Player Matchup

Neith
Neith
RanithaLove
Neith
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Tcarlz1788
Merlin
Level 44
God Stats
0W - 1L
1,733 SR
Queue Stats
27W - 29L
1,450 Elo+
Solo
Erlang Shen
Erlang Shen
ThorOfYodenheim
Erlang Shen
Level 50
God Stats
2W - 2L
1,507 SR
Queue Stats
18W - 31L
1,416 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Tsavo27
Kumbhakarna
Level 57
God Stats
2W - 5L
1,500 SR
Queue Stats
227W - 213L
1,561 Elo+
Party 1
Jormungandr
Jormungandr
xXCMOMONEYXx
Jormungandr
Level 85
God Stats
5W - 8L
1,344 SR
Queue Stats
338W - 333L
1,460 Elo+
Solo
Team Averages
Level 65
1,517 SR
1,477 Elo+

VS

Team Averages
Level 83
1,426 SR
1,529 Elo+
Cu Chulainn
Cu Chulainn
AncientKabuto
Cu Chulainn
Level 109
God Stats
35W - 32L
1,365 SR
Queue Stats
400W - 392L
1,484 Elo+
Solo
Hera
Hera
Crazy-AssFool18
Hera
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,581 Elo+
Solo
Hades
Hades
DEGE_games
Hades
Level 86
God Stats
4W - 2L
1,356 SR
Queue Stats
380W - 375L
1,500 Elo+
Party 2
Tiamat
Tiamat
alexryan9353
Tiamat
Level 105
God Stats
4W - 4L
1,599 SR
Queue Stats
79W - 84L
1,543 Elo+
Party 2
Apollo
Apollo
guilhermelimaa7
Apollo
Level 52
God Stats
2W - 2L
1,306 SR
Queue Stats
216W - 196L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 4
9,124
912
9,055
7,022
2,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Tcarlz1788
Merlin
15
1 / 4 / 4
9,067
907
11,715
9,961
3,934
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Erlang Shen
ThorOfYodenheim
Erlang Shen
15
5 / 3 / 2
10,057
1,006
7,487
13,383
6,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kumbhakarna
Tsavo27
Kumbhakarna
14
2 / 9 / 3
9,111
911
6,023
18,528
8,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
xXCMOMONEYXx
Jormungandr
16
1 / 2 / 6
9,540
954
12,712
12,572
7,805
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

197

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AncientKabuto
Cu Chulainn
17
6 / 1 / 11
11,280
1,128
10,843
13,035
8,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
1 / 3 / 7
9,296
930
9,065
8,626
3,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hades
16
6 / 3 / 12
11,014
1,101
11,063
12,874
7,173
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
16
2 / 2 / 12
9,557
956
13,485
7,532
6,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 0 / 8
10,576
1,058
12,679
9,481
4,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
70
9
Kills
20
20
Deaths
9
19
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AncientKabuto
Cu Chulainn
6
1
11
11.5
W
1
3
7
1.5
W
Hades
6
3
12
4
L
0
2
4
1
L
Merlin
Tcarlz1788
Merlin
1
4
4
0.75
L
Erlang Shen
ThorOfYodenheim
Erlang Shen
5
3
2
2
L
Kumbhakarna
Tsavo27
Kumbhakarna
2
9
3
0.39
W
Tiamat
2
2
12
4
W
5
0
8
9
L
Jormungandr
xXCMOMONEYXx
Jormungandr
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,992
Damage
57,135
61,466
Taken
51,548
30,020
Mitigated
29,914
5,334
Healing
13,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AncientKabuto
Cu Chulainn
10,843
3,037
0
3,721
13,035
8,079
0
8,047
4,988
0
24,055
W
9,065
3,687
0
784
8,626
3,475
0
5,493
3,133
19,174
0
W
Hades
11,063
1,043
657
2,588
12,874
7,173
0
8,751
4,123
20,899
0
L
9,055
1,522
0
1,660
7,022
2,703
0
3,377
3,467
0
44,804
L
Merlin
Tcarlz1788
Merlin
11,715
1,224
0
207
9,961
3,934
0
6,529
3,170
29,666
0
L
Erlang Shen
ThorOfYodenheim
Erlang Shen
7,487
4,119
0
3,125
13,383
6,962
0
6,822
6,262
0
18,916
L
Kumbhakarna
Tsavo27
Kumbhakarna
6,023
716
0
342
18,528
8,616
0
9,853
8,405
18,001
0
W
Tiamat
13,485
1,176
215
2,470
7,532
6,720
0
2,682
4,850
25,270
0
W
12,679
6,332
0
3,137
9,481
4,467
0
5,477
4,004
0
43,267
L
Jormungandr
xXCMOMONEYXx
Jormungandr
12,712
3,386
0
0
12,572
7,805
0
5,837
6,388
25,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,899
Gold Earned
51,723
191
Minions Killed
186
7
Camps Cleared
6
924,135
Distance Traveled
933,829
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,280
1,128
27
3
3
193,937
0
W
Hera
9,296
930
28
3
2
171,706
0
W
Hades
11,014
1,101
26
3
0
185,318
2
L
Neith
9,124
912
73
7
4
169,273
1
L
Merlin
9,067
907
42
4
0
171,115
0
L
Erlang Shen
10,057
1,006
23
2
2
209,132
0
L
Kumbhakarna
9,111
911
28
3
0
178,894
1
W
Tiamat
9,557
956
31
3
0
191,682
1
W
Apollo
10,576
1,058
74
7
1
191,186
2
L
Jormungandr
9,540
954
25
3
1
195,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role