Player Matchup

Ullr
Ullr
Aoustros
Ullr
Level 97
God Stats
27W - 32L
1,699 SR
Queue Stats
645W - 603L
1,523 Elo+
Solo
Cerberus
Cerberus
Bayal
Cerberus
Level 105
God Stats
26W - 14L
1,787 SR
Queue Stats
195W - 203L
1,572 Elo+
Solo
Set
Set
JohnCrux
Set
Level 81
God Stats
4W - 11L
1,847 SR
Queue Stats
559W - 555L
1,587 Elo+
Solo
Anubis
Anubis
LaChama
Anubis
Level 145
God Stats
7W - 4L
1,855 SR
Queue Stats
66W - 72L
1,540 Elo+
Solo
Mulan
Mulan
llllIIIIllII
Mulan
Level 145
God Stats
1W - 2L
1,826 SR
Queue Stats
33W - 37L
1,590 Elo+
Solo
Team Averages
Level 115
1,803 SR
1,562 Elo+

VS

Team Averages
Level 123
1,608 SR
1,586 Elo+
Kuzenbo
Kuzenbo
BeastlyRambo
Kuzenbo
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Dragon Noot
Skadi
Level 129
God Stats
5W - 5L
1,500 SR
Queue Stats
639W - 576L
1,608 Elo+
Party 1
King Arthur
King Arthur
KrispyDMRs
King Arthur
Level 153
God Stats
22W - 17L
1,769 SR
Queue Stats
527W - 441L
1,569 Elo+
Solo
Tiamat
Tiamat
TheRareJoker
Tiamat
Level 93
God Stats
15W - 6L
1,702 SR
Queue Stats
391W - 313L
1,652 Elo+
Party 1
Janus
Janus
xxCHADALACxx
Janus
Level 123
God Stats
3W - 6L
1,569 SR
Queue Stats
51W - 63L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
1
0 / 0 / 0
924
185
0
0
0
Cerberus
Bayal
Cerberus
3
1 / 0 / 0
2,867
573
280
914
290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

3
0 / 2 / 1
2,789
558
572
1,997
496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
LaChama
Anubis
5
0 / 1 / 1
3,233
647
1,332
2,154
820
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
1 / 0 / 0
3,857
771
2,128
3,687
1,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BeastlyRambo
Kuzenbo
4
0 / 1 / 2
3,316
663
608
2,630
1,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
0 / 0 / 0
3,548
710
637
1,489
322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
KrispyDMRs
King Arthur
6
0 / 1 / 0
3,532
706
1,368
3,155
978
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
6
2 / 0 / 1
3,724
745
1,339
1,563
897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

4
1 / 0 / 1
3,239
648
792
1,401
239
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
3
3
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ullr
0
0
0
0
L
Cerberus
Bayal
Cerberus
1
0
0
1
W
Kuzenbo
BeastlyRambo
Kuzenbo
0
1
2
1
W
0
0
0
0
L
0
2
1
0.25
W
King Arthur
KrispyDMRs
King Arthur
0
1
0
0
L
Anubis
LaChama
Anubis
0
1
1
0.5
W
Tiamat
2
0
1
2.5
L
1
0
0
1
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,312
Damage
4,744
8,752
Taken
10,238
2,696
Mitigated
3,785
4,717
Healing
4,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
Bayal
Cerberus
280
63
0
842
914
290
0
179
735
2,408
0
W
Kuzenbo
BeastlyRambo
Kuzenbo
608
331
0
991
2,630
1,349
128
1,124
1,506
7,391
0
W
637
280
0
977
1,489
322
1,422
0
1,489
0
17,089
L
572
429
0
477
1,997
496
0
807
1,138
0
4,856
W
King Arthur
KrispyDMRs
King Arthur
1,368
183
0
503
3,155
978
0
0
3,155
0
12,247
L
Anubis
LaChama
Anubis
1,332
181
0
947
2,154
820
0
1,603
453
13,312
0
W
Tiamat
1,339
394
0
1,104
1,563
897
36
371
1,192
13,063
0
L
2,128
582
0
2,451
3,687
1,090
0
0
3,687
0
16,290
W
792
142
0
513
1,401
239
0
117
1,284
5,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,670
Gold Earned
17,359
82
Minions Killed
135
0
Camps Cleared
0
234,293
Distance Traveled
406,082
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
924
185
0
0
0
0
0
L
Cerberus
2,867
573
4
1
0
33,799
1
W
Kuzenbo
3,316
663
16
3
0
97,563
1
W
Skadi
3,548
710
33
7
0
75,686
1
L
Set
2,789
558
12
2
0
47,750
0
W
King Arthur
3,532
706
39
8
0
89,716
2
L
Anubis
3,233
647
27
5
0
72,437
0
W
Tiamat
3,724
745
34
7
0
86,400
3
L
Mulan
3,857
771
39
8
0
80,307
0
W
Janus
3,239
648
13
3
0
56,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role