Player Matchup

Scylla
Scylla
Alemdark
Scylla
Level 29
God Stats
10W - 12L
1,525 SR
Queue Stats
570W - 641L
1,392 Elo+
Solo
Pele
Pele
Heelot
Pele
Level 26
God Stats
15W - 11L
1,554 SR
Queue Stats
114W - 105L
1,413 Elo+
Solo
Neith
Neith
TheVeryPro
Neith
Level 29
God Stats
14W - 9L
1,499 SR
Queue Stats
168W - 167L
1,435 Elo+
Solo
Chernobog
Chernobog
fuLordJack
Chernobog
Level 17
God Stats
29W - 18L
1,375 SR
Queue Stats
49W - 51L
1,323 Elo+
Solo
Cthulhu
Cthulhu
jeka4822
Cthulhu
Level 25
God Stats
6W - 1L
1,500 SR
Queue Stats
121W - 113L
1,451 Elo+
Solo
Team Averages
Level 25
1,491 SR
1,403 Elo+

VS

Team Averages
Level 17
1,466 SR
1,328 Elo+
Danzaburou
Danzaburou
Bejytd
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,586 Elo+
Party 2
Olorun
Olorun
CovertPerv
Olorun
Level 3
God Stats
7W - 9L
1,225 SR
Queue Stats
7W - 10L
1,167 Elo+
Party 1
Tiamat
Tiamat
Easyyyyyyy7
Tiamat
Level 28
God Stats
8W - 10L
1,606 SR
Queue Stats
114W - 158L
1,315 Elo+
Solo
Guan Yu
Guan Yu
HaichJai
Guan Yu
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 47L
1,383 Elo+
Party 1
Cthulhu
Cthulhu
Zippycek
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,188 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Alemdark
Scylla
17
5 / 3 / 9
10,638
560
10,079
10,577
3,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
Heelot
Pele
17
19 / 3 / 11
11,841
623
19,954
15,305
5,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
14
4 / 3 / 8
9,160
482
8,463
10,400
4,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
fuLordJack
Chernobog
16
13 / 3 / 14
11,247
592
14,276
12,624
7,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
jeka4822
Cthulhu
13
6 / 3 / 19
9,675
509
7,387
14,148
10,427
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bejytd
Danzaburou
9
1 / 12 / 3
6,728
354
2,962
14,364
4,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
CovertPerv
Olorun
12
1 / 10 / 1
8,066
425
3,936
16,011
5,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
14
6 / 11 / 3
10,057
529
13,371
15,845
7,298
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
HaichJai
Guan Yu
13
3 / 5 / 2
8,405
442
6,605
17,801
18,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Zippycek
Cthulhu
9
2 / 9 / 2
6,772
356
5,126
13,613
9,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
24
47
Kills
13
15
Deaths
47
61
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
Alemdark
Scylla
5
3
9
3.17
L
Danzaburou
Bejytd
Danzaburou
1
12
3
0.21
L
Olorun
CovertPerv
Olorun
1
10
1
0.15
L
Tiamat
6
11
3
0.68
L
Guan Yu
HaichJai
Guan Yu
3
5
2
0.8
W
Pele
Heelot
Pele
19
3
11
8.17
W
Neith
4
3
8
2.67
L
Cthulhu
Zippycek
Cthulhu
2
9
2
0.33
W
Chernobog
fuLordJack
Chernobog
13
3
14
6.67
W
Cthulhu
jeka4822
Cthulhu
6
3
19
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,159
Damage
32,000
63,054
Taken
77,634
31,808
Mitigated
44,355
15,938
Healing
10,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Alemdark
Scylla
10,079
1,094
0
774
10,577
3,744
1,193
2,240
8,137
70,424
0
L
Danzaburou
Bejytd
Danzaburou
2,962
1,455
0
1,302
14,364
4,348
788
4,298
9,826
0
16,497
L
Olorun
CovertPerv
Olorun
3,936
2,117
0
2,589
16,011
5,077
912
1,229
14,782
25,235
0
L
Tiamat
13,371
703
191
2,243
15,845
7,298
0
3,030
12,723
38,043
0
L
Guan Yu
HaichJai
Guan Yu
6,605
1,032
616
3,074
17,801
18,540
0
3,561
14,198
0
41,238
W
Pele
Heelot
Pele
19,954
6,117
0
5,426
15,305
5,791
532
6,129
8,416
0
68,828
W
Neith
8,463
4,617
0
3,657
10,400
4,787
2,206
2,303
7,972
0
49,661
L
Cthulhu
Zippycek
Cthulhu
5,126
550
0
475
13,613
9,092
96
4,702
8,639
13,441
0
W
Chernobog
fuLordJack
Chernobog
14,276
9,661
0
4,588
12,624
7,059
3,049
6,041
6,411
0
66,249
W
Cthulhu
jeka4822
Cthulhu
7,387
355
0
1,493
14,148
10,427
319
5,209
8,574
20,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,561
Gold Earned
40,028
431
Minions Killed
187
0
Camps Cleared
0
1,810,942
Distance Traveled
1,356,595
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,638
560
128
7
0
341,980
2
L
Danzaburou
6,728
354
23
1
0
183,163
2
L
Olorun
8,066
425
47
2
0
278,158
0
L
Tiamat
10,057
529
50
3
0
286,727
0
L
Guan Yu
8,405
442
53
3
0
385,945
1
W
Pele
11,841
623
109
6
0
426,139
1
W
Neith
9,160
482
70
4
0
293,596
0
L
Cthulhu
6,772
356
14
1
0
222,602
4
W
Chernobog
11,247
592
105
6
0
332,947
0
W
Cthulhu
9,675
509
19
1
0
416,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role