Player Matchup

The Morrigan
The Morrigan
Gold IV
 
The Morrigan
Gold IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
BurtleSleepz
Sun Wukong
Silver V
Level 35
God Stats
1W - 0L
1,198 SR
Queue Stats
23W - 51L
1,260 MMR
Party 1
Loki
Loki
Gold IV
LxrdKari
Loki
Gold IV
Level 107
God Stats
70W - 49L
1,559 SR
Queue Stats
127W - 125L
1,350 MMR
Solo
Osiris
Osiris
Bronze III
VoidedZeroz
Osiris
Bronze III
Level 32
God Stats
2W - 4L
1,810 SR
Queue Stats
3W - 7L
1,400 MMR
Party 1
Apollo
Apollo
Gold V
blue_tiger321
Apollo
Gold V
Level 108
God Stats
28W - 32L
1,432 SR
Queue Stats
592W - 577L
1,335 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 84
1,500 SR
1,369 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,487 SR
1,368 MMR
Cernunnos
Cernunnos
Silver II
 
Cernunnos
Silver II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold V
Antonio1721
Chaac
Gold V
Level 155
God Stats
11W - 4L
1,829 SR
Queue Stats
129W - 125L
1,343 MMR
Solo
Mercury
Mercury
Gold IV
ISSA WIPE BRO
Mercury
Gold IV
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 176L
1,338 MMR
Solo
Yemoja
Yemoja
Silver III
akudakura44
Yemoja
Silver III
Level 60
God Stats
5W - 5L
1,181 SR
Queue Stats
100W - 101L
1,325 MMR
Solo
Merlin
Merlin
Silver I
merli_n15
Merlin
Silver I
Level 70
God Stats
18W - 31L
1,426 SR
Queue Stats
223W - 245L
1,333 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
2 / 1 / 5
8,840
589
5,772
6,420
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
BurtleSleepz
Sun Wukong
10
1 / 0 / 4
6,038
403
2,351
6,420
2,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Loki
15
10 / 2 / 2
8,880
592
9,725
10,167
3,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
15
3 / 2 / 1
8,823
588
12,584
17,678
12,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 0 / 6
7,513
501
6,980
9,755
3,295
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
ThanatosNu WaJanusScyllaSet

VS

Bans
Cu ChulainnYmirCthulhuDanzaburouAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
0 / 4 / 0
6,073
405
6,192
8,915
4,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 4 / 2
7,502
500
10,486
17,326
12,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
12
4 / 4 / 0
7,620
508
2,446
11,641
4,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
10
0 / 3 / 0
6,132
409
4,975
10,214
5,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Merlin
merli_n15
Merlin
12
0 / 3 / 2
6,729
449
3,613
6,349
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
18
Kills
5
5
Deaths
18
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
2
1
5
4.5
L
Cernunnos
 
Cernunnos
0
4
0
0
L
1
4
2
0.5
W
Sun Wukong
BurtleSleepz
Sun Wukong
1
0
4
3
L
Mercury
4
4
0
1
W
Loki
10
2
2
5.5
W
Osiris
3
2
1
1.75
L
Yemoja
0
3
0
0
W
2
0
6
5
L
Merlin
merli_n15
Merlin
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,412
Damage
27,712
50,440
Taken
54,445
23,738
Mitigated
28,341
23,629
Healing
17,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
5,772
717
0
1,310
6,420
2,337
0
2,858
3,351
68,607
352
L
Cernunnos
 
Cernunnos
6,192
2,855
0
2,785
8,915
4,059
119
490
8,425
0
39,344
L
10,486
2,976
0
5,433
17,326
12,313
40
0
17,326
0
52,231
W
Sun Wukong
BurtleSleepz
Sun Wukong
2,351
358
0
3,043
6,420
2,134
0
1,268
5,152
0
12,673
L
Mercury
2,446
963
0
4,080
11,641
4,472
0
1,442
10,199
0
43,742
W
Loki
9,725
3,112
0
2,944
10,167
3,608
0
2,007
8,121
0
50,354
W
Osiris
12,584
7,000
0
10,431
17,678
12,364
262
845
16,833
0
63,100
L
Yemoja
4,975
1,438
578
3,103
10,214
5,290
29
466
9,748
19,924
0
W
6,980
3,755
0
5,901
9,755
3,295
410
1,412
8,343
0
56,317
L
Merlin
merli_n15
Merlin
3,613
32
0
1,075
6,349
2,207
0
3,104
3,245
46,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,094
Gold Earned
34,056
442
Minions Killed
373
0
Camps Cleared
0
1,387,070
Distance Traveled
1,305,757
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,840
589
118
8
0
286,066
6
L
Cernunnos
6,073
405
70
5
0
219,738
3
L
Chaac
7,502
500
102
7
0
273,918
3
W
Sun Wukong
6,038
403
12
1
0
271,716
11
L
Mercury
7,620
508
95
6
0
297,424
3
W
Loki
8,880
592
86
6
0
303,551
1
W
Osiris
8,823
588
113
8
0
269,723
2
L
Yemoja
6,132
409
33
2
0
264,609
2
W
Apollo
7,513
501
113
8
0
256,014
2
L
Merlin
6,729
449
73
5
0
250,068
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role