Player Matchup

Bellona
Bellona
Anna1Rampage
Bellona
Level 12
God Stats
20W - 10L
1,720 SR
Queue Stats
35W - 28L
1,647 Elo+
Solo
Bakasura
Bakasura
Antipression
Bakasura
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 2L
1,713 Elo+
Solo
Merlin
Merlin
Ir0nman957
Merlin
Level 21
God Stats
6W - 4L
1,522 SR
Queue Stats
70W - 51L
1,563 Elo+
Solo
Tyr
Tyr
TFB x GlenDxg
Tyr
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
112W - 109L
1,551 Elo+
Solo
Izanami
Izanami
chocolâte
Izanami
Level 28
God Stats
11W - 6L
2,028 SR
Queue Stats
99W - 93L
1,603 Elo+
Solo
Team Averages
Level 16
1,654 SR
1,615 Elo+

VS

Team Averages
Level 22
1,606 SR
1,598 Elo+
Ratatoskr
Ratatoskr
ChyroDragneel
Ratatoskr
Level 19
God Stats
4W - 4L
1,682 SR
Queue Stats
20W - 13L
1,881 Elo+
Solo
Nemesis
Nemesis
Jethe224
Nemesis
Level 7
God Stats
2W - 2L
1,593 SR
Queue Stats
8W - 13L
1,518 Elo+
Solo
Hou Yi
Hou Yi
PeachyPaladin87
Hou Yi
Level 30
God Stats
4W - 3L
1,824 SR
Queue Stats
28W - 38L
1,549 Elo+
Solo
Horus
Horus
TheLonesomeFox
Horus
Level 23
God Stats
1W - 1L
1,432 SR
Queue Stats
7W - 9L
1,484 Elo+
Solo
Tiamat
Tiamat
awaDuwuYowo
Tiamat
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 84L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Anna1Rampage
Bellona
14
4 / 2 / 2
8,672
619
7,356
10,030
8,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
Antipression
Bakasura
15
3 / 0 / 2
8,596
614
3,677
9,001
3,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Ir0nman957
Merlin
14
4 / 0 / 0
8,162
583
4,272
4,305
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 1 / 3
7,232
517
4,403
9,551
5,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
chocolâte
Izanami
12
1 / 2 / 2
7,178
513
6,588
8,040
2,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ChyroDragneel
Ratatoskr
12
2 / 4 / 1
6,587
471
4,291
11,168
3,155
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Jethe224
Nemesis
7
0 / 3 / 0
4,810
344
2,014
7,666
1,816
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
2 / 1 / 0
6,227
445
4,338
8,794
2,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
5,821
416
2,757
8,922
5,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
11
0 / 3 / 0
6,483
463
3,604
7,481
3,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
14
Kills
4
5
Deaths
14
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
Anna1Rampage
Bellona
4
2
2
2.5
W
Bakasura
Antipression
Bakasura
3
0
2
4
L
Ratatoskr
ChyroDragneel
Ratatoskr
2
4
1
0.63
W
Merlin
Ir0nman957
Merlin
4
0
0
4
L
Nemesis
Jethe224
Nemesis
0
3
0
0
L
2
1
0
2
W
2
1
3
3.5
L
0
3
0
0
L
Tiamat
0
3
0
0
W
Izanami
chocolâte
Izanami
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,296
Damage
17,004
40,927
Taken
44,031
21,506
Mitigated
16,096
14,471
Healing
9,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Anna1Rampage
Bellona
7,356
3,271
0
1,882
10,030
8,206
2,182
388
9,642
0
54,155
W
Bakasura
Antipression
Bakasura
3,677
2,881
0
5,990
9,001
3,403
217
901
8,100
0
54,643
L
Ratatoskr
ChyroDragneel
Ratatoskr
4,291
1,653
0
2,707
11,168
3,155
0
993
10,125
0
31,738
W
Merlin
Ir0nman957
Merlin
4,272
183
0
1,735
4,305
1,309
799
2,315
1,990
45,591
0
L
Nemesis
Jethe224
Nemesis
2,014
408
0
366
7,666
1,816
0
145
7,406
0
14,356
L
4,338
1,239
579
2,592
8,794
2,177
0
0
8,794
0
32,947
W
4,403
1,096
0
1,651
9,551
5,968
57
0
9,551
0
20,135
L
2,757
1,529
831
1,449
8,922
5,474
23
0
8,922
0
21,235
L
Tiamat
3,604
240
0
1,270
7,481
3,474
0
3,134
4,081
39,276
0
W
Izanami
chocolâte
Izanami
6,588
4,768
0
3,213
8,040
2,620
888
0
8,040
0
58,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,840
Gold Earned
29,928
443
Minions Killed
258
0
Camps Cleared
0
1,350,665
Distance Traveled
1,252,944
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,672
619
97
7
0
228,089
2
W
Bakasura
8,596
614
113
8
0
334,669
1
L
Ratatoskr
6,587
471
64
5
0
280,106
4
W
Merlin
8,162
583
98
7
0
259,282
5
L
Nemesis
4,810
344
24
2
0
288,167
0
L
Hou Yi
6,227
445
55
4
0
228,981
1
W
Tyr
7,232
517
26
2
0
297,659
0
L
Horus
5,821
416
42
3
0
242,768
2
L
Tiamat
6,483
463
73
5
0
212,922
4
W
Izanami
7,178
513
109
8
0
230,966
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role