Player Matchup

Chang'e
Chang'e
Jamaica__Power
Chang'e
Level 18
God Stats
2W - 0L
1,740 SR
Queue Stats
24W - 13L
1,647 Elo+
Solo
Cu Chulainn
Cu Chulainn
TW33TELITE
Cu Chulainn
Level 64
God Stats
1W - 1L
1,796 SR
Queue Stats
29W - 21L
1,659 Elo+
Party 2
Chiron
Chiron
xXTMGxKILLAXx
Chiron
Level 134
God Stats
13W - 9L
1,491 SR
Queue Stats
277W - 263L
1,625 Elo+
Party 2
Team Averages
Level 72
1,676 SR
1,644 Elo+

VS

Team Averages
Level 35
1,366 SR
1,517 Elo+
Artemis
Artemis
IfDeathIsKind
Artemis
Level 13
God Stats
2W - 3L
1,296 SR
Queue Stats
19W - 6L
1,754 Elo+
Party 1
Tiamat
Tiamat
NoJokeImHigh
Tiamat
Level 86
God Stats
3W - 4L
1,320 SR
Queue Stats
44W - 48L
1,558 Elo+
Party 1
Bellona
Bellona
Q-Boy44
Bellona
Level 5
God Stats
0W - 1L
1,481 SR
Queue Stats
0W - 4L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 10
9,226
769
7,173
13,038
4,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
TW33TELITE
Cu Chulainn
13
8 / 3 / 6
9,793
816
8,872
13,333
11,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
4 / 0 / 9
9,168
764
10,292
7,811
2,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
12
4 / 5 / 2
9,026
752
11,927
7,988
2,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
10
0 / 4 / 4
7,412
618
6,615
10,613
4,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Q-Boy44
Bellona
12
2 / 6 / 3
8,339
695
3,545
13,750
8,288
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
15
Kills
6
6
Deaths
15
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
4
5
2
1
W
3
3
10
2.67
L
Tiamat
0
4
4
0.5
L
Bellona
Q-Boy44
Bellona
2
6
3
0.58
W
Cu Chulainn
TW33TELITE
Cu Chulainn
8
3
6
3.67
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,337
Damage
22,087
34,182
Taken
32,351
17,745
Mitigated
15,773
14,873
Healing
4,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
11,927
5,974
0
1,094
7,988
2,960
0
1,536
6,452
0
42,095
W
7,173
222
3,952
6,361
13,038
4,097
734
3,175
9,543
42,884
0
L
Tiamat
6,615
1,361
0
2,950
10,613
4,525
99
2,170
8,443
26,564
0
L
Bellona
Q-Boy44
Bellona
3,545
789
0
81
13,750
8,288
0
3,495
10,255
0
15,379
W
Cu Chulainn
TW33TELITE
Cu Chulainn
8,872
2,691
0
218
13,333
11,206
1,297
1,660
11,491
0
27,046
W
10,292
2,399
2,104
2,238
7,811
2,442
1,457
1,230
6,437
0
42,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,187
Gold Earned
24,777
163
Minions Killed
119
0
Camps Cleared
0
622,444
Distance Traveled
615,120
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,026
752
56
5
0
197,435
4
W
Chang'e
9,226
769
61
5
0
217,927
1
L
Tiamat
7,412
618
37
3
0
209,177
2
L
Bellona
8,339
695
26
2
0
208,508
0
W
Cu Chulainn
9,793
816
35
3
0
218,406
4
W
Chiron
9,168
764
67
6
0
186,111
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role