Player Matchup

Amaterasu
Amaterasu
Chezla3917
Amaterasu
Level 108
God Stats
17W - 12L
1,615 SR
Queue Stats
24W - 26L
1,482 Elo+
Party 1
Neith
Neith
FatalFitton
Neith
Level 40
God Stats
1W - 0L
1,273 SR
Queue Stats
52W - 68L
1,405 Elo+
Party 1
Poseidon
Poseidon
frits-bien
Poseidon
Level 24
God Stats
8W - 11L
1,458 SR
Queue Stats
338W - 401L
1,433 Elo+
Party 3
Bellona
Bellona
kipmetpatat
Bellona
Level 49
God Stats
16W - 20L
1,603 SR
Queue Stats
673W - 706L
1,405 Elo+
Party 3
Yemoja
Yemoja
vLynx8983
Yemoja
Level 16
God Stats
3W - 1L
1,698 SR
Queue Stats
10W - 18L
1,301 Elo+
Party 1
Team Averages
Level 47
1,529 SR
1,405 Elo+

VS

Team Averages
Level 54
1,445 SR
1,396 Elo+
Cernunnos
Cernunnos
DizzyRacer24
Cernunnos
Level 36
God Stats
4W - 5L
1,569 SR
Queue Stats
59W - 72L
1,402 Elo+
Party 2
Anubis
Anubis
JammyTortoise
Anubis
Level 128
God Stats
4W - 10L
1,363 SR
Queue Stats
651W - 650L
1,474 Elo+
Solo
Nemesis
Nemesis
RaGE_Mvh
Nemesis
Level 41
God Stats
11W - 9L
1,555 SR
Queue Stats
138W - 200L
1,340 Elo+
Party 4
Ymir
Ymir
bgtlive
Ymir
Level 45
God Stats
6W - 7L
1,256 SR
Queue Stats
73W - 86L
1,372 Elo+
Party 2
Sun Wukong
Sun Wukong
morganm_05
Sun Wukong
Level 22
God Stats
39W - 42L
1,480 SR
Queue Stats
96W - 150L
1,394 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chezla3917
Amaterasu
20
7 / 2 / 3
14,040
610
15,990
20,870
18,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
0 / 3 / 5
10,734
467
6,370
10,773
3,692
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
frits-bien
Poseidon
20
8 / 8 / 4
14,039
610
18,710
12,746
5,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
kipmetpatat
Bellona
20
4 / 4 / 4
13,686
595
11,565
19,889
12,863
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
vLynx8983
Yemoja
16
1 / 2 / 4
11,261
490
3,792
12,003
9,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DizzyRacer24
Cernunnos
17
1 / 3 / 3
10,399
452
10,861
13,011
5,572
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
15 / 7 / 0
12,821
557
18,529
20,891
10,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
RaGE_Mvh
Nemesis
15
1 / 6 / 2
9,292
404
7,110
19,483
9,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
bgtlive
Ymir
9
2 / 1 / 0
8,564
372
1,796
3,867
1,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
morganm_05
Sun Wukong
15
0 / 3 / 2
9,313
405
3,730
15,648
10,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
20
Kills
19
19
Deaths
20
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Chezla3917
Amaterasu
7
2
3
4.25
L
Cernunnos
DizzyRacer24
Cernunnos
1
3
3
0.83
W
0
3
5
0.83
L
15
7
0
2.14
L
Nemesis
RaGE_Mvh
Nemesis
1
6
2
0.33
L
Ymir
bgtlive
Ymir
2
1
0
2
W
Poseidon
frits-bien
Poseidon
8
8
4
1.25
W
Bellona
kipmetpatat
Bellona
4
4
4
1.5
L
Sun Wukong
morganm_05
Sun Wukong
0
3
2
0.33
W
Yemoja
vLynx8983
Yemoja
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,427
Damage
42,026
76,281
Taken
72,900
50,061
Mitigated
37,950
27,594
Healing
18,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Chezla3917
Amaterasu
15,990
7,615
0
8,356
20,870
18,597
6,833
4,581
15,984
0
87,583
L
Cernunnos
DizzyRacer24
Cernunnos
10,861
3,879
0
4,283
13,011
5,572
904
5,575
7,436
0
71,004
W
6,370
2,335
0
4,156
10,773
3,692
3,361
1,929
8,824
0
61,578
L
18,529
323
0
7,200
20,891
10,752
386
7,450
13,441
74,743
0
L
Nemesis
RaGE_Mvh
Nemesis
7,110
3,172
0
4,428
19,483
9,464
0
4,322
15,161
0
58,497
L
Ymir
bgtlive
Ymir
1,796
395
0
604
3,867
1,412
24
863
3,004
13,399
0
W
Poseidon
frits-bien
Poseidon
18,710
3,768
0
2,908
12,746
5,386
4,624
6,167
6,052
96,933
3,713
W
Bellona
kipmetpatat
Bellona
11,565
4,667
0
8,863
19,889
12,863
0
5,367
14,036
0
106,247
L
Sun Wukong
morganm_05
Sun Wukong
3,730
849
294
1,521
15,648
10,750
770
3,905
11,743
0
46,661
W
Yemoja
vLynx8983
Yemoja
3,792
523
1,493
1,818
12,003
9,523
2,059
1,233
10,768
35,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,760
Gold Earned
50,389
625
Minions Killed
456
0
Camps Cleared
0
2,116,478
Distance Traveled
1,756,821
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
14,040
610
155
7
0
419,496
5
L
Cernunnos
10,399
452
114
5
0
412,136
2
W
Neith
10,734
467
104
5
0
362,042
3
L
Anubis
12,821
557
135
6
0
346,590
6
L
Nemesis
9,292
404
96
4
0
441,173
1
L
Ymir
8,564
372
18
1
0
132,828
3
W
Poseidon
14,039
610
146
6
0
412,545
3
W
Bellona
13,686
595
171
7
0
488,499
3
L
Sun Wukong
9,313
405
93
4
0
424,094
0
W
Yemoja
11,261
490
49
2
0
433,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role