Player Matchup

Yemoja
Yemoja
Garoxx
Yemoja
Level 158
God Stats
10W - 9L
1,555 SR
Queue Stats
621W - 633L
1,459 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Grd-TORINO-85
Ah Muzen Cab
Level 151
God Stats
14W - 6L
1,734 SR
Queue Stats
629W - 677L
1,542 Elo+
Party 1
Nu Wa
Nu Wa
Loki_Tokito
Nu Wa
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 185L
1,526 Elo+
Party 1
Merlin
Merlin
Maprikan
Merlin
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,463 Elo+
Solo
Hercules
Hercules
Thomasmueller
Hercules
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,621 Elo+
Solo
Team Averages
Level 129
1,558 SR
1,522 Elo+

VS

Team Averages
Level 141
1,498 SR
1,658 Elo+
Raijin
Raijin
MajinKiza
Raijin
Level 158
God Stats
1W - 1L
1,738 SR
Queue Stats
93W - 74L
1,693 Elo+
Party 2
Mercury
Mercury
PainKilik
Mercury
Level 135
God Stats
2W - 2L
1,500 SR
Queue Stats
280W - 248L
1,709 Elo+
Party 2
Chang'e
Chang'e
RaksaszaJerra
Chang'e
Level 160
God Stats
3W - 6L
1,250 SR
Queue Stats
249W - 281L
1,537 Elo+
Solo
Chernobog
Chernobog
Zulu-Feuillu-
Chernobog
Level 102
God Stats
4W - 3L
1,500 SR
Queue Stats
258W - 225L
1,669 Elo+
Party 2
Ymir
Ymir
normohh
Ymir
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
199W - 160L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Garoxx
Yemoja
19
1 / 3 / 16
10,942
684
6,843
16,660
17,354
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ah Muzen Cab
Grd-TORINO-85
Ah Muzen Cab
20
11 / 5 / 9
13,628
852
29,635
20,888
11,968
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 3 / 11
12,606
788
19,002
9,665
4,482
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
Maprikan
Merlin
16
0 / 6 / 15
10,178
636
18,822
15,325
6,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
Thomasmueller
Hercules
16
0 / 6 / 13
9,869
617
8,942
25,675
20,739
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
MajinKiza
Raijin
20
8 / 4 / 12
12,431
777
28,832
16,345
8,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
PainKilik
Mercury
19
7 / 5 / 8
11,878
742
14,925
13,821
6,342
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
19
4 / 3 / 12
11,411
713
11,079
21,052
9,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Zulu-Feuillu-
Chernobog
16
3 / 3 / 9
9,849
616
14,328
15,305
6,967
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Ymir
normohh
Ymir
16
1 / 5 / 13
9,801
613
8,717
27,913
28,100
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
77
20
Kills
23
23
Deaths
20
64
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Garoxx
Yemoja
1
3
16
3
W
Ah Muzen Cab
Grd-TORINO-85
Ah Muzen Cab
11
5
9
3.1
W
8
3
11
4.5
L
Raijin
MajinKiza
Raijin
8
4
12
3.5
W
Merlin
Maprikan
Merlin
0
6
15
1.25
L
Mercury
PainKilik
Mercury
7
5
8
2.2
L
Chang'e
4
3
12
3.33
W
Hercules
Thomasmueller
Hercules
0
6
13
1.08
L
Chernobog
Zulu-Feuillu-
Chernobog
3
3
9
2.5
L
Ymir
normohh
Ymir
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,244
Damage
77,881
88,213
Taken
94,436
60,949
Mitigated
59,048
41,203
Healing
46,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Garoxx
Yemoja
6,843
1,844
18,454
7,217
16,660
17,354
618
8,975
7,220
14,699
0
W
Ah Muzen Cab
Grd-TORINO-85
Ah Muzen Cab
29,635
11,012
996
5,107
20,888
11,968
3,833
12,103
8,296
0
67,207
W
19,002
4,721
0
588
9,665
4,482
1,304
5,723
3,727
31,899
0
L
Raijin
MajinKiza
Raijin
28,832
1,508
2,323
2,009
16,345
8,090
843
7,777
8,285
58,862
0
W
Merlin
Maprikan
Merlin
18,822
1,728
104
1,463
15,325
6,406
557
8,504
6,525
40,022
0
L
Mercury
PainKilik
Mercury
14,925
4,297
3,329
1,417
13,821
6,342
137
7,023
6,540
0
34,747
L
Chang'e
11,079
988
14,505
10,602
21,052
9,549
1,258
11,025
9,733
31,968
0
W
Hercules
Thomasmueller
Hercules
8,942
2,592
1,565
5,709
25,675
20,739
218
11,224
13,817
61
14,924
L
Chernobog
Zulu-Feuillu-
Chernobog
14,328
6,488
2,606
2,017
15,305
6,967
1,105
7,397
7,601
0
26,358
L
Ymir
normohh
Ymir
8,717
272
3,766
4,285
27,913
28,100
94
9,997
17,549
15,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,223
Gold Earned
55,370
174
Minions Killed
234
0
Camps Cleared
0
1,309,861
Distance Traveled
1,383,333
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,942
684
12
1
0
267,003
0
W
Ah Muzen Cab
13,628
852
79
5
0
262,490
0
W
Nu Wa
12,606
788
28
2
0
264,989
0
L
Raijin
12,431
777
87
5
0
232,003
5
W
Merlin
10,178
636
43
3
0
234,896
1
L
Mercury
11,878
742
41
3
0
346,616
1
L
Chang'e
11,411
713
53
3
0
252,032
0
W
Hercules
9,869
617
12
1
0
280,483
1
L
Chernobog
9,849
616
32
2
0
269,377
1
L
Ymir
9,801
613
21
1
0
283,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role