Player Matchup

Cthulhu
Cthulhu
Cratairx
Cthulhu
Level 16
God Stats
1W - 2L
1,289 SR
Queue Stats
119W - 112L
1,342 Elo+
Solo
Chronos
Chronos
Inigo_ER
Chronos
Level 28
God Stats
9W - 5L
1,211 SR
Queue Stats
49W - 48L
1,221 Elo+
Solo
Ao Kuang
Ao Kuang
Jogy_firewar2
Ao Kuang
Level 27
God Stats
8W - 0L
1,779 SR
Queue Stats
54W - 36L
1,439 Elo+
Solo
Baron Samedi
Baron Samedi
flavius_1992
Baron Samedi
Level 28
God Stats
47W - 50L
1,398 SR
Queue Stats
307W - 333L
1,346 Elo+
Solo
Neith
Neith
saftpresse935
Neith
Level 18
God Stats
2W - 3L
1,329 SR
Queue Stats
75W - 89L
1,245 Elo+
Solo
Team Averages
Level 23
1,401 SR
1,319 Elo+

VS

Team Averages
Level 24
1,449 SR
1,305 Elo+
Bellona
Bellona
LintyWings31618
Bellona
Level 24
God Stats
1W - 4L
1,228 SR
Queue Stats
26W - 25L
1,298 Elo+
Solo
Tiamat
Tiamat
lefou667
Tiamat
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,222 Elo+
Party 1
Da Ji
Da Ji
shooter-6211
Da Ji
Level 25
God Stats
3W - 5L
1,419 SR
Queue Stats
30W - 40L
1,321 Elo+
Party 1
Danzaburou
Danzaburou
valldrin1
Danzaburou
Level 23
God Stats
5W - 6L
1,694 SR
Queue Stats
10W - 17L
1,320 Elo+
Solo
Neith
Neith
x Queen96 x
Neith
Level 28
God Stats
121W - 142L
1,406 SR
Queue Stats
139W - 167L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cratairx
Cthulhu
16
4 / 2 / 8
10,452
475
9,222
14,010
11,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
Inigo_ER
Chronos
19
12 / 1 / 8
12,438
565
21,388
14,162
5,617
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Jogy_firewar2
Ao Kuang
20
15 / 1 / 5
13,067
594
15,123
14,197
9,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
flavius_1992
Baron Samedi
16
3 / 2 / 7
9,732
442
7,757
10,537
7,473
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
4 / 1 / 4
12,158
553
9,093
9,339
4,006
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 1
7,978
363
9,374
20,406
13,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
lefou667
Tiamat
12
0 / 9 / 1
7,523
342
1,953
17,748
11,607
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
3 / 10 / 0
10,103
459
10,374
14,835
5,816
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
valldrin1
Danzaburou
14
3 / 6 / 1
9,098
414
10,921
16,379
5,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 5 / 3
9,172
417
8,577
14,102
4,623
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
13
38
Kills
7
7
Deaths
39
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cratairx
Cthulhu
4
2
8
4
W
Chronos
Inigo_ER
Chronos
12
1
8
16
W
Ao Kuang
Jogy_firewar2
Ao Kuang
15
1
5
17.5
L
0
9
1
0.06
W
Baron Samedi
flavius_1992
Baron Samedi
3
2
7
3.25
L
Tiamat
lefou667
Tiamat
0
9
1
0.06
W
4
1
4
6
L
3
10
0
0.3
L
Danzaburou
valldrin1
Danzaburou
3
6
1
0.58
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,583
Damage
41,199
62,245
Taken
83,470
37,661
Mitigated
40,662
17,058
Healing
18,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cratairx
Cthulhu
9,222
337
271
1,531
14,010
11,084
26
0
13,960
33,393
0
W
Chronos
Inigo_ER
Chronos
21,388
5,883
279
5,096
14,162
5,617
1,697
779
13,208
79,103
0
W
Ao Kuang
Jogy_firewar2
Ao Kuang
15,123
4,549
0
3,459
14,197
9,481
0
827
13,194
90,311
8,390
L
9,374
1,388
588
2,476
20,406
13,515
559
12,251
8,155
0
35,259
W
Baron Samedi
flavius_1992
Baron Samedi
7,757
152
831
3,300
10,537
7,473
1,035
0
10,484
38,951
0
L
Tiamat
lefou667
Tiamat
1,953
462
759
4,070
17,748
11,607
311
11,297
6,451
30,393
0
W
9,093
4,466
0
2,291
9,339
4,006
2,254
347
8,777
0
85,870
L
10,374
2,570
0
190
14,835
5,816
248
6,484
8,351
0
56,257
L
Danzaburou
valldrin1
Danzaburou
10,921
5,808
0
4,898
16,379
5,101
697
11,810
4,569
0
50,940
L
8,577
3,964
0
5,526
14,102
4,623
1,925
11,148
2,954
0
54,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,847
Gold Earned
43,874
520
Minions Killed
389
0
Camps Cleared
0
1,920,428
Distance Traveled
1,600,978
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,452
475
52
2
0
391,339
0
W
Chronos
12,438
565
125
6
0
430,956
3
W
Ao Kuang
13,067
594
129
6
0
423,055
0
L
Bellona
7,978
363
57
3
0
326,646
3
W
Baron Samedi
9,732
442
56
3
0
360,479
0
L
Tiamat
7,523
342
47
2
0
300,357
1
W
Neith
12,158
553
158
7
0
314,599
0
L
Da Ji
10,103
459
95
4
0
331,536
2
L
Danzaburou
9,098
414
97
4
0
336,311
0
L
Neith
9,172
417
93
4
0
306,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role