Player Matchup

Khepri
Khepri
BergestWellp
Khepri
Level 37
God Stats
1W - 2L
1,294 SR
Queue Stats
28W - 32L
1,501 Elo+
Party 1
Kukulkan
Kukulkan
DragonOfAshes
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,211 Elo+
Solo
Artemis
Artemis
Egnul
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,541 Elo+
Party 2
Bakasura
Bakasura
PrizrakArvil
Bakasura
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 26L
1,458 Elo+
Party 1
Bellona
Bellona
WinterMarcle
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 13
1,459 SR
1,442 Elo+

VS

Team Averages
Level 17
1,478 SR
1,438 Elo+
Cthulhu
Cthulhu
GetRiped
Cthulhu
Level 4
God Stats
2W - 6L
1,334 SR
Queue Stats
15W - 11L
1,344 Elo+
Solo
Medusa
Medusa
Gollum928
Medusa
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 22L
1,563 Elo+
Solo
King Arthur
King Arthur
Tessarak1
King Arthur
Level 16
God Stats
13W - 8L
1,676 SR
Queue Stats
18W - 13L
1,518 Elo+
Solo
Nemesis
Nemesis
Totoleverso
Nemesis
Level 13
God Stats
2W - 2L
1,346 SR
Queue Stats
27W - 23L
1,291 Elo+
Solo
Tiamat
Tiamat
ggg85180
Tiamat
Level 28
God Stats
6W - 11L
1,535 SR
Queue Stats
104W - 117L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
7
1 / 3 / 0
4,717
472
2,454
6,611
2,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
DragonOfAshes
Kukulkan
7
0 / 6 / 0
4,247
425
1,909
5,708
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Egnul
Artemis
8
1 / 5 / 2
4,857
486
5,526
7,527
2,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Bakasura
PrizrakArvil
Bakasura
8
0 / 2 / 2
4,957
496
2,431
7,238
2,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
WinterMarcle
Bellona
8
2 / 5 / 1
4,977
498
3,917
7,097
4,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GetRiped
Cthulhu
10
2 / 2 / 5
6,068
607
2,013
5,215
2,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Gollum928
Medusa
9
6 / 1 / 3
6,211
621
6,720
7,106
2,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Tessarak1
King Arthur
12
7 / 0 / 1
6,617
662
7,575
6,706
3,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Totoleverso
Nemesis
8
1 / 1 / 4
5,374
537
2,938
6,937
1,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
ggg85180
Tiamat
12
4 / 0 / 0
6,908
691
5,187
3,599
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
20
21
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
3
0
0.33
L
Kukulkan
DragonOfAshes
Kukulkan
0
6
0
0
L
Artemis
Egnul
Artemis
1
5
2
0.4
W
Cthulhu
GetRiped
Cthulhu
2
2
5
2.25
W
Medusa
Gollum928
Medusa
6
1
3
7.5
L
Bakasura
PrizrakArvil
Bakasura
0
2
2
0.5
W
King Arthur
Tessarak1
King Arthur
7
0
1
7.5
W
Nemesis
Totoleverso
Nemesis
1
1
4
3
L
Bellona
WinterMarcle
Bellona
2
5
1
0.5
W
Tiamat
ggg85180
Tiamat
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,237
Damage
24,433
34,181
Taken
29,563
14,110
Mitigated
12,302
7,717
Healing
9,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
2,454
124
239
1,762
6,611
2,796
0
1,169
5,442
12,307
0
L
Kukulkan
DragonOfAshes
Kukulkan
1,909
562
0
0
5,708
1,918
0
2,495
3,213
16,841
0
L
Artemis
Egnul
Artemis
5,526
3,236
0
1,680
7,527
2,228
254
996
6,531
0
18,438
W
Cthulhu
GetRiped
Cthulhu
2,013
421
0
699
5,215
2,171
216
433
4,722
16,447
0
W
Medusa
Gollum928
Medusa
6,720
4,258
0
4,154
7,106
2,024
777
721
6,315
0
26,547
L
Bakasura
PrizrakArvil
Bakasura
2,431
1,562
342
3,412
7,238
2,390
0
1,507
5,731
0
16,690
W
King Arthur
Tessarak1
King Arthur
7,575
1,526
0
990
6,706
3,723
684
1,536
4,987
0
33,127
W
Nemesis
Totoleverso
Nemesis
2,938
1,541
0
1,805
6,937
1,855
0
504
6,352
0
25,610
L
Bellona
WinterMarcle
Bellona
3,917
1,170
0
282
7,097
4,778
0
1,033
6,064
0
15,792
W
Tiamat
ggg85180
Tiamat
5,187
932
0
1,544
3,599
2,529
1,407
1,169
2,355
44,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,755
Gold Earned
31,178
156
Minions Killed
258
0
Camps Cleared
0
918,079
Distance Traveled
984,765
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,717
472
14
1
0
179,037
0
L
Kukulkan
4,247
425
29
3
0
150,086
0
L
Artemis
4,857
486
27
3
0
143,156
2
W
Cthulhu
6,068
607
26
3
0
202,436
1
W
Medusa
6,211
621
41
4
0
184,900
2
L
Bakasura
4,957
496
57
6
0
235,676
0
W
King Arthur
6,617
662
56
6
0
189,154
1
W
Nemesis
5,374
537
49
5
0
221,071
1
L
Bellona
4,977
498
29
3
0
210,124
2
W
Tiamat
6,908
691
86
9
0
187,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role