Player Matchup

The Morrigan
The Morrigan
Cannacarro
The Morrigan
Level 82
God Stats
14W - 9L
1,479 SR
Queue Stats
672W - 665L
1,434 Elo+
Party 1
Chang'e
Chang'e
Chechucarro
Chang'e
Level 20
God Stats
4W - 5L
1,441 SR
Queue Stats
337W - 286L
1,477 Elo+
Party 1
Hun Batz
Hun Batz
alacmegamer
Hun Batz
Level 98
God Stats
8W - 5L
1,809 SR
Queue Stats
383W - 351L
1,504 Elo+
Party 1
Cupid
Cupid
alexlence
Cupid
Level 47
God Stats
17W - 18L
1,488 SR
Queue Stats
474W - 484L
1,439 Elo+
Party 1
Nu Wa
Nu Wa
luismessi77
Nu Wa
Level 48
God Stats
2W - 4L
1,500 SR
Queue Stats
199W - 224L
1,430 Elo+
Party 1
Team Averages
Level 59
1,543 SR
1,457 Elo+

VS

Team Averages
Level 45
1,415 SR
1,525 Elo+
Guan Yu
Guan Yu
Opinaise
Guan Yu
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
693W - 652L
1,508 Elo+
Party 2
Tiamat
Tiamat
RiasIsMyWaifuDxD
Tiamat
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
276W - 260L
1,535 Elo+
Party 2
Thanatos
Thanatos
Zanarhk
Thanatos
Level 104
God Stats
0W - 2L
1,344 SR
Queue Stats
8W - 6L
1,750 Elo+
Party 3
Hel
Hel
maikyisus02
Hel
Level 18
God Stats
11W - 12L
1,281 SR
Queue Stats
87W - 78L
1,489 Elo+
Party 3
Izanami
Izanami
vuhte
Izanami
Level 38
God Stats
18W - 29L
1,449 SR
Queue Stats
557W - 580L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Cannacarro
The Morrigan
16
7 / 2 / 16
10,890
573
10,931
9,958
8,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chang'e
Chechucarro
Chang'e
19
3 / 1 / 9
11,356
598
8,750
10,310
2,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
alacmegamer
Hun Batz
19
9 / 2 / 10
11,351
597
14,371
13,843
5,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
alexlence
Cupid
18
10 / 2 / 5
12,233
644
11,949
14,139
5,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 2 / 15
10,473
551
9,985
7,504
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Opinaise
Guan Yu
15
1 / 4 / 1
8,418
443
6,114
15,875
13,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 6 / 1
8,983
473
7,701
14,426
6,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Zanarhk
Thanatos
15
7 / 7 / 1
10,162
535
10,318
17,602
6,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

12
0 / 7 / 2
7,191
378
2,687
10,913
3,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
vuhte
Izanami
12
0 / 8 / 2
7,780
409
5,306
14,931
4,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
16
32
Kills
9
9
Deaths
32
55
Assists
7
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Cannacarro
The Morrigan
7
2
16
7.5
W
Chang'e
Chechucarro
Chang'e
3
1
9
7.5
L
Guan Yu
Opinaise
Guan Yu
1
4
1
0.38
L
1
6
1
0.25
L
Thanatos
Zanarhk
Thanatos
7
7
1
1.07
W
Hun Batz
alacmegamer
Hun Batz
9
2
10
7
W
Cupid
alexlence
Cupid
10
2
5
6.25
W
3
2
15
5.25
L
0
7
2
0.14
L
Izanami
vuhte
Izanami
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,986
Damage
32,126
55,754
Taken
73,747
24,714
Mitigated
33,775
26,908
Healing
25,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Cannacarro
The Morrigan
10,931
1,905
0
3,635
9,958
8,223
260
2,161
7,680
47,869
2,176
W
Chang'e
Chechucarro
Chang'e
8,750
1,439
2,181
7,290
10,310
2,750
203
982
8,913
70,116
0
L
Guan Yu
Opinaise
Guan Yu
6,114
691
714
4,548
15,875
13,376
0
8,432
6,806
0
48,786
L
7,701
750
0
4,485
14,426
6,784
0
6,009
8,116
59,255
0
L
Thanatos
Zanarhk
Thanatos
10,318
2,814
0
9,827
17,602
6,066
0
6,059
11,093
0
40,424
W
Hun Batz
alacmegamer
Hun Batz
14,371
4,912
0
5,917
13,843
5,511
437
1,537
12,183
0
93,643
W
Cupid
alexlence
Cupid
11,949
7,723
183
6,800
14,139
5,877
5,235
1,973
12,097
0
71,457
W
9,985
1,679
0
902
7,504
2,353
232
3,135
4,018
44,703
0
L
2,687
147
478
1,500
10,913
3,271
0
3,103
7,554
39,761
0
L
Izanami
vuhte
Izanami
5,306
3,233
0
3,662
14,931
4,278
0
3,046
11,729
0
47,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,303
Gold Earned
42,534
582
Minions Killed
418
0
Camps Cleared
0
1,759,906
Distance Traveled
1,751,835
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,890
573
66
3
0
339,179
4
W
Chang'e
11,356
598
156
8
0
348,422
6
L
Guan Yu
8,418
443
93
5
0
350,714
4
L
Tiamat
8,983
473
127
7
0
352,414
0
L
Thanatos
10,162
535
51
3
0
358,858
0
W
Hun Batz
11,351
597
133
7
0
400,646
2
W
Cupid
12,233
644
125
7
0
334,366
2
W
Nu Wa
10,473
551
102
5
0
337,293
5
L
Hel
7,191
378
63
3
0
359,981
1
L
Izanami
7,780
409
84
4
0
329,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role