Player Matchup

Izanami
Izanami
EricShaun
Izanami
Level 26
God Stats
1W - 5L
1,298 SR
Queue Stats
183W - 263L
1,352 Elo+
Party 2
Chronos
Chronos
MaStiez
Chronos
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 159L
1,216 Elo+
Party 2
Odin
Odin
ibber94
Odin
Level 23
God Stats
3W - 4L
1,468 SR
Queue Stats
11W - 15L
1,395 Elo+
Party 2
Khepri
Khepri
jogsonfire
Khepri
Level 68
God Stats
3W - 6L
1,243 SR
Queue Stats
276W - 319L
1,346 Elo+
Party 2
Fenrir
Fenrir
mrjimp
Fenrir
Level 45
God Stats
12W - 11L
1,587 SR
Queue Stats
185W - 240L
1,343 Elo+
Party 2
Team Averages
Level 38
1,419 SR
1,330 Elo+

VS

Team Averages
Level 71
1,523 SR
1,410 Elo+
Ao Kuang
Ao Kuang
Bobolox
Ao Kuang
Level 88
God Stats
9W - 3L
1,573 SR
Queue Stats
39W - 26L
1,554 Elo+
Party 1
Danzaburou
Danzaburou
IdllleR
Danzaburou
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,380 Elo+
Party 3
Bellona
Bellona
Raz1347
Bellona
Level 88
God Stats
16W - 15L
1,341 SR
Queue Stats
153W - 150L
1,418 Elo+
Party 3
Kukulkan
Kukulkan
Savras24697
Kukulkan
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
14W - 13L
1,167 Elo+
Party 1
Vamana
Vamana
babbarue
Vamana
Level 126
God Stats
8W - 10L
1,699 SR
Queue Stats
110W - 100L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EricShaun
Izanami
18
0 / 9 / 3
10,948
421
11,572
18,080
7,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chronos
MaStiez
Chronos
18
2 / 5 / 5
11,724
451
10,229
25,491
12,762
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
ibber94
Odin
20
1 / 3 / 3
11,422
439
7,067
16,051
21,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Khepri
jogsonfire
Khepri
15
1 / 6 / 5
10,514
404
6,376
20,737
24,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
mrjimp
Fenrir
19
10 / 3 / 0
12,876
495
19,230
22,337
13,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bobolox
Ao Kuang
20
10 / 3 / 6
13,285
511
17,255
23,247
10,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
IdllleR
Danzaburou
20
4 / 3 / 5
13,769
530
11,350
21,507
9,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Raz1347
Bellona
20
3 / 3 / 3
14,176
545
18,955
20,992
23,435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Savras24697
Kukulkan
19
2 / 3 / 6
12,512
481
15,329
9,996
4,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
babbarue
Vamana
20
7 / 3 / 9
14,963
576
21,179
27,106
25,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
55
14
Kills
26
26
Deaths
15
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Bobolox
Ao Kuang
10
3
6
4.33
L
Izanami
EricShaun
Izanami
0
9
3
0.17
W
Danzaburou
IdllleR
Danzaburou
4
3
5
2.17
L
Chronos
MaStiez
Chronos
2
5
5
0.9
W
Bellona
Raz1347
Bellona
3
3
3
1.5
W
Kukulkan
Savras24697
Kukulkan
2
3
6
1.67
W
Vamana
babbarue
Vamana
7
3
9
3.83
L
Odin
ibber94
Odin
1
3
3
0.83
L
Khepri
jogsonfire
Khepri
1
6
5
0.58
L
Fenrir
mrjimp
Fenrir
10
3
0
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,474
Damage
84,068
102,696
Taken
102,848
79,601
Mitigated
74,088
23,826
Healing
42,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Bobolox
Ao Kuang
17,255
4,714
0
12,718
23,247
10,827
2,932
2,850
20,347
66,801
0
L
Izanami
EricShaun
Izanami
11,572
7,122
0
4,195
18,080
7,821
4,356
5,700
12,380
0
82,116
W
Danzaburou
IdllleR
Danzaburou
11,350
4,012
0
10,556
21,507
9,997
2,997
4,050
17,407
0
113,373
L
Chronos
MaStiez
Chronos
10,229
5,300
0
10,380
25,491
12,762
0
12,264
13,227
65,312
0
W
Bellona
Raz1347
Bellona
18,955
4,955
0
3,356
20,992
23,435
1,389
1,854
18,788
14,110
95,159
W
Kukulkan
Savras24697
Kukulkan
15,329
1,370
482
2,911
9,996
4,395
110
1,730
8,266
75,202
0
W
Vamana
babbarue
Vamana
21,179
11,264
1,740
10,699
27,106
25,434
3,926
6,584
20,422
3,422
84,788
L
Odin
ibber94
Odin
7,067
1,542
0
591
16,051
21,254
0
3,222
12,829
736
60,294
L
Khepri
jogsonfire
Khepri
6,376
1,302
243
1,829
20,737
24,329
0
7,712
13,025
29,520
0
L
Fenrir
mrjimp
Fenrir
19,230
4,341
0
6,588
22,337
13,435
0
7,208
15,129
0
76,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,484
Gold Earned
68,705
521
Minions Killed
727
0
Camps Cleared
0
2,235,404
Distance Traveled
2,514,469
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,285
511
99
4
0
517,082
0
L
Izanami
10,948
421
155
6
0
421,193
5
W
Danzaburou
13,769
530
166
6
0
431,596
3
L
Chronos
11,724
451
120
5
0
434,438
2
W
Bellona
14,176
545
207
8
0
515,422
3
W
Kukulkan
12,512
481
147
6
0
531,042
4
W
Vamana
14,963
576
108
4
0
519,327
1
L
Odin
11,422
439
121
5
0
436,003
2
L
Khepri
10,514
404
34
1
0
443,702
12
L
Fenrir
12,876
495
91
4
0
500,068
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role