Player Matchup

Tiamat
Tiamat
ASIFGO
Tiamat
Level 121
God Stats
0W - 1L
1,206 SR
Queue Stats
12W - 15L
1,434 Elo+
Party 1
Yemoja
Yemoja
DemolitionDarly
Yemoja
Level 64
God Stats
7W - 7L
1,500 SR
Queue Stats
56W - 76L
1,503 Elo+
Party 2
Guan Yu
Guan Yu
EriKs0nono
Guan Yu
Level 67
God Stats
4W - 2L
1,500 SR
Queue Stats
182W - 222L
1,463 Elo+
Party 2
Ao Kuang
Ao Kuang
Theironbone16YT
Ao Kuang
Level 43
God Stats
2W - 3L
1,589 SR
Queue Stats
24W - 24L
1,507 Elo+
Solo
Artemis
Artemis
lelouchreaper
Artemis
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 81
1,459 SR
1,482 Elo+

VS

Team Averages
Level 77
1,463 SR
1,459 Elo+
Sun Wukong
Sun Wukong
DoctorKrieg
Sun Wukong
Level 81
God Stats
6W - 8L
1,500 SR
Queue Stats
296W - 319L
1,417 Elo+
Solo
Sol
Sol
ISOBEL
Sol
Level 67
God Stats
227W - 249L
1,408 SR
Queue Stats
450W - 500L
1,369 Elo+
Solo
Ares
Ares
Kevinf12613
Ares
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Robyerts
Nemesis
Level 106
God Stats
2W - 1L
1,407 SR
Queue Stats
15W - 13L
1,512 Elo+
Solo
Janus
Janus
Valorur
Janus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ASIFGO
Tiamat
11
0 / 8 / 0
7,064
392
3,955
12,926
6,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 2 / 2
7,822
435
6,230
9,177
3,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
EriKs0nono
Guan Yu
14
0 / 2 / 1
8,580
477
7,007
17,819
15,548
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ao Kuang
12
2 / 5 / 1
7,812
434
4,586
15,096
5,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
12
1 / 2 / 1
7,555
420
4,832
11,516
3,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DoctorKrieg
Sun Wukong
16
1 / 1 / 1
9,665
537
10,330
11,390
6,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
ISOBEL
Sol
15
1 / 0 / 1
8,666
481
6,704
10,139
3,080
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 2 / 4
8,656
481
5,627
11,869
6,443
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Robyerts
Nemesis
16
7 / 0 / 6
9,901
550
11,160
8,364
3,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Valorur
Janus
18
8 / 0 / 6
11,466
637
10,254
6,876
2,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
19
19
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
ASIFGO
Tiamat
0
8
0
0
L
0
2
2
0.5
W
Sun Wukong
DoctorKrieg
Sun Wukong
1
1
1
1.5
L
Guan Yu
EriKs0nono
Guan Yu
0
2
1
0.25
W
Sol
ISOBEL
Sol
1
0
1
1.5
W
2
2
4
2
W
Nemesis
Robyerts
Nemesis
7
0
6
10
L
Ao Kuang
2
5
1
0.5
W
Janus
Valorur
Janus
8
0
6
11
L
Artemis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,610
Damage
44,075
66,534
Taken
48,638
34,800
Mitigated
22,261
22,595
Healing
22,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
ASIFGO
Tiamat
3,955
196
66
2,243
12,926
6,311
43
6,851
5,819
35,261
0
L
6,230
705
1,559
2,119
9,177
3,845
320
3,640
5,537
29,373
0
W
Sun Wukong
DoctorKrieg
Sun Wukong
10,330
1,716
0
4,389
11,390
6,822
490
1,455
9,935
0
64,519
L
Guan Yu
EriKs0nono
Guan Yu
7,007
1,659
24
7,407
17,819
15,548
0
1,385
16,404
0
57,635
W
Sol
ISOBEL
Sol
6,704
1,089
0
6,448
10,139
3,080
801
3,159
6,980
61,975
0
W
5,627
185
0
4,343
11,869
6,443
201
4,940
6,929
26,756
0
W
Nemesis
Robyerts
Nemesis
11,160
5,942
0
5,649
8,364
3,182
0
1,451
6,913
0
64,970
L
Ao Kuang
4,586
1,095
0
6,177
15,096
5,126
340
4,205
10,797
40,593
0
W
Janus
Valorur
Janus
10,254
574
0
1,563
6,876
2,734
1,215
3,766
3,110
79,688
0
L
Artemis
4,832
1,579
0
3,000
11,516
3,970
463
6,118
5,392
0
48,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,833
Gold Earned
48,354
380
Minions Killed
544
0
Camps Cleared
0
1,616,949
Distance Traveled
1,750,346
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,064
392
54
3
0
301,228
5
L
Yemoja
7,822
435
52
3
0
334,199
3
W
Sun Wukong
9,665
537
127
7
0
358,575
3
L
Guan Yu
8,580
477
118
7
0
363,076
4
W
Sol
8,666
481
114
6
0
330,873
0
W
Ares
8,656
481
29
2
0
330,114
5
W
Nemesis
9,901
550
103
6
0
364,400
1
L
Ao Kuang
7,812
434
72
4
0
327,558
1
W
Janus
11,466
637
171
10
0
366,384
4
L
Artemis
7,555
420
84
5
0
290,888
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role