Player Matchup

Bellona
Bellona
Drone900
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,655 Elo+
Solo
Cthulhu
Cthulhu
KingdomCome04
Cthulhu
Level 61
God Stats
184W - 133L
1,571 SR
Queue Stats
679W - 611L
1,561 Elo+
Party 2
Baron Samedi
Baron Samedi
SweatyEvening1
Baron Samedi
Level 29
God Stats
80W - 69L
1,587 SR
Queue Stats
378W - 368L
1,521 Elo+
Party 2
Team Averages
Level 35
1,552 SR
1,579 Elo+

VS

Team Averages
Level 38
1,544 SR
1,672 Elo+
Ares
Ares
Aintnonormi3
Ares
Level 25
God Stats
0W - 1L
1,325 SR
Queue Stats
17W - 6L
1,760 Elo+
Party 1
Nu Wa
Nu Wa
Anita Raylor
Nu Wa
Level 83
God Stats
1W - 2L
1,806 SR
Queue Stats
14W - 4L
1,756 Elo+
Party 1
Olorun
Olorun
elesprint
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Drone900
Bellona
13
7 / 4 / 16
11,473
717
14,722
16,091
6,852
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
15
8 / 3 / 12
12,704
794
17,705
14,384
11,707
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
SweatyEvening1
Baron Samedi
14
9 / 2 / 12
11,961
748
10,765
11,277
4,085
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 5
10,391
649
5,097
17,428
22,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
6 / 9 / 3
11,370
711
19,587
14,218
5,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
elesprint
Olorun
11
2 / 12 / 4
9,332
583
8,658
19,520
8,391
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
21
24
Kills
9
9
Deaths
24
40
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
5
1.17
L
6
9
3
0.83
W
Bellona
Drone900
Bellona
7
4
16
3.75
W
Cthulhu
8
3
12
4.67
W
Baron Samedi
SweatyEvening1
Baron Samedi
9
2
12
7.5
L
Olorun
elesprint
Olorun
2
12
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,192
Damage
33,342
41,752
Taken
51,166
22,644
Mitigated
36,362
14,150
Healing
6,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,097
208
0
1,032
17,428
22,229
0
10,002
7,426
12,654
0
L
19,587
4,235
0
250
14,218
5,742
0
7,126
7,092
55,708
0
W
Bellona
Drone900
Bellona
14,722
4,251
0
1,088
16,091
6,852
736
13,157
2,490
0
31,370
W
Cthulhu
17,705
1,034
957
4,202
14,384
11,707
918
9,616
4,112
47,905
0
W
Baron Samedi
SweatyEvening1
Baron Samedi
10,765
1,319
2,192
5,711
11,277
4,085
1,213
9,127
1,788
33,484
0
L
Olorun
elesprint
Olorun
8,658
2,268
853
4,829
19,520
8,391
36
11,401
8,119
30,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,138
Gold Earned
31,093
139
Minions Killed
109
0
Camps Cleared
0
885,539
Distance Traveled
715,535
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,391
649
27
2
0
256,377
0
L
Nu Wa
11,370
711
49
3
0
211,759
2
W
Bellona
11,473
717
30
2
0
296,779
4
W
Cthulhu
12,704
794
69
4
0
307,456
1
W
Baron Samedi
11,961
748
40
3
0
281,304
2
L
Olorun
9,332
583
33
2
0
247,399
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role