Player Matchup

Set
Set
ARABASEMIRATAS
Set
Level 20
God Stats
39W - 37L
1,471 SR
Queue Stats
224W - 233L
1,409 Elo+
Party 1
Aphrodite
Aphrodite
Cola8
Aphrodite
Level 22
God Stats
7W - 9L
1,500 SR
Queue Stats
338W - 370L
1,385 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Kestutis123
Cu Chulainn
Level 17
God Stats
6W - 13L
1,286 SR
Queue Stats
88W - 90L
1,370 Elo+
Party 1
Medusa
Medusa
Llamabookstore
Medusa
Level 8
God Stats
0W - 2L
1,276 SR
Queue Stats
26W - 21L
1,253 Elo+
Party 2
Yemoja
Yemoja
Thund3rStr1k3
Yemoja
Level 8
God Stats
1W - 3L
1,143 SR
Queue Stats
28W - 24L
1,163 Elo+
Party 2
Team Averages
Level 15
1,335 SR
1,316 Elo+

VS

Team Averages
Level 22
1,515 SR
1,441 Elo+
Hou Yi
Hou Yi
Alemefraz
Hou Yi
Level 29
God Stats
35W - 43L
1,463 SR
Queue Stats
891W - 916L
1,436 Elo+
Solo
Baron Samedi
Baron Samedi
Hawk17Falcon
Baron Samedi
Level 25
God Stats
6W - 6L
1,528 SR
Queue Stats
8W - 6L
1,425 Elo+
Party 3
Bellona
Bellona
PhantomTheSKy
Bellona
Level 28
God Stats
7W - 4L
1,516 SR
Queue Stats
95W - 76L
1,518 Elo+
Solo
Poseidon
Poseidon
Xeno1301
Poseidon
Level 11
God Stats
5W - 5L
1,445 SR
Queue Stats
13W - 16L
1,369 Elo+
Solo
Fenrir
Fenrir
arbuser
Fenrir
Level 17
God Stats
4W - 2L
1,624 SR
Queue Stats
9W - 7L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 1
9,264
515
13,400
14,285
10,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
Cola8
Aphrodite
12
1 / 6 / 6
7,932
441
5,603
10,378
5,737
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cu Chulainn
Kestutis123
Cu Chulainn
13
7 / 8 / 2
9,036
502
13,904
20,363
14,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 4 / 2
7,888
438
3,138
10,072
3,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 2 / 1
8,356
464
5,248
8,046
4,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Alemefraz
Hou Yi
10
3 / 4 / 3
7,496
416
5,998
7,551
2,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Hawk17Falcon
Baron Samedi
14
4 / 1 / 7
8,769
487
6,230
9,916
6,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
13
3 / 5 / 8
8,170
454
8,778
16,726
19,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
Xeno1301
Poseidon
15
7 / 5 / 4
9,374
521
12,812
8,538
2,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
arbuser
Fenrir
15
8 / 3 / 5
9,532
530
12,628
16,926
7,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
18
Kills
25
25
Deaths
18
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
6
5
1
1.3
W
Hou Yi
Alemefraz
Hou Yi
3
4
3
1.13
L
Aphrodite
Cola8
Aphrodite
1
6
6
0.67
W
Baron Samedi
Hawk17Falcon
Baron Samedi
4
1
7
7.5
L
Cu Chulainn
Kestutis123
Cu Chulainn
7
8
2
1
L
1
4
2
0.5
W
Bellona
3
5
8
1.4
L
3
2
1
1.75
W
Poseidon
Xeno1301
Poseidon
7
5
4
1.8
W
Fenrir
arbuser
Fenrir
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,293
Damage
46,446
63,144
Taken
59,657
39,270
Mitigated
38,484
18,821
Healing
17,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,400
7,183
0
1,280
14,285
10,722
0
3,274
11,009
0
63,872
W
Hou Yi
Alemefraz
Hou Yi
5,998
2,944
0
2,466
7,551
2,208
853
1,025
6,222
0
28,651
L
Aphrodite
Cola8
Aphrodite
5,603
411
4,775
3,559
10,378
5,737
336
3,291
6,833
23,750
0
W
Baron Samedi
Hawk17Falcon
Baron Samedi
6,230
749
1,397
1,247
9,916
6,253
521
1,994
7,897
42,076
0
L
Cu Chulainn
Kestutis123
Cu Chulainn
13,904
3,007
0
2,823
20,363
14,871
277
7,969
11,880
5,421
35,445
L
3,138
1,580
207
3,624
10,072
3,114
1,485
2,675
7,261
0
30,864
W
Bellona
8,778
2,307
0
1,769
16,726
19,605
0
4,440
12,238
0
33,946
L
5,248
1,547
1,707
846
8,046
4,826
1,035
873
7,119
24,367
0
W
Poseidon
Xeno1301
Poseidon
12,812
2,921
0
980
8,538
2,670
426
2,990
5,373
44,524
0
W
Fenrir
arbuser
Fenrir
12,628
5,003
365
9,157
16,926
7,748
0
3,052
13,767
0
57,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,476
Gold Earned
43,341
302
Minions Killed
345
0
Camps Cleared
0
1,517,283
Distance Traveled
1,477,354
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,264
515
87
5
0
335,852
2
W
Hou Yi
7,496
416
46
3
0
143,395
0
L
Aphrodite
7,932
441
46
3
0
299,245
0
W
Baron Samedi
8,769
487
67
4
0
359,293
0
L
Cu Chulainn
9,036
502
62
3
0
298,728
0
L
Medusa
7,888
438
81
5
0
298,330
2
W
Bellona
8,170
454
56
3
0
311,886
1
L
Yemoja
8,356
464
26
1
0
285,128
4
W
Poseidon
9,374
521
83
5
0
315,743
0
W
Fenrir
9,532
530
93
5
0
347,037
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role