Player Matchup

Nike
Nike
Aselilath
Nike
Level 47
God Stats
3W - 1L
1,904 SR
Queue Stats
19W - 27L
1,471 Elo+
Solo
Nemesis
Nemesis
DaichiHadara
Nemesis
Level 118
God Stats
9W - 10L
1,528 SR
Queue Stats
129W - 138L
1,447 Elo+
Party 1
Neith
Neith
Lovelashes
Neith
Level 129
God Stats
76W - 66L
1,523 SR
Queue Stats
479W - 490L
1,484 Elo+
Solo
Bacchus
Bacchus
Pashtettt
Bacchus
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Rainer97
Nu Wa
Level 128
God Stats
5W - 9L
1,430 SR
Queue Stats
126W - 123L
1,458 Elo+
Party 1
Team Averages
Level 113
1,577 SR
1,472 Elo+

VS

Team Averages
Level 105
1,525 SR
1,460 Elo+
Danzaburou
Danzaburou
StamatisF
Danzaburou
Level 106
God Stats
11W - 8L
1,600 SR
Queue Stats
106W - 102L
1,456 Elo+
Solo
Scylla
Scylla
Xalvius
Scylla
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 115L
1,494 Elo+
Solo
Jormungandr
Jormungandr
hanomak
Jormungandr
Level 129
God Stats
28W - 19L
1,448 SR
Queue Stats
259W - 245L
1,470 Elo+
Solo
Nemesis
Nemesis
iwonderfuls
Nemesis
Level 61
God Stats
123W - 95L
1,557 SR
Queue Stats
531W - 512L
1,445 Elo+
Solo
Kumbhakarna
Kumbhakarna
paddifee
Kumbhakarna
Level 145
God Stats
54W - 49L
1,521 SR
Queue Stats
289W - 286L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
1 / 1 / 0
7,683
549
9,397
9,813
6,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
DaichiHadara
Nemesis
14
1 / 3 / 0
7,902
564
2,478
10,160
3,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
10
0 / 4 / 3
5,969
426
6,440
9,531
2,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
Pashtettt
Bacchus
10
4 / 4 / 0
7,097
507
5,213
9,585
8,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
Rainer97
Nu Wa
12
0 / 3 / 1
7,521
537
5,027
6,818
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
StamatisF
Danzaburou
13
5 / 2 / 4
8,025
573
6,596
7,811
2,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Xalvius
Scylla
15
6 / 1 / 3
8,518
608
7,618
5,934
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
hanomak
Jormungandr
14
1 / 1 / 3
7,760
554
6,465
13,319
7,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
iwonderfuls
Nemesis
14
2 / 1 / 6
7,801
557
6,155
8,651
3,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
paddifee
Kumbhakarna
11
1 / 1 / 9
6,663
476
2,795
10,665
5,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
6
Kills
15
15
Deaths
6
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nike
1
1
0
1
L
Nemesis
DaichiHadara
Nemesis
1
3
0
0.33
L
Neith
0
4
3
0.38
L
Bacchus
Pashtettt
Bacchus
4
4
0
1
L
Nu Wa
Rainer97
Nu Wa
0
3
1
0.17
W
Danzaburou
StamatisF
Danzaburou
5
2
4
3.5
W
Scylla
Xalvius
Scylla
6
1
3
7.5
W
Jormungandr
hanomak
Jormungandr
1
1
3
2.5
W
Nemesis
iwonderfuls
Nemesis
2
1
6
5
W
Kumbhakarna
paddifee
Kumbhakarna
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,555
Damage
29,629
45,907
Taken
46,380
23,196
Mitigated
20,359
13,981
Healing
17,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
9,397
1,257
0
3,055
9,813
6,190
0
5,250
3,977
3,839
46,438
L
Nemesis
DaichiHadara
Nemesis
2,478
293
0
3,916
10,160
3,635
34
2,516
7,546
0
56,941
L
Neith
6,440
2,341
0
3,402
9,531
2,757
699
2,541
6,960
0
28,826
L
Bacchus
Pashtettt
Bacchus
5,213
509
393
1,630
9,585
8,211
705
1,844
7,723
21,571
0
L
Nu Wa
Rainer97
Nu Wa
5,027
1,676
0
1,585
6,818
2,403
160
3,756
2,823
47,292
0
W
Danzaburou
StamatisF
Danzaburou
6,596
2,567
0
4,397
7,811
2,681
920
2,497
5,314
0
43,430
W
Scylla
Xalvius
Scylla
7,618
722
0
1,345
5,934
1,715
1,170
2,611
3,323
57,345
0
W
Jormungandr
hanomak
Jormungandr
6,465
1,337
0
5,817
13,319
7,187
223
2,033
10,711
46,621
0
W
Nemesis
iwonderfuls
Nemesis
6,155
3,828
0
1,255
8,651
3,503
0
1,799
6,827
0
56,693
W
Kumbhakarna
paddifee
Kumbhakarna
2,795
400
0
4,248
10,665
5,273
0
2,513
8,152
10,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,172
Gold Earned
38,767
396
Minions Killed
391
0
Camps Cleared
0
1,311,994
Distance Traveled
1,301,871
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,683
549
105
8
0
260,620
2
L
Nemesis
7,902
564
107
8
0
312,197
1
L
Neith
5,969
426
51
4
0
229,528
4
L
Bacchus
7,097
507
35
3
0
281,305
0
L
Nu Wa
7,521
537
98
7
0
228,344
3
W
Danzaburou
8,025
573
69
5
0
253,337
5
W
Scylla
8,518
608
118
8
0
268,772
6
W
Jormungandr
7,760
554
94
7
0
197,796
0
W
Nemesis
7,801
557
98
7
0
288,709
2
W
Kumbhakarna
6,663
476
12
1
0
293,257
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role