Player Matchup

Chernobog
Chernobog
Masters
 
Chernobog
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Diamond III
 
Tyr
Diamond III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond III
Bluewoii
Mercury
Diamond III
Level 158
God Stats
2W - 3L
1,501 SR
Queue Stats
21W - 17L
2,220 MMR
Solo
Hel
Hel
Diamond II
Sahota
Hel
Diamond II
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 195L
2,254 MMR
Solo
Hera
Hera
Masters
carIitxs
Hera
Masters
Level 160
God Stats
105W - 61L
1,787 SR
Queue Stats
564W - 486L
2,295 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 158
1,558 SR
1,954 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 135
1,571 SR
2,134 MMR
Izanami
Izanami
Diamond IV
 
Izanami
Diamond IV
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Diamond III
Moppie_Matthijs
Camazotz
Diamond III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 176L
2,272 MMR
Solo
Thanatos
Thanatos
Diamond III
imZeIReF
Thanatos
Diamond III
Level 62
God Stats
35W - 26L
1,705 SR
Queue Stats
577W - 563L
2,285 MMR
Solo
Ganesha
Ganesha
Diamond IV
jackwright97
Ganesha
Diamond IV
Level 159
God Stats
2W - 8L
1,500 SR
Queue Stats
740W - 704L
2,176 MMR
Solo
Janus
Janus
Diamond II
lis-21
Janus
Diamond II
Level 158
God Stats
39W - 52L
1,649 SR
Queue Stats
638W - 603L
2,437 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
2 / 0 / 1
8,065
620
3,125
6,212
1,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
 
Tyr
11
2 / 0 / 3
6,851
527
3,831
7,899
3,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Bluewoii
Mercury
12
1 / 0 / 5
7,333
564
3,969
5,324
1,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hel
Sahota
Hel
15
3 / 0 / 0
8,790
676
7,297
5,755
2,712
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hera
14
4 / 0 / 1
8,377
644
7,526
2,956
815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
PersephoneSetNemesisDanzaburou

VS

Bans
Ao KuangSusanoCerberusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 3 / 0
5,631
433
2,248
8,174
1,927
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Camazotz
12
0 / 2 / 0
6,422
494
1,839
9,742
4,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
imZeIReF
Thanatos
11
0 / 4 / 0
6,042
465
2,467
8,248
2,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
jackwright97
Ganesha
9
0 / 2 / 0
5,876
452
1,895
7,372
2,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Janus
lis-21
Janus
11
0 / 1 / 0
6,347
488
4,287
5,628
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
12
Kills
0
0
Deaths
12
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
2
0
1
2.5
W
Tyr
 
Tyr
2
0
3
3.5
L
Izanami
 
Izanami
0
3
0
0
W
Mercury
Bluewoii
Mercury
1
0
5
3.5
L
Camazotz
0
2
0
0
W
Hel
Sahota
Hel
3
0
0
3
W
Hera
4
0
1
4.5
L
Thanatos
imZeIReF
Thanatos
0
4
0
0
L
Ganesha
jackwright97
Ganesha
0
2
0
0
L
Janus
lis-21
Janus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,748
Damage
12,736
28,146
Taken
39,164
10,753
Mitigated
13,461
14,301
Healing
17,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
3,125
2,008
0
3,209
6,212
1,841
930
1,640
4,462
0
64,734
W
Tyr
 
Tyr
3,831
559
0
4,835
7,899
3,527
144
3,096
4,649
0
14,460
L
Izanami
 
Izanami
2,248
1,640
0
2,539
8,174
1,927
0
4,849
3,029
0
41,966
W
Mercury
Bluewoii
Mercury
3,969
1,838
0
500
5,324
1,858
0
918
4,336
0
45,967
L
Camazotz
1,839
401
0
5,940
9,742
4,692
0
5,817
3,925
0
38,788
W
Hel
Sahota
Hel
7,297
762
0
5,023
5,755
2,712
667
0
5,755
60,231
0
W
Hera
7,526
1,584
0
734
2,956
815
0
194
2,762
59,761
0
L
Thanatos
imZeIReF
Thanatos
2,467
1,197
0
5,630
8,248
2,790
0
1,528
6,720
0
39,626
L
Ganesha
jackwright97
Ganesha
1,895
58
0
2,295
7,372
2,658
0
1,852
5,352
9,512
0
L
Janus
lis-21
Janus
4,287
478
0
701
5,628
1,394
369
281
5,315
49,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,416
Gold Earned
30,318
482
Minions Killed
392
0
Camps Cleared
0
1,328,769
Distance Traveled
1,260,566
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,065
620
130
10
0
241,901
3
W
Tyr
6,851
527
24
2
0
280,317
3
L
Izanami
5,631
433
93
7
0
210,502
2
W
Mercury
7,333
564
88
7
0
304,709
8
L
Camazotz
6,422
494
85
7
0
252,949
5
W
Hel
8,790
676
121
9
0
241,800
3
W
Hera
8,377
644
119
9
0
260,042
2
L
Thanatos
6,042
465
82
6
0
272,848
2
L
Ganesha
5,876
452
7
1
0
238,347
6
L
Janus
6,347
488
125
10
0
285,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role