Player Matchup

Danzaburou
Danzaburou
ActuallyBoosted
Danzaburou
Level 26
God Stats
4W - 5L
1,569 SR
Queue Stats
29W - 21L
1,621 Elo+
Party 1
Cthulhu
Cthulhu
Voxulias
Cthulhu
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
130W - 123L
1,653 Elo+
Party 1
Tiamat
Tiamat
mrawli
Tiamat
Level 97
God Stats
3W - 2L
1,647 SR
Queue Stats
40W - 32L
1,588 Elo+
Party 1
Team Averages
Level 83
1,572 SR
1,621 Elo+

VS

Team Averages
Level 100
1,707 SR
1,558 Elo+
Tiamat
Tiamat
BonkersUseJab
Tiamat
Level 29
God Stats
25W - 13L
1,707 SR
Queue Stats
147W - 112L
1,533 Elo+
Solo
Danzaburou
Danzaburou
JonParker
Danzaburou
Level 156
God Stats
12W - 17L
1,772 SR
Queue Stats
177W - 210L
1,546 Elo+
Solo
Scylla
Scylla
strongman222
Scylla
Level 116
God Stats
197W - 165L
1,644 SR
Queue Stats
305W - 297L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ActuallyBoosted
Danzaburou
16
7 / 6 / 4
13,044
687
8,778
19,260
7,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Voxulias
Cthulhu
15
3 / 5 / 8
12,692
668
8,808
23,926
26,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
mrawli
Tiamat
15
1 / 5 / 7
11,393
600
10,807
16,908
10,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 7
12,579
662
15,246
11,424
7,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
JonParker
Danzaburou
17
6 / 3 / 6
13,238
697
19,567
16,816
5,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
17
7 / 5 / 5
13,104
690
15,648
11,084
3,756
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
34
11
Kills
16
16
Deaths
12
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ActuallyBoosted
Danzaburou
7
6
4
1.5
W
3
4
7
1.63
W
Danzaburou
JonParker
Danzaburou
6
3
6
3
L
Cthulhu
Voxulias
Cthulhu
3
5
8
1.4
L
Tiamat
mrawli
Tiamat
1
5
7
0.9
W
Scylla
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,393
Damage
50,461
60,094
Taken
39,324
44,025
Mitigated
17,282
15,751
Healing
7,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ActuallyBoosted
Danzaburou
8,778
2,741
0
7,740
19,260
7,380
872
8,947
10,313
0
60,287
W
15,246
1,322
0
4,085
11,424
7,557
1,505
4,976
6,314
54,115
0
W
Danzaburou
JonParker
Danzaburou
19,567
5,338
0
3,283
16,816
5,969
903
8,469
7,997
0
73,921
L
Cthulhu
Voxulias
Cthulhu
8,808
464
0
3,819
23,926
26,131
0
13,249
10,677
32,280
0
L
Tiamat
mrawli
Tiamat
10,807
1,106
0
4,192
16,908
10,514
90
8,774
8,134
46,785
0
W
Scylla
15,648
1,242
0
431
11,084
3,756
148
5,441
5,321
58,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,129
Gold Earned
38,921
251
Minions Killed
253
0
Camps Cleared
0
1,021,635
Distance Traveled
1,039,845
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,044
687
120
6
0
301,354
3
W
Tiamat
12,579
662
99
5
0
355,839
3
W
Danzaburou
13,238
697
72
4
0
340,444
3
L
Cthulhu
12,692
668
36
2
0
378,156
7
L
Tiamat
11,393
600
95
5
0
342,125
5
W
Scylla
13,104
690
82
4
0
343,562
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role