Player Matchup

Ares
Ares
Julianrs07
Ares
Level 125
God Stats
8W - 14L
1,285 SR
Queue Stats
135W - 123L
1,494 Elo+
Solo
Neith
Neith
MistressEroticka
Neith
Level 126
God Stats
17W - 20L
1,547 SR
Queue Stats
566W - 528L
1,526 Elo+
Solo
Poseidon
Poseidon
Physcopaaath
Poseidon
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 35L
1,494 Elo+
Solo
Tiamat
Tiamat
UrLilButtercup
Tiamat
Level 145
God Stats
2W - 3L
1,328 SR
Queue Stats
145W - 151L
1,565 Elo+
Solo
Hercules
Hercules
Wattatavi
Hercules
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 122
1,432 SR
1,516 Elo+

VS

Team Averages
Level 105
1,515 SR
1,506 Elo+
Ah Muzen Cab
Ah Muzen Cab
ChudStudley394
Ah Muzen Cab
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Dave0102
Chang'e
Level 88
God Stats
4W - 2L
1,695 SR
Queue Stats
34W - 31L
1,546 Elo+
Solo
Janus
Janus
GrizzlyDipGod
Janus
Level 95
God Stats
13W - 11L
1,295 SR
Queue Stats
35W - 29L
1,420 Elo+
Solo
Amaterasu
Amaterasu
Studhusky
Amaterasu
Level 153
God Stats
4W - 6L
1,500 SR
Queue Stats
409W - 412L
1,515 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheGaryFairy
Tsukuyomi
Level 92
God Stats
15W - 18L
1,582 SR
Queue Stats
443W - 343L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,339
423
1,856
10,013
4,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 3 / 1
6,409
427
4,279
6,939
3,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
Physcopaaath
Poseidon
11
0 / 7 / 1
6,445
430
4,415
8,477
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
1 / 2 / 0
6,367
424
2,798
9,462
5,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Wattatavi
Hercules
14
1 / 2 / 1
7,690
513
2,837
11,127
5,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ChudStudley394
Ah Muzen Cab
14
2 / 0 / 2
8,056
537
6,073
8,757
3,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Dave0102
Chang'e
15
2 / 1 / 2
8,480
565
6,846
6,961
2,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 0 / 5
8,614
574
8,662
6,197
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Studhusky
Amaterasu
13
4 / 0 / 4
7,808
521
4,581
7,277
4,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
TheGaryFairy
Tsukuyomi
13
3 / 2 / 3
8,014
534
5,413
11,079
4,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
16
16
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ChudStudley394
Ah Muzen Cab
2
0
2
3
W
Chang'e
Dave0102
Chang'e
2
1
2
3
W
5
0
5
7.5
L
1
2
0
0.5
L
0
3
1
0.17
L
Poseidon
Physcopaaath
Poseidon
0
7
1
0.07
W
Amaterasu
Studhusky
Amaterasu
4
0
4
6
W
Tsukuyomi
TheGaryFairy
Tsukuyomi
3
2
3
2.25
L
1
2
0
0.5
L
Hercules
Wattatavi
Hercules
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,185
Damage
31,575
46,018
Taken
40,271
21,294
Mitigated
17,549
12,946
Healing
21,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ChudStudley394
Ah Muzen Cab
6,073
2,449
0
7,005
8,757
3,602
1,484
1,190
7,567
0
62,093
W
Chang'e
Dave0102
Chang'e
6,846
622
1,343
4,957
6,961
2,499
1,044
1,127
5,834
50,629
0
W
8,662
296
0
529
6,197
2,144
0
1,531
4,666
58,409
0
L
1,856
67
0
2,246
10,013
4,384
0
2,584
7,303
10,823
0
L
4,279
1,079
0
2,090
6,939
3,181
156
391
6,548
0
35,815
L
Poseidon
Physcopaaath
Poseidon
4,415
504
0
480
8,477
2,715
0
3,356
4,901
40,537
0
W
Amaterasu
Studhusky
Amaterasu
4,581
1,200
0
2,986
7,277
4,926
0
2,039
5,238
0
23,132
W
Tsukuyomi
TheGaryFairy
Tsukuyomi
5,413
1,130
0
4,661
11,079
4,378
0
3,182
7,897
0
49,542
L
2,798
426
0
4,824
9,462
5,067
0
2,677
6,651
32,136
0
L
Hercules
Wattatavi
Hercules
2,837
661
0
3,306
11,127
5,947
0
5,940
5,107
0
45,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,250
Gold Earned
40,972
355
Minions Killed
456
0
Camps Cleared
0
1,390,383
Distance Traveled
1,518,395
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,056
537
103
7
0
286,171
2
W
Chang'e
8,480
565
105
7
0
270,808
4
W
Janus
8,614
574
115
8
0
321,112
7
L
Ares
6,339
423
19
1
0
284,487
7
L
Neith
6,409
427
85
6
0
247,002
4
L
Poseidon
6,445
430
80
5
0
281,532
1
W
Amaterasu
7,808
521
31
2
0
352,558
5
W
Tsukuyomi
8,014
534
102
7
0
287,746
5
L
Tiamat
6,367
424
68
5
0
283,916
2
L
Hercules
7,690
513
103
7
0
293,446
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role