Player Matchup

Tiamat
Tiamat
Half 404
Tiamat
Level 89
God Stats
1W - 3L
1,763 SR
Queue Stats
95W - 112L
1,425 Elo+
Party 1
Artio
Artio
SooN_EZ
Artio
Level 29
God Stats
25W - 20L
1,546 SR
Queue Stats
139W - 166L
1,417 Elo+
Party 1
Tsukuyomi
Tsukuyomi
o IWhiTeMamBa o
Tsukuyomi
Level 64
God Stats
50W - 38L
1,691 SR
Queue Stats
190W - 215L
1,478 Elo+
Party 1
Ymir
Ymir
psyhcogunniboy
Ymir
Level 86
God Stats
254W - 218L
1,570 SR
Queue Stats
389W - 387L
1,455 Elo+
Solo
Medusa
Medusa
vZytrO
Medusa
Level 49
God Stats
21W - 27L
1,525 SR
Queue Stats
61W - 65L
1,465 Elo+
Party 1
Team Averages
Level 63
1,619 SR
1,448 Elo+

VS

Team Averages
Level 96
1,641 SR
1,466 Elo+
Tiamat
Tiamat
 
Tiamat
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
DanaKIL--RooTS
Merlin
Level 88
God Stats
17W - 9L
1,695 SR
Queue Stats
304W - 283L
1,433 Elo+
Party 2
Medusa
Medusa
Kuroargentina
Medusa
Level 123
God Stats
16W - 12L
1,472 SR
Queue Stats
263W - 270L
1,478 Elo+
Party 3
Cthulhu
Cthulhu
Kurokumabox
Cthulhu
Level 64
God Stats
3W - 2L
1,500 SR
Queue Stats
452W - 498L
1,465 Elo+
Party 3
Awilix
Awilix
white_viper_PK
Awilix
Level 87
God Stats
13W - 3L
2,037 SR
Queue Stats
93W - 103L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Half 404
Tiamat
13
2 / 5 / 5
8,113
541
5,819
10,598
6,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
SooN_EZ
Artio
15
1 / 1 / 3
8,601
573
4,376
9,995
6,471
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
o IWhiTeMamBa o
Tsukuyomi
14
6 / 5 / 6
8,813
588
11,284
12,621
4,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 7 / 5
7,503
500
8,841
15,249
8,883
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
vZytrO
Medusa
11
3 / 6 / 2
7,318
488
6,510
10,547
3,179
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
1 / 2 / 2
7,705
514
4,633
8,621
5,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
9 / 2 / 3
9,382
625
9,657
6,480
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 4 / 6
8,034
536
9,471
12,865
4,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Kurokumabox
Cthulhu
13
3 / 2 / 12
8,184
546
6,913
13,224
8,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
6 / 3 / 5
8,898
593
10,658
11,317
3,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
52
13
Kills
24
24
Deaths
13
21
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
2
2
1
W
9
2
3
5.25
L
Tiamat
Half 404
Tiamat
2
5
5
0.9
W
5
4
6
2
W
Cthulhu
Kurokumabox
Cthulhu
3
2
12
4.5
L
Artio
SooN_EZ
Artio
1
1
3
2.5
L
Tsukuyomi
o IWhiTeMamBa o
Tsukuyomi
6
5
6
1.8
L
1
7
5
0.5
L
Medusa
vZytrO
Medusa
3
6
2
0.67
W
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,830
Damage
41,332
59,010
Taken
52,507
28,766
Mitigated
23,892
16,556
Healing
19,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
4,633
504
0
5,006
8,621
5,251
1,045
3,959
4,662
39,121
0
W
9,657
259
0
2,225
6,480
2,264
364
2,643
3,837
42,792
0
L
Tiamat
Half 404
Tiamat
5,819
681
0
3,607
10,598
6,032
88
4,429
5,919
38,089
0
W
9,471
3,717
525
5,319
12,865
4,360
2,098
5,296
7,569
0
43,153
W
Cthulhu
Kurokumabox
Cthulhu
6,913
738
385
3,911
13,224
8,026
494
4,316
8,908
25,287
0
L
Artio
SooN_EZ
Artio
4,376
270
248
5,494
9,995
6,471
507
4,024
5,965
53,301
0
L
Tsukuyomi
o IWhiTeMamBa o
Tsukuyomi
11,284
3,264
0
2,828
12,621
4,201
0
4,771
7,529
0
47,898
L
8,841
1,676
0
1,762
15,249
8,883
383
4,196
10,949
38,760
0
L
Medusa
vZytrO
Medusa
6,510
3,149
270
2,347
10,547
3,179
561
3,018
7,445
0
30,550
W
10,658
4,225
0
1,852
11,317
3,991
1,904
2,822
8,495
0
51,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,348
Gold Earned
42,203
391
Minions Killed
377
0
Camps Cleared
0
1,382,371
Distance Traveled
1,414,121
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,705
514
82
5
0
228,947
2
W
Merlin
9,382
625
95
6
0
288,474
3
L
Tiamat
8,113
541
73
5
0
271,270
0
W
Medusa
8,034
536
80
5
0
253,620
3
W
Cthulhu
8,184
546
31
2
0
300,848
3
L
Artio
8,601
573
121
8
0
282,097
0
L
Tsukuyomi
8,813
588
78
5
0
321,206
1
L
Ymir
7,503
500
62
4
0
259,303
5
L
Medusa
7,318
488
57
4
0
248,495
0
W
Awilix
8,898
593
89
6
0
342,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role