Player Matchup

Sobek
Sobek
Batstingray
Sobek
Level 68
God Stats
2W - 4L
1,500 SR
Queue Stats
63W - 65L
1,241 Elo+
Solo
Tiamat
Tiamat
El-VIEJO25
Tiamat
Level 91
God Stats
3W - 4L
1,521 SR
Queue Stats
245W - 229L
1,516 Elo+
Solo
Baron Samedi
Baron Samedi
UwUQuesoUwU
Baron Samedi
Level 146
God Stats
13W - 10L
1,733 SR
Queue Stats
624W - 585L
1,409 Elo+
Solo
Anhur
Anhur
Wiyleaux
Anhur
Level 89
God Stats
10W - 12L
1,238 SR
Queue Stats
278W - 256L
1,452 Elo+
Solo
Neith
Neith
renan_ods
Neith
Level 108
God Stats
232W - 234L
1,493 SR
Queue Stats
233W - 234L
1,453 Elo+
Solo
Team Averages
Level 100
1,497 SR
1,414 Elo+

VS

Team Averages
Level 88
1,616 SR
1,556 Elo+
Tiamat
Tiamat
Callmecrazy
Tiamat
Level 128
God Stats
22W - 10L
1,603 SR
Queue Stats
114W - 88L
1,515 Elo+
Solo
Cthulhu
Cthulhu
ETHAN28
Cthulhu
Level 126
God Stats
15W - 12L
1,561 SR
Queue Stats
19W - 19L
1,534 Elo+
Solo
Fenrir
Fenrir
FatKidBen74
Fenrir
Level 64
God Stats
5W - 3L
1,685 SR
Queue Stats
138W - 84L
1,553 Elo+
Party 1
Medusa
Medusa
ORMSBEEEEE
Medusa
Level 63
God Stats
8W - 5L
1,500 SR
Queue Stats
122W - 71L
1,583 Elo+
Party 1
Kukulkan
Kukulkan
SignorTrash
Kukulkan
Level 59
God Stats
17W - 5L
1,733 SR
Queue Stats
59W - 34L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 4 / 0
6,417
494
4,690
9,815
7,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
El-VIEJO25
Tiamat
10
1 / 3 / 3
6,220
478
3,442
8,077
4,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
UwUQuesoUwU
Baron Samedi
11
2 / 7 / 1
6,612
509
7,188
13,032
6,589
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Wiyleaux
Anhur
9
0 / 5 / 4
5,875
452
6,472
8,755
2,320
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
renan_ods
Neith
13
3 / 3 / 0
7,554
581
3,509
7,295
2,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
3 / 3 / 2
7,354
566
6,634
6,270
2,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
ETHAN28
Cthulhu
10
1 / 2 / 8
6,614
509
4,555
8,188
4,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
14
13 / 1 / 3
8,604
662
9,811
8,050
3,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
ORMSBEEEEE
Medusa
12
4 / 1 / 5
7,249
558
7,706
10,783
2,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
SignorTrash
Kukulkan
11
1 / 3 / 6
6,658
512
4,491
4,920
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
10
Kills
22
22
Deaths
10
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
4
0
1
W
Tiamat
3
3
2
1.33
W
Cthulhu
ETHAN28
Cthulhu
1
2
8
2.5
L
Tiamat
El-VIEJO25
Tiamat
1
3
3
0.83
W
Fenrir
13
1
3
14.5
W
Medusa
ORMSBEEEEE
Medusa
4
1
5
6.5
W
Kukulkan
SignorTrash
Kukulkan
1
3
6
1.33
L
Baron Samedi
UwUQuesoUwU
Baron Samedi
2
7
1
0.36
L
Anhur
Wiyleaux
Anhur
0
5
4
0.4
L
Neith
renan_ods
Neith
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,301
Damage
33,197
46,974
Taken
38,211
24,038
Mitigated
14,936
14,516
Healing
10,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,690
596
0
2,026
9,815
7,846
0
3,288
6,473
11,788
0
W
Tiamat
6,634
751
0
1,504
6,270
2,924
756
1,694
4,433
29,496
0
W
Cthulhu
ETHAN28
Cthulhu
4,555
325
528
1,386
8,188
4,363
495
3,434
4,689
17,009
0
L
Tiamat
El-VIEJO25
Tiamat
3,442
361
0
2,834
8,077
4,449
0
2,234
5,725
30,770
0
W
Fenrir
9,811
4,583
0
1,891
8,050
3,254
50
3,523
4,453
0
39,764
W
Medusa
ORMSBEEEEE
Medusa
7,706
3,466
0
4,596
10,783
2,699
725
2,264
8,511
0
42,699
W
Kukulkan
SignorTrash
Kukulkan
4,491
189
0
520
4,920
1,696
454
4,109
805
33,819
0
L
Baron Samedi
UwUQuesoUwU
Baron Samedi
7,188
843
227
4,502
13,032
6,589
0
3,935
8,999
38,198
0
L
Anhur
Wiyleaux
Anhur
6,472
2,670
0
2,480
8,755
2,320
0
1,430
7,325
0
31,309
L
Neith
renan_ods
Neith
3,509
1,421
0
2,447
7,295
2,834
272
4,235
2,772
0
43,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,678
Gold Earned
36,479
286
Minions Killed
283
0
Camps Cleared
0
1,068,742
Distance Traveled
1,157,538
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,417
494
15
1
0
258,088
3
W
Tiamat
7,354
566
65
5
0
225,374
0
W
Cthulhu
6,614
509
27
2
0
209,976
0
L
Tiamat
6,220
478
69
5
0
234,980
4
W
Fenrir
8,604
662
59
5
0
284,504
0
W
Medusa
7,249
558
71
5
0
233,877
2
W
Kukulkan
6,658
512
61
5
0
203,807
0
L
Baron Samedi
6,612
509
66
5
0
193,062
0
L
Anhur
5,875
452
47
4
0
187,674
0
L
Neith
7,554
581
89
7
0
194,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role