Player Matchup

Thanatos
Thanatos
Broda0man
Thanatos
Level 106
God Stats
10W - 9L
1,817 SR
Queue Stats
193W - 147L
1,652 Elo+
Party 1
Tiamat
Tiamat
LargeMeatball
Tiamat
Level 137
God Stats
31W - 22L
1,561 SR
Queue Stats
346W - 334L
1,563 Elo+
Party 1
Artemis
Artemis
Matshaa
Artemis
Level 29
God Stats
67W - 45L
1,769 SR
Queue Stats
102W - 71L
1,691 Elo+
Party 1
Hades
Hades
harnope
Hades
Level 49
God Stats
4W - 4L
1,121 SR
Queue Stats
101W - 107L
1,335 Elo+
Party 2
Cerberus
Cerberus
ten-no-kamiOKAMI
Cerberus
Level 29
God Stats
2W - 0L
1,663 SR
Queue Stats
66W - 64L
1,438 Elo+
Party 2
Team Averages
Level 70
1,586 SR
1,536 Elo+

VS

Team Averages
Level 50
1,505 SR
1,333 Elo+
Ymir
Ymir
Fûin
Ymir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,252 Elo+
Party 3
Osiris
Osiris
Kriegspfad
Osiris
Level 72
God Stats
11W - 10L
1,526 SR
Queue Stats
15W - 16L
1,488 Elo+
Party 3
Janus
Janus
N1c0la109
Janus
Level 69
God Stats
2W - 2L
1,598 SR
Queue Stats
9W - 17L
1,328 Elo+
Party 3
Ravana
Ravana
iLeeRooY
Ravana
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,344 Elo+
Party 3
Izanami
Izanami
ophisch
Izanami
Level 41
God Stats
7W - 12L
1,399 SR
Queue Stats
9W - 17L
1,252 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Broda0man
Thanatos
18
13 / 1 / 3
10,844
638
9,395
12,630
5,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 2 / 8
11,115
654
11,463
10,543
7,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Matshaa
Artemis
13
0 / 1 / 7
7,541
444
7,005
9,349
3,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
harnope
Hades
18
10 / 2 / 2
10,927
643
13,969
12,480
6,681
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 1 / 5
7,671
451
3,778
12,266
6,691
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Fûin
Ymir
11
1 / 3 / 1
7,369
433
4,869
10,843
7,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
Kriegspfad
Osiris
13
1 / 7 / 2
7,945
467
6,105
15,025
8,302
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
N1c0la109
Janus
13
0 / 9 / 4
8,032
472
4,618
11,851
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
iLeeRooY
Ravana
15
5 / 6 / 0
9,756
574
6,560
12,175
4,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
ophisch
Izanami
11
0 / 7 / 2
7,263
427
7,950
10,403
2,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
32
Kills
7
7
Deaths
32
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Broda0man
Thanatos
13
1
3
14.5
L
Ymir
Fûin
Ymir
1
3
1
0.5
L
Osiris
Kriegspfad
Osiris
1
7
2
0.29
W
5
2
8
4.5
W
Artemis
Matshaa
Artemis
0
1
7
3.5
L
Janus
N1c0la109
Janus
0
9
4
0.22
W
Hades
harnope
Hades
10
2
2
5.5
L
Ravana
iLeeRooY
Ravana
5
6
0
0.83
L
Izanami
ophisch
Izanami
0
7
2
0.14
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,610
Damage
30,102
57,268
Taken
60,297
29,294
Mitigated
25,929
38,474
Healing
9,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Broda0man
Thanatos
9,395
2,700
0
16,121
12,630
5,228
25
1,704
10,782
0
69,691
L
Ymir
Fûin
Ymir
4,869
1,007
0
1,235
10,843
7,029
29
2,156
8,687
20,188
0
L
Osiris
Kriegspfad
Osiris
6,105
2,227
0
2,700
15,025
8,302
198
10,213
4,812
0
43,507
W
11,463
1,152
0
5,256
10,543
7,637
439
2,218
8,045
74,202
0
W
Artemis
Matshaa
Artemis
7,005
3,478
0
3,339
9,349
3,057
786
1,903
7,446
0
50,460
L
Janus
N1c0la109
Janus
4,618
174
0
944
11,851
3,563
0
7,219
4,632
46,105
0
W
Hades
harnope
Hades
13,969
2,047
201
8,629
12,480
6,681
0
486
11,954
69,226
0
L
Ravana
iLeeRooY
Ravana
6,560
2,887
0
3,345
12,175
4,405
0
5,990
6,185
0
44,134
L
Izanami
ophisch
Izanami
7,950
4,577
0
1,540
10,403
2,630
424
3,632
6,771
0
48,763
W
3,778
94
330
4,598
12,266
6,691
245
2,712
9,554
28,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,098
Gold Earned
40,365
591
Minions Killed
372
0
Camps Cleared
0
1,639,599
Distance Traveled
1,523,121
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,844
638
129
8
0
388,716
2
L
Ymir
7,369
433
28
2
0
320,884
3
L
Osiris
7,945
467
80
5
0
256,865
1
W
Tiamat
11,115
654
151
9
0
348,445
8
W
Artemis
7,541
444
70
4
0
271,924
3
L
Janus
8,032
472
83
5
0
316,249
6
W
Hades
10,927
643
159
9
0
339,529
1
L
Ravana
9,756
574
85
5
0
339,353
6
L
Izanami
7,263
427
96
6
0
289,770
5
W
Cerberus
7,671
451
82
5
0
290,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role