Player Matchup

Achilles
Achilles
MashaHater
Achilles
Level 11
God Stats
5W - 4L
1,500 SR
Queue Stats
17W - 14L
1,405 Elo+
Party 1
Izanami
Izanami
Saradie
Izanami
Level 37
God Stats
4W - 9L
1,459 SR
Queue Stats
53W - 65L
1,454 Elo+
Party 1
Xing Tian
Xing Tian
Serafimas
Xing Tian
Level 41
God Stats
3W - 2L
1,500 SR
Queue Stats
60W - 71L
1,479 Elo+
Party 1
Discordia
Discordia
Supahoodie
Discordia
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 10L
1,299 Elo+
Party 1
Nemesis
Nemesis
Surik4t
Nemesis
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 44L
1,431 Elo+
Party 1
Team Averages
Level 24
1,492 SR
1,414 Elo+

VS

Team Averages
Level 20
1,371 SR
1,281 Elo+
Danzaburou
Danzaburou
BabaYagaXP
Danzaburou
Level 28
God Stats
44W - 83L
1,167 SR
Queue Stats
518W - 854L
1,181 Elo+
Party 3
Cerberus
Cerberus
Deathcastle
Cerberus
Level 8
God Stats
1W - 4L
1,246 SR
Queue Stats
178W - 231L
1,237 Elo+
Party 3
Bellona
Bellona
L3S1Ux
Bellona
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 42L
1,453 Elo+
Party 2
Ra
Ra
MoonMoon6969
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 73L
1,121 Elo+
Party 3
Kali
Kali
ScurBoyQ
Kali
Level 39
God Stats
3W - 4L
1,441 SR
Queue Stats
89W - 94L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MashaHater
Achilles
18
10 / 4 / 14
12,333
536
15,676
18,585
14,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
Saradie
Izanami
18
9 / 2 / 12
12,446
541
24,865
21,267
9,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
Serafimas
Xing Tian
17
8 / 3 / 21
12,471
542
17,177
23,058
29,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Discordia
Supahoodie
Discordia
16
9 / 5 / 9
11,552
502
15,197
13,185
4,914
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Surik4t
Nemesis
19
9 / 4 / 11
12,694
552
18,913
17,341
7,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BabaYagaXP
Danzaburou
15
2 / 9 / 4
9,529
414
8,929
20,901
7,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Deathcastle
Cerberus
15
3 / 8 / 7
10,396
452
11,471
26,420
27,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
L3S1Ux
Bellona
17
9 / 10 / 3
12,087
526
15,906
25,098
23,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 11 / 3
9,606
418
11,966
15,268
5,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kali
15
2 / 7 / 5
10,499
456
9,486
21,607
9,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
40
45
Kills
18
18
Deaths
45
67
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BabaYagaXP
Danzaburou
2
9
4
0.44
L
Cerberus
Deathcastle
Cerberus
3
8
7
0.81
L
Bellona
L3S1Ux
Bellona
9
10
3
1.05
W
Achilles
MashaHater
Achilles
10
4
14
4.25
L
2
11
3
0.32
W
Izanami
Saradie
Izanami
9
2
12
7.5
L
Kali
2
7
5
0.64
W
Xing Tian
Serafimas
Xing Tian
8
3
21
6.17
W
Discordia
Supahoodie
Discordia
9
5
9
2.7
W
Nemesis
Surik4t
Nemesis
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,828
Damage
57,758
93,436
Taken
109,294
66,818
Mitigated
73,709
29,936
Healing
18,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BabaYagaXP
Danzaburou
8,929
2,823
0
6,115
20,901
7,330
0
5,701
15,100
0
45,168
L
Cerberus
Deathcastle
Cerberus
11,471
1,340
0
4,586
26,420
27,616
0
8,856
17,314
29,790
0
L
Bellona
L3S1Ux
Bellona
15,906
5,961
0
2,580
25,098
23,650
1,521
7,104
17,642
0
50,322
W
Achilles
MashaHater
Achilles
15,676
7,056
0
4,616
18,585
14,969
2,194
5,970
12,443
0
47,795
L
11,966
2,452
851
1,253
15,268
5,763
771
6,724
8,494
45,855
0
W
Izanami
Saradie
Izanami
24,865
17,797
905
11,486
21,267
9,094
4,494
3,947
17,196
0
108,885
L
Kali
9,486
3,792
0
3,038
21,607
9,350
223
3,989
17,518
0
73,670
W
Xing Tian
Serafimas
Xing Tian
17,177
2,067
1,736
2,868
23,058
29,932
944
6,921
15,909
48,570
0
W
Discordia
Supahoodie
Discordia
15,197
2,327
0
1,460
13,185
4,914
1,154
3,164
9,867
50,610
0
W
Nemesis
Surik4t
Nemesis
18,913
8,160
0
6,865
17,341
7,909
2,999
2,657
14,584
0
96,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,496
Gold Earned
52,117
500
Minions Killed
388
0
Camps Cleared
0
2,162,839
Distance Traveled
1,821,755
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,529
414
71
3
0
392,095
3
L
Cerberus
10,396
452
43
2
0
388,929
6
L
Bellona
12,087
526
79
3
0
351,975
1
W
Achilles
12,333
536
79
3
0
446,941
1
L
Ra
9,606
418
91
4
0
311,431
2
W
Izanami
12,446
541
160
7
0
425,662
3
L
Kali
10,499
456
104
5
0
377,325
2
W
Xing Tian
12,471
542
46
2
0
458,435
1
W
Discordia
11,552
502
75
3
0
404,167
5
W
Nemesis
12,694
552
140
6
0
427,634
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role