Player Matchup

Thor
Thor
Elterin
Thor
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
148W - 131L
1,463 Elo+
Solo
Chiron
Chiron
Jeff3838
Chiron
Level 26
God Stats
7W - 11L
1,341 SR
Queue Stats
101W - 109L
1,396 Elo+
Party 2
The Morrigan
The Morrigan
Kolmisai
The Morrigan
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Weeskin
Arachne
Level 28
God Stats
7W - 8L
1,608 SR
Queue Stats
174W - 194L
1,387 Elo+
Party 2
Zeus
Zeus
dalnarotik
Zeus
Level 29
God Stats
3W - 5L
1,422 SR
Queue Stats
41W - 34L
1,463 Elo+
Solo
Team Averages
Level 23
1,474 SR
1,442 Elo+

VS

Team Averages
Level 11
1,508 SR
1,451 Elo+
Vulcan
Vulcan
Balkir2000
Vulcan
Level 3
God Stats
7W - 5L
1,672 SR
Queue Stats
9W - 8L
1,696 Elo+
Party 1
Ah Puch
Ah Puch
Mandis1
Ah Puch
Level 17
God Stats
58W - 44L
1,520 SR
Queue Stats
460W - 483L
1,349 Elo+
Solo
Ymir
Ymir
TiamatFromLoL
Ymir
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
29W - 28L
1,391 Elo+
Solo
Artemis
Artemis
WooDi4
Artemis
Level 7
God Stats
7W - 15L
1,347 SR
Queue Stats
7W - 15L
1,257 Elo+
Solo
Thoth
Thoth
oohankoo
Thoth
Level 21
God Stats
4W - 2L
1,500 SR
Queue Stats
29W - 29L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Elterin
Thor
17
2 / 8 / 5
10,496
954
5,461
17,427
5,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
Jeff3838
Chiron
17
3 / 1 / 9
11,033
1,003
11,809
12,547
4,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
Kolmisai
The Morrigan
17
6 / 4 / 4
11,734
1,067
11,900
10,609
4,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Weeskin
Arachne
17
6 / 3 / 7
11,707
1,064
7,534
18,800
6,712
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 2 / 8
9,731
885
3,313
3,807
1,152
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

131

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Balkir2000
Vulcan
18
7 / 5 / 8
12,243
1,113
20,167
10,334
4,051
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
Mandis1
Ah Puch
17
2 / 0 / 7
10,781
980
8,253
2,078
715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 5 / 11
11,786
1,071
5,925
13,423
11,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
WooDi4
Artemis
17
1 / 3 / 10
10,516
956
10,247
9,942
3,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
oohankoo
Thoth
17
6 / 4 / 8
11,800
1,073
14,369
8,549
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
62
17
Kills
18
18
Deaths
17
33
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Balkir2000
Vulcan
7
5
8
2.2
L
Thor
Elterin
Thor
2
8
5
0.56
L
Chiron
Jeff3838
Chiron
3
1
9
7.5
L
The Morrigan
Kolmisai
The Morrigan
6
4
4
2
W
Ah Puch
Mandis1
Ah Puch
2
0
7
5.5
W
2
5
11
1.5
L
Arachne
Weeskin
Arachne
6
3
7
3.17
W
Artemis
WooDi4
Artemis
1
3
10
2
L
0
2
8
2
W
Thoth
oohankoo
Thoth
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,017
Damage
58,961
63,190
Taken
44,326
21,666
Mitigated
22,502
4,708
Healing
4,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Balkir2000
Vulcan
20,167
7,102
335
521
10,334
4,051
0
4,275
6,059
34,977
0
L
Thor
Elterin
Thor
5,461
24
0
312
17,427
5,628
0
13,815
3,612
0
20,850
L
Chiron
Jeff3838
Chiron
11,809
4,136
477
2,851
12,547
4,151
0
10,186
2,361
0
34,174
L
The Morrigan
Kolmisai
The Morrigan
11,900
930
0
0
10,609
4,023
0
7,526
2,968
39,607
0
W
Ah Puch
Mandis1
Ah Puch
8,253
128
0
434
2,078
715
0
1,151
927
44,582
0
W
5,925
898
0
1,180
13,423
11,363
0
2,662
10,761
30,483
0
L
Arachne
Weeskin
Arachne
7,534
6,287
0
798
18,800
6,712
0
14,621
4,179
0
18,731
W
Artemis
WooDi4
Artemis
10,247
4,725
0
2,082
9,942
3,630
0
4,461
5,481
0
32,884
L
3,313
429
135
135
3,807
1,152
0
2,451
1,356
13,782
0
W
Thoth
oohankoo
Thoth
14,369
455
0
0
8,549
2,743
0
2,664
5,885
27,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,701
Gold Earned
57,126
239
Minions Killed
268
7
Camps Cleared
4
911,135
Distance Traveled
1,065,514
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,243
1,113
35
3
2
210,725
2
L
Thor
10,496
954
27
2
5
179,279
1
L
Chiron
11,033
1,003
69
6
0
212,368
0
L
The Morrigan
11,734
1,067
83
8
0
212,900
0
W
Ah Puch
10,781
980
81
7
0
257,090
1
W
Ymir
11,786
1,071
58
5
1
214,966
1
L
Arachne
11,707
1,064
38
3
0
229,117
1
W
Artemis
10,516
956
62
6
1
169,197
1
L
Zeus
9,731
885
22
2
2
77,471
0
W
Thoth
11,800
1,073
32
3
0
213,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role