Player Matchup

Cupid
Cupid
Diamond IV
BrysonKiller
Cupid
Diamond IV
Level 115
God Stats
2W - 5L
1,396 SR
Queue Stats
114W - 115L
2,061 MMR
Solo
Arachne
Arachne
Platinum III
ChadRankedPlayer
Arachne
Platinum III
Level 119
God Stats
4W - 1L
1,986 SR
Queue Stats
84W - 80L
2,004 MMR
Solo
Chaac
Chaac
Platinum I
GankNSpank69
Chaac
Platinum I
Level 157
God Stats
0W - 1L
1,334 SR
Queue Stats
124W - 103L
2,021 MMR
Solo
Ares
Ares
Platinum I
opboy5
Ares
Platinum I
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
834W - 832L
2,009 MMR
Solo
Merlin
Merlin
Platinum I
xNoLivesMatter
Merlin
Platinum I
Level 83
God Stats
2W - 1L
1,733 SR
Queue Stats
108W - 87L
2,062 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 119
1,590 SR
2,031 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,597 SR
1,920 MMR
Agni
Agni
Diamond IV
Arvimaster
Agni
Diamond IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Diamond V
ImSamDaDude
Izanami
Diamond V
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
183W - 169L
2,018 MMR
Solo
Bacchus
Bacchus
Platinum I
TaquitoDeCabeza
Bacchus
Platinum I
Level 156
God Stats
7W - 4L
1,749 SR
Queue Stats
86W - 88L
2,043 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
simplyname
Sun Wukong
Platinum II
Level 153
God Stats
5W - 3L
1,649 SR
Queue Stats
76W - 75L
1,997 MMR
Solo
Pele
Pele
Diamond V
xProKidx
Pele
Diamond V
Level 109
God Stats
18W - 29L
1,587 SR
Queue Stats
576W - 562L
2,043 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,825
460
4,733
7,266
2,357
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 1
7,433
437
3,689
11,757
3,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
0 / 4 / 0
7,950
468
8,197
16,483
14,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ares
opboy5
Ares
12
0 / 3 / 2
7,102
418
4,041
11,524
6,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 2 / 1
8,886
523
4,113
7,369
2,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
DanzaburouSetPersephoneApolloScylla

VS

Bans
Guan YuNemesisAh Muzen CabCu ChulainnRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 3
9,498
559
6,764
6,046
1,993
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ImSamDaDude
Izanami
18
1 / 2 / 0
11,080
652
5,950
8,435
2,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 0 / 6
8,709
512
4,182
8,394
6,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
simplyname
Sun Wukong
17
3 / 0 / 5
10,532
620
14,078
16,288
10,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
17
5 / 0 / 6
10,142
597
5,678
10,141
3,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
13
13
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
1
3
1
0.5
L
1
1
1
1.5
L
0
4
0
0
W
Izanami
ImSamDaDude
Izanami
1
2
0
0.5
W
2
0
6
5
L
Ares
opboy5
Ares
0
3
2
0.33
W
Sun Wukong
simplyname
Sun Wukong
3
0
5
5.5
L
1
2
1
0.75
W
Pele
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,773
Damage
36,652
54,399
Taken
49,304
30,060
Mitigated
25,470
19,224
Healing
23,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,764
323
0
1,340
6,046
1,993
1,296
1,683
4,286
72,130
0
L
4,733
2,566
266
2,591
7,266
2,357
0
395
6,871
0
49,795
L
3,689
2,937
0
5,210
11,757
3,965
1,048
2,146
9,611
0
39,227
L
8,197
1,882
0
7,973
16,483
14,213
0
2,135
14,348
0
58,729
W
Izanami
ImSamDaDude
Izanami
5,950
4,907
0
3,496
8,435
2,899
7,719
1,235
7,133
0
89,995
W
4,182
487
0
4,530
8,394
6,749
567
1,940
6,278
16,431
0
L
Ares
opboy5
Ares
4,041
203
0
1,604
11,524
6,614
0
4,305
7,219
23,768
0
W
Sun Wukong
simplyname
Sun Wukong
14,078
3,418
0
7,899
16,288
10,124
998
1,484
14,379
1,538
72,582
L
4,113
177
0
1,580
7,369
2,911
0
2,400
4,969
76,685
0
W
Pele
5,678
869
0
6,396
10,141
3,705
0
1,462
8,578
0
71,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,196
Gold Earned
49,961
500
Minions Killed
623
0
Camps Cleared
0
1,619,188
Distance Traveled
1,773,767
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,498
559
158
9
0
344,661
3
L
Cupid
7,825
460
103
6
0
240,562
5
L
Arachne
7,433
437
85
5
0
397,901
4
L
Chaac
7,950
468
118
7
0
310,367
4
W
Izanami
11,080
652
188
11
0
306,201
4
W
Bacchus
8,709
512
13
1
0
367,831
8
L
Ares
7,102
418
42
2
0
336,405
1
W
Sun Wukong
10,532
620
152
9
0
349,351
2
L
Merlin
8,886
523
152
9
0
333,953
6
W
Pele
10,142
597
112
7
0
405,723
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role