Player Matchup

Olorun
Olorun
Akuma_Senpai67
Olorun
Level 18
God Stats
5W - 1L
1,500 SR
Queue Stats
19W - 26L
1,087 Elo+
Solo
Nemesis
Nemesis
DavinciRoss
Nemesis
Level 7
God Stats
6W - 4L
1,551 SR
Queue Stats
626W - 633L
1,122 Elo+
Solo
Artemis
Artemis
IceFox731
Artemis
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 71L
1,500 Elo+
Solo
Ymir
Ymir
MNFATZ
Ymir
Level 24
God Stats
63W - 42L
1,468 SR
Queue Stats
87W - 70L
1,329 Elo+
Solo
Cernunnos
Cernunnos
NavySoda4314913
Cernunnos
Level 23
God Stats
52W - 22L
1,650 SR
Queue Stats
151W - 118L
1,499 Elo+
Solo
Team Averages
Level 15
1,534 SR
1,307 Elo+

VS

Team Averages
Level 17
1,413 SR
1,367 Elo+
Tiamat
Tiamat
Anthraine
Tiamat
Level 21
God Stats
3W - 2L
1,307 SR
Queue Stats
57W - 59L
1,404 Elo+
Solo
Artemis
Artemis
GreenSkyEmperor
Artemis
Level 13
God Stats
6W - 5L
1,402 SR
Queue Stats
112W - 112L
1,138 Elo+
Solo
Tyr
Tyr
SwizAsk
Tyr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,383 Elo+
Solo
Pele
Pele
recycled-matter7
Pele
Level 28
God Stats
6W - 17L
1,357 SR
Queue Stats
563W - 705L
1,450 Elo+
Solo
Jormungandr
Jormungandr
thannydevito
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 18
10,914
1,091
12,139
6,188
2,842
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
DavinciRoss
Nemesis
17
2 / 0 / 19
10,944
1,094
7,082
10,141
5,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
IceFox731
Artemis
18
3 / 1 / 21
10,824
1,082
8,077
4,963
2,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Ymir
MNFATZ
Ymir
17
6 / 1 / 19
11,288
1,129
15,854
10,144
5,494
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cernunnos
NavySoda4314913
Cernunnos
19
23 / 2 / 9
13,503
1,350
28,173
12,816
5,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

341

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Anthraine
Tiamat
14
0 / 6 / 1
8,869
887
8,780
15,809
5,649
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 10 / 1
9,115
912
8,431
17,126
5,972
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tyr
15
2 / 7 / 0
9,805
981
6,392
19,433
17,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 11 / 3
9,562
956
11,458
21,250
7,447
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
thannydevito
Jormungandr
13
0 / 4 / 0
8,194
819
1,314
4,445
2,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
9
38
Kills
4
4
Deaths
38
86
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
0
18
13
L
Tiamat
Anthraine
Tiamat
0
6
1
0.08
W
Nemesis
DavinciRoss
Nemesis
2
0
19
11.5
L
2
10
1
0.25
W
Artemis
IceFox731
Artemis
3
1
21
13.5
W
Ymir
MNFATZ
Ymir
6
1
19
15.5
W
Cernunnos
NavySoda4314913
Cernunnos
23
2
9
13.75
L
Tyr
2
7
0
0.29
L
0
11
3
0.14
L
Jormungandr
thannydevito
Jormungandr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,325
Damage
36,375
44,252
Taken
78,063
21,944
Mitigated
39,020
13,804
Healing
3,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,139
5,990
2,165
2,899
6,188
2,842
0
1,669
4,469
20,980
0
L
Tiamat
Anthraine
Tiamat
8,780
1,569
0
1,820
15,809
5,649
0
5,014
10,795
28,151
0
W
Nemesis
DavinciRoss
Nemesis
7,082
2,648
0
3,832
10,141
5,603
0
1,634
8,051
0
30,155
L
8,431
4,132
0
0
17,126
5,972
0
5,991
11,135
0
11,268
W
Artemis
IceFox731
Artemis
8,077
4,032
0
1,709
4,963
2,162
0
270
4,622
0
22,960
W
Ymir
MNFATZ
Ymir
15,854
1,913
149
138
10,144
5,494
0
3,037
6,961
30,282
0
W
Cernunnos
NavySoda4314913
Cernunnos
28,173
20,077
882
2,030
12,816
5,843
0
3,359
9,211
0
41,978
L
Tyr
6,392
1,470
0
561
19,433
17,924
0
7,416
12,017
0
14,513
L
11,458
2,261
0
1,419
21,250
7,447
0
7,169
14,081
0
30,829
L
Jormungandr
thannydevito
Jormungandr
1,314
450
0
75
4,445
2,028
0
2,403
2,042
3,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,473
Gold Earned
45,545
181
Minions Killed
114
6
Camps Cleared
0
885,709
Distance Traveled
649,898
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,914
1,091
21
2
0
149,062
1
L
Tiamat
8,869
887
45
5
0
143,836
0
W
Nemesis
10,944
1,094
63
6
1
213,354
1
L
Artemis
9,115
912
3
0
0
120,922
0
W
Artemis
10,824
1,082
36
4
0
157,469
0
W
Ymir
11,288
1,129
37
4
1
193,588
0
W
Cernunnos
13,503
1,350
24
2
4
172,236
0
L
Tyr
9,805
981
22
2
0
209,145
0
L
Pele
9,562
956
42
4
0
132,784
0
L
Jormungandr
8,194
819
2
0
0
43,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role