 147
God Stats
189W - 146L
1,657 SR
Queue Stats
469W - 447L
2,004 MMR
Solo
Chronos
Chronos
Diamond V
Laziest Calf
Chronos
Diamond V
Level 145
God Stats
3W - 2L
1,659 SR
Queue Stats
479W - 435L
2,006 MMR
Solo
Chaac
Chaac
Platinum I
Quicctofinish34
Chaac
Platinum I
Level 146
God Stats
17W - 16L
1,481 SR
Queue Stats
217W - 201L
1,958 MMR
Party 1
Cernunnos
Cernunnos
Platinum III
WeHatekyle
Cernunnos
Platinum III
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 22L
1,991 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 130
1,577 SR
1,986 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 120
1,723 SR
1,986 MMR
Guan Yu
Guan Yu
Diamond V
BigC_El_Tanke
Guan Yu
Diamond V
Level 116
God Stats
4W - 3L
1,864 SR
Queue Stats
892W - 900L
1,963 MMR
Solo
Cthulhu
Cthulhu
Platinum I
IECCO
Cthulhu
Platinum I
Level 154
God Stats
7W - 4L
1,693 SR
Queue Stats
150W - 140L
2,002 MMR
Party 2
Medusa
Medusa
Diamond IV
J_Pinky4
Medusa
Diamond IV
Level 142
God Stats
2W - 7L
1,514 SR
Queue Stats
99W - 96L
1,991 MMR
Party 2
Janus
Janus
Platinum II
PabloAguirre1COL
Janus
Platinum II
Level 39
God Stats
1W - 1L
2,045 SR
Queue Stats
30W - 22L
1,970 MMR
Solo
Nemesis
Nemesis
Platinum I
troskor
Nemesis
Platinum I
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
272W - 274L
2,005 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 9
12,370
495
2,483
15,926
14,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
Fairertre_
Mercury
20
9 / 1 / 5
16,251
650
15,753
17,127
9,373
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chronos
Laziest Calf
Chronos
20
6 / 2 / 5
14,454
578
15,310
16,379
6,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
4 / 2 / 10
15,033
601
16,956
30,655
35,824
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
WeHatekyle
Cernunnos
20
5 / 1 / 5
15,673
627
15,890
20,859
10,538
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
DanzaburouTsukuyomiCu ChulainnKing ArthurSet

VS

Bans
Nu WaIzanamiApolloPersephoneSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
15
1 / 4 / 3
9,418
377
11,113
25,453
20,477
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
IECCO
Cthulhu
18
3 / 5 / 0
11,691
468
11,277
20,674
21,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
J_Pinky4
Medusa
20
2 / 3 / 0
12,709
508
11,455
12,829
5,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
0 / 5 / 4
11,941
478
7,686
10,195
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
troskor
Nemesis
16
1 / 8 / 4
10,080
403
7,375
20,549
10,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
25
Kills
7
7
Deaths
25
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
1
4
3
0.63
W
1
1
9
5.5
W
Mercury
Fairertre_
Mercury
9
1
5
11.5
L
Cthulhu
IECCO
Cthulhu
3
5
0
0.6
L
Medusa
J_Pinky4
Medusa
2
3
0
0.67
W
Chronos
Laziest Calf
Chronos
6
2
5
4.25
L
0
5
4
0.4
W
4
2
10
4.5
W
Cernunnos
WeHatekyle
Cernunnos
5
1
5
7.5
L
Nemesis
troskor
Nemesis
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,392
Damage
48,906
100,946
Taken
89,700
76,617
Mitigated
62,591
45,799
Healing
18,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
11,113
846
904
3,254
25,453
20,477
0
11,122
14,065
1,045
51,504
W
2,483
194
0
3,001
15,926
14,519
207
3,045
12,831
19,206
0
W
Mercury
Fairertre_
Mercury
15,753
8,220
0
1,993
17,127
9,373
701
4,577
12,425
0
171,207
L
Cthulhu
IECCO
Cthulhu
11,277
303
115
4,524
20,674
21,669
280
1,487
19,176
69,704
0
L
Medusa
J_Pinky4
Medusa
11,455
5,300
0
3,166
12,829
5,819
0
563
12,266
0
100,909
W
Chronos
Laziest Calf
Chronos
15,310
6,647
0
6,084
16,379
6,363
7,194
5,523
10,806
105,993
0
L
7,686
253
0
173
10,195
4,041
568
2,190
7,795
91,634
0
W
16,956
3,620
0
18,437
30,655
35,824
2,278
5,579
24,726
1,261
91,011
W
Cernunnos
WeHatekyle
Cernunnos
15,890
9,888
0
16,284
20,859
10,538
6,646
2,684
18,100
0
148,670
L
Nemesis
troskor
Nemesis
7,375
1,676
0
6,704
20,549
10,585
0
4,231
16,200
0
70,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,781
Gold Earned
55,839
783
Minions Killed
688
0
Camps Cleared
0
2,471,302
Distance Traveled
2,265,569
32
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,418
377
83
3
0
476,007
8
W
Geb
12,370
495
21
1
0
478,424
10
W
Mercury
16,251
650
208
8
0
619,396
3
L
Cthulhu
11,691
468
125
5
0
405,187
6
L
Medusa
12,709
508
178
7
0
407,514
4
W
Chronos
14,454
578
190
8
0
475,215
5
L
Janus
11,941
478
183
7
0
497,540
9
W
Chaac
15,033
601
163
7
0
489,863
10
W
Cernunnos
15,673
627
201
8
0
408,404
4
L
Nemesis
10,080
403
119
5
0
479,321
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role