Player Matchup

Mulan
Mulan
FaTe-Hitman
Mulan
Level 136
God Stats
4W - 3L
1,285 SR
Queue Stats
155W - 132L
1,539 Elo+
Party 1
Athena
Athena
IamD1ng0456
Athena
Level 107
God Stats
15W - 10L
1,552 SR
Queue Stats
46W - 32L
1,535 Elo+
Party 1
Tiamat
Tiamat
IlWizzlI
Tiamat
Level 79
God Stats
3W - 1L
1,525 SR
Queue Stats
51W - 65L
1,383 Elo+
Solo
Team Averages
Level 107
1,454 SR
1,486 Elo+

VS

Team Averages
Level 59
1,469 SR
1,410 Elo+
Tiamat
Tiamat
LuKy_BeN_22
Tiamat
Level 65
God Stats
0W - 2L
1,209 SR
Queue Stats
80W - 95L
1,466 Elo+
Solo
Rama
Rama
MenechZ
Rama
Level 47
God Stats
2W - 1L
1,699 SR
Queue Stats
9W - 13L
1,390 Elo+
Party 2
Sylvanus
Sylvanus
llDuffmanll
Sylvanus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 5
10,994
733
15,355
12,586
8,093
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
13
2 / 0 / 8
10,363
691
3,877
8,888
6,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
IlWizzlI
Tiamat
14
3 / 0 / 8
9,690
646
13,636
7,458
7,634
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 6 / 0
8,892
593
5,255
13,196
8,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
MenechZ
Rama
11
0 / 4 / 0
8,173
545
5,574
13,230
4,948
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
llDuffmanll
Sylvanus
12
0 / 2 / 0
7,809
521
5,017
12,216
10,009
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
12
Kills
0
0
Deaths
12
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
0
5
9.5
W
Athena
2
0
8
6
W
Tiamat
IlWizzlI
Tiamat
3
0
8
7
L
Tiamat
0
6
0
0
L
Rama
MenechZ
Rama
0
4
0
0
L
Sylvanus
llDuffmanll
Sylvanus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,868
Damage
15,846
28,932
Taken
38,642
22,248
Mitigated
23,027
9,709
Healing
11,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,355
1,486
0
4,010
12,586
8,093
0
4,414
8,172
0
65,432
W
Athena
3,877
1,131
0
500
8,888
6,521
246
3,355
5,533
21,757
0
W
Tiamat
IlWizzlI
Tiamat
13,636
733
708
4,491
7,458
7,634
307
2,606
4,852
42,339
0
L
Tiamat
5,255
889
0
978
13,196
8,070
0
5,807
7,389
29,382
0
L
Rama
MenechZ
Rama
5,574
4,395
0
836
13,230
4,948
0
4,362
8,868
0
38,267
L
Sylvanus
llDuffmanll
Sylvanus
5,017
1,302
4,055
5,546
12,216
10,009
0
7,391
4,825
15,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,047
Gold Earned
24,874
214
Minions Killed
148
0
Camps Cleared
0
871,687
Distance Traveled
687,622
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,994
733
86
6
0
291,700
2
W
Athena
10,363
691
56
4
0
289,432
4
W
Tiamat
9,690
646
72
5
0
290,555
1
L
Tiamat
8,892
593
58
4
0
212,917
0
L
Rama
8,173
545
73
5
0
237,390
4
L
Sylvanus
7,809
521
17
1
0
237,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role