Player Matchup

Rama
Rama
FUShoresy
Rama
Level 84
God Stats
1W - 2L
1,547 SR
Queue Stats
10W - 13L
1,286 Elo+
Party 1
Scylla
Scylla
Shibaniel
Scylla
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Ganesha
Ganesha
SonofMorbo
Ganesha
Level 53
God Stats
16W - 12L
1,594 SR
Queue Stats
25W - 28L
1,343 Elo+
Party 1
Team Averages
Level 50
1,547 SR
1,377 Elo+

VS

Team Averages
Level 60
1,342 SR
1,420 Elo+
Danzaburou
Danzaburou
Spideyboii
Danzaburou
Level 68
God Stats
8W - 7L
1,164 SR
Queue Stats
73W - 65L
1,479 Elo+
Solo
Hercules
Hercules
ahcieR
Hercules
Level 47
God Stats
9W - 13L
1,371 SR
Queue Stats
112W - 155L
1,416 Elo+
Solo
Tiamat
Tiamat
modecom159
Tiamat
Level 65
God Stats
1W - 3L
1,493 SR
Queue Stats
19W - 30L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
2 / 5 / 3
7,085
644
6,403
8,532
3,373
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Shibaniel
Scylla
10
3 / 6 / 1
7,290
663
6,612
8,144
3,045
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
SonofMorbo
Ganesha
9
0 / 6 / 5
7,260
660
5,222
14,857
14,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Spideyboii
Danzaburou
13
11 / 1 / 6
10,574
961
14,033
7,270
2,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
ahcieR
Hercules
12
4 / 1 / 10
9,170
834
4,358
12,967
10,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
modecom159
Tiamat
12
2 / 3 / 11
8,312
756
6,079
7,630
7,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
5
Kills
17
17
Deaths
5
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Rama
2
5
3
0.7
L
Scylla
Shibaniel
Scylla
3
6
1
0.58
L
Ganesha
SonofMorbo
Ganesha
0
6
5
0.42
W
Danzaburou
Spideyboii
Danzaburou
11
1
6
14
W
Hercules
ahcieR
Hercules
4
1
10
9
W
Tiamat
modecom159
Tiamat
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,237
Damage
24,470
31,533
Taken
27,867
20,733
Mitigated
20,426
5,105
Healing
11,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
6,403
4,757
682
1,003
8,532
3,373
465
1,451
7,081
0
24,279
L
Scylla
Shibaniel
Scylla
6,612
2,145
0
608
8,144
3,045
252
1,379
6,765
23,996
0
L
Ganesha
SonofMorbo
Ganesha
5,222
907
0
2,812
14,857
14,315
0
3,412
11,445
12,234
0
W
Danzaburou
Spideyboii
Danzaburou
14,033
6,840
0
4,084
7,270
2,787
1,775
3,065
4,205
0
59,847
W
Hercules
ahcieR
Hercules
4,358
1,284
0
4,969
12,967
10,244
402
4,647
8,320
167
8,063
W
Tiamat
modecom159
Tiamat
6,079
557
183
2,317
7,630
7,395
556
4,189
3,441
33,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,635
Gold Earned
28,056
91
Minions Killed
132
0
Camps Cleared
0
466,907
Distance Traveled
573,292
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,085
644
46
4
0
143,427
0
L
Scylla
7,290
663
41
4
0
170,155
0
L
Ganesha
7,260
660
4
0
0
153,325
0
W
Danzaburou
10,574
961
69
6
0
161,661
0
W
Hercules
9,170
834
9
1
0
211,493
1
W
Tiamat
8,312
756
54
5
0
200,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role