Player Matchup

Artemis
Artemis
DJ_DraMaddox
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,218 Elo+
Solo
Pele
Pele
akaTwixy
Pele
Level 8
God Stats
1W - 2L
1,710 SR
Queue Stats
11W - 15L
1,247 Elo+
Solo
Aphrodite
Aphrodite
bob man ting
Aphrodite
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,626 Elo+
Solo
Fenrir
Fenrir
dahunterrr
Fenrir
Level 17
God Stats
26W - 30L
1,436 SR
Queue Stats
116W - 118L
1,356 Elo+
Solo
Nox
Nox
qP peptic
Nox
Level 14
God Stats
7W - 2L
1,754 SR
Queue Stats
25W - 16L
1,372 Elo+
Solo
Team Averages
Level 13
1,580 SR
1,364 Elo+

VS

Team Averages
Level 25
1,403 SR
1,310 Elo+
Ymir
Ymir
BayGlue61148623
Ymir
Level 16
God Stats
135W - 127L
1,368 SR
Queue Stats
1,093W - 1,174L
1,251 Elo+
Solo
Danzaburou
Danzaburou
Danny7182954
Danzaburou
Level 28
God Stats
4W - 2L
1,547 SR
Queue Stats
38W - 39L
1,318 Elo+
Solo
King Arthur
King Arthur
Ker0sS59120
King Arthur
Level 30
God Stats
1W - 2L
1,293 SR
Queue Stats
205W - 269L
1,381 Elo+
Party 1
Skadi
Skadi
kalen-killer
Skadi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 119L
1,328 Elo+
Party 1
Neith
Neith
missstaypuft
Neith
Level 25
God Stats
10W - 11L
1,306 SR
Queue Stats
33W - 44L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DJ_DraMaddox
Artemis
16
1 / 9 / 5
10,315
938
5,258
17,159
6,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Pele
17
2 / 6 / 6
10,678
971
6,147
16,537
16,759
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
bob man ting
Aphrodite
13
0 / 2 / 1
8,649
786
171
1,674
620
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
dahunterrr
Fenrir
17
3 / 8 / 5
10,862
987
8,488
17,300
7,343
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
7 / 7 / 6
12,695
1,154
20,245
14,749
6,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 14
11,388
1,035
7,878
11,913
11,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Danny7182954
Danzaburou
17
8 / 3 / 12
12,873
1,170
13,649
9,302
3,576
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Ker0sS59120
King Arthur
18
7 / 1 / 18
12,336
1,121
13,205
15,300
12,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
8 / 3 / 16
12,456
1,132
15,501
11,751
4,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

18
6 / 0 / 14
11,966
1,088
10,498
2,645
1,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
106
13
Kills
32
32
Deaths
13
23
Assists
74
Player
Kills
Deaths
Assists
KDA
W
3
6
14
1.67
L
Artemis
DJ_DraMaddox
Artemis
1
9
5
0.39
W
Danzaburou
Danny7182954
Danzaburou
8
3
12
4.67
W
King Arthur
Ker0sS59120
King Arthur
7
1
18
16
L
Pele
2
6
6
0.83
L
Aphrodite
bob man ting
Aphrodite
0
2
1
0.25
L
Fenrir
dahunterrr
Fenrir
3
8
5
0.69
W
8
3
16
5.33
W
6
0
14
13
L
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,309
Damage
60,731
67,419
Taken
50,911
38,211
Mitigated
32,868
1,003
Healing
9,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,878
1,357
0
523
11,913
11,253
0
4,912
7,001
22,315
0
L
Artemis
DJ_DraMaddox
Artemis
5,258
128
0
73
17,159
6,498
0
1,612
15,167
0
14,984
W
Danzaburou
Danny7182954
Danzaburou
13,649
4,430
267
2,808
9,302
3,576
0
4,080
5,222
0
32,773
W
King Arthur
Ker0sS59120
King Arthur
13,205
1,448
0
3,584
15,300
12,394
0
5,374
8,274
48
21,983
L
Pele
6,147
1,476
0
368
16,537
16,759
0
2,277
14,010
30
25,383
L
Aphrodite
bob man ting
Aphrodite
171
94
131
97
1,674
620
0
0
1,649
1,047
0
L
Fenrir
dahunterrr
Fenrir
8,488
1,083
0
334
17,300
7,343
0
3,468
13,707
0
12,102
W
15,501
8,348
0
995
11,751
4,455
0
5,499
6,252
0
28,378
W
10,498
5,240
0
1,071
2,645
1,190
0
581
2,064
0
45,631
L
20,245
2,709
0
0
14,749
6,991
0
569
13,980
39,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,199
Gold Earned
61,019
91
Minions Killed
204
2
Camps Cleared
8
790,424
Distance Traveled
970,660
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,388
1,035
43
4
0
165,463
1
L
Artemis
10,315
938
13
1
0
211,711
0
W
Danzaburou
12,873
1,170
41
4
4
182,709
0
W
King Arthur
12,336
1,121
14
1
3
222,076
0
L
Pele
10,678
971
25
2
0
180,641
1
L
Aphrodite
8,649
786
6
1
0
43,682
0
L
Fenrir
10,862
987
6
1
0
167,817
0
W
Skadi
12,456
1,132
25
2
1
184,656
0
W
Neith
11,966
1,088
81
7
0
215,756
0
L
Nox
12,695
1,154
41
4
2
186,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role