Player Matchup

Ares
Ares
BlackWolf005
Ares
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Fayer_Gaius_2
Discordia
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 1L
1,687 Elo+
Party 1
Ne Zha
Ne Zha
Fayer_lac_hupa
Ne Zha
Level 18
God Stats
3W - 2L
1,503 SR
Queue Stats
30W - 16L
1,618 Elo+
Party 1
Bellona
Bellona
Mims66000
Bellona
Level 5
God Stats
18W - 8L
1,854 SR
Queue Stats
120W - 105L
1,632 Elo+
Solo
Apollo
Apollo
Sw0ocH
Apollo
Level 27
God Stats
19W - 20L
1,538 SR
Queue Stats
195W - 186L
1,537 Elo+
Solo
Team Averages
Level 11
1,579 SR
1,595 Elo+

VS

Team Averages
Level 37
1,473 SR
1,432 Elo+
Loki
Loki
Golden_Eagle_021
Loki
Level 123
God Stats
0W - 2L
1,300 SR
Queue Stats
34W - 41L
1,495 Elo+
Party 2
Ares
Ares
MB-_-HOODLUM
Ares
Level 7
God Stats
0W - 1L
1,342 SR
Queue Stats
16W - 20L
1,468 Elo+
Party 2
Medusa
Medusa
MsM-_-HOODLUM
Medusa
Level 14
God Stats
1W - 2L
1,678 SR
Queue Stats
14W - 18L
1,423 Elo+
Party 2
Anubis
Anubis
Parsian_DX
Anubis
Level 22
God Stats
9W - 13L
1,545 SR
Queue Stats
16W - 24L
1,308 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Shot_720_Gun
Cu Chulainn
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
12W - 13L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 10
9,010
563
6,559
9,609
7,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
Fayer_Gaius_2
Discordia
14
6 / 4 / 4
9,112
570
11,335
8,686
3,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
8 / 2 / 7
9,593
600
10,547
9,583
4,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Mims66000
Bellona
18
4 / 0 / 2
11,193
700
8,683
9,610
7,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
Sw0ocH
Apollo
13
10 / 2 / 2
9,458
591
10,667
6,281
2,317
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 0
8,550
534
8,440
11,282
3,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 9 / 1
6,029
377
3,355
13,348
7,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
2 / 7 / 1
6,222
389
4,893
12,585
3,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
Parsian_DX
Anubis
10
0 / 10 / 2
5,850
366
2,274
12,514
4,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cu Chulainn
Shot_720_Gun
Cu Chulainn
13
0 / 4 / 0
6,926
433
2,650
12,119
6,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
33
Kills
10
11
Deaths
33
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
3
10
3.33
W
Discordia
Fayer_Gaius_2
Discordia
6
4
4
2
W
8
2
7
5.75
L
7
3
0
2.33
L
1
9
1
0.17
W
Bellona
Mims66000
Bellona
4
0
2
5
L
2
7
1
0.36
L
Anubis
Parsian_DX
Anubis
0
10
2
0.1
L
Cu Chulainn
Shot_720_Gun
Cu Chulainn
0
4
0
0
W
Apollo
Sw0ocH
Apollo
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,791
Damage
21,612
43,769
Taken
61,848
24,019
Mitigated
26,109
12,587
Healing
11,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,559
1,233
0
1,132
9,609
7,160
389
1,720
7,889
19,823
0
W
Discordia
Fayer_Gaius_2
Discordia
11,335
802
231
2,590
8,686
3,015
2,346
1,174
7,512
45,261
0
W
10,547
4,499
0
1,014
9,583
4,029
345
1,322
8,261
0
45,402
L
8,440
1,848
0
2,726
11,282
3,478
0
2,840
8,290
0
38,028
L
3,355
671
0
0
13,348
7,275
0
4,555
8,706
13,037
697
W
Bellona
Mims66000
Bellona
8,683
4,765
0
7,030
9,610
7,498
1,462
732
8,578
0
80,523
L
4,893
2,440
183
2,468
12,585
3,631
0
4,080
8,415
0
31,994
L
Anubis
Parsian_DX
Anubis
2,274
0
0
2,131
12,514
4,762
104
5,496
6,424
19,517
0
L
Cu Chulainn
Shot_720_Gun
Cu Chulainn
2,650
789
0
3,691
12,119
6,963
0
0
12,119
0
36,011
W
Apollo
Sw0ocH
Apollo
10,667
8,049
0
590
6,281
2,317
2,012
516
5,765
0
47,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,366
Gold Earned
33,577
429
Minions Killed
237
0
Camps Cleared
0
1,499,775
Distance Traveled
1,337,574
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,010
563
23
1
0
277,498
3
W
Discordia
9,112
570
74
5
0
270,082
0
W
Ne Zha
9,593
600
71
4
0
334,241
0
L
Loki
8,550
534
62
4
0
288,041
0
L
Ares
6,029
377
24
2
0
277,140
0
W
Bellona
11,193
700
179
11
0
318,802
1
L
Medusa
6,222
389
46
3
0
251,745
0
L
Anubis
5,850
366
28
2
0
219,530
0
L
Cu Chulainn
6,926
433
77
5
0
301,118
3
W
Apollo
9,458
591
82
5
0
299,152
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role