Player Matchup

Thor
Thor
Junes22
Thor
Level 23
God Stats
2W - 7L
1,245 SR
Queue Stats
131W - 156L
1,386 Elo+
Solo
Loki
Loki
MirandAlecia
Loki
Level 11
God Stats
3W - 3L
1,508 SR
Queue Stats
4W - 10L
1,553 Elo+
Solo
Danzaburou
Danzaburou
Shadowmore182
Danzaburou
Level 41
God Stats
6W - 5L
1,906 SR
Queue Stats
47W - 105L
1,251 Elo+
Party 2
Zhong Kui
Zhong Kui
TnFate_Man
Zhong Kui
Level 13
God Stats
0W - 1L
1,650 SR
Queue Stats
3W - 6L
1,350 Elo+
Solo
Yemoja
Yemoja
hajdulisztdaralo
Yemoja
Level 21
God Stats
6W - 9L
1,386 SR
Queue Stats
33W - 75L
1,291 Elo+
Party 2
Team Averages
Level 22
1,539 SR
1,366 Elo+

VS

Team Averages
Level 26
1,509 SR
1,484 Elo+
Thor
Thor
ItzForrain
Thor
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,663 Elo+
Solo
Fenrir
Fenrir
JakeScarab8161
Fenrir
Level 21
God Stats
74W - 70L
1,498 SR
Queue Stats
533W - 496L
1,447 Elo+
Solo
Ymir
Ymir
KukuArt
Ymir
Level 18
God Stats
6W - 3L
1,634 SR
Queue Stats
11W - 19L
1,504 Elo+
Party 1
Cernunnos
Cernunnos
llGhost-Dinill
Cernunnos
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 49L
1,403 Elo+
Party 1
Hera
Hera
worldillusionist
Hera
Level 25
God Stats
126W - 97L
1,411 SR
Queue Stats
499W - 529L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Junes22
Thor
14
2 / 8 / 0
8,880
444
5,197
12,007
3,273
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 10 / 0
6,410
321
665
9,639
2,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Shadowmore182
Danzaburou
12
2 / 8 / 0
8,046
402
4,451
12,988
4,529
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
TnFate_Man
Zhong Kui
14
3 / 4 / 1
9,085
454
8,315
11,715
6,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 4 / 2
7,260
363
4,822
13,120
10,171
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes

Shoes

+6%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
6,333
317
372
1,756
469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

17
13 / 1 / 1
11,166
558
12,836
14,771
6,894
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
KukuArt
Ymir
15
5 / 1 / 11
10,406
520
9,067
12,502
12,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
llGhost-Dinill
Cernunnos
17
7 / 2 / 1
10,680
534
10,750
12,689
4,496
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
6 / 2 / 6
9,961
498
9,667
5,386
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
7
Kills
31
34
Deaths
8
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
W
13
1
1
13.5
L
Thor
Junes22
Thor
2
8
0
0.25
W
Ymir
KukuArt
Ymir
5
1
11
10.5
L
0
10
0
0
L
Danzaburou
Shadowmore182
Danzaburou
2
8
0
0.25
L
Zhong Kui
TnFate_Man
Zhong Kui
3
4
1
0.88
L
0
4
2
0.25
W
Cernunnos
llGhost-Dinill
Cernunnos
7
2
1
3.75
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,450
Damage
42,692
59,469
Taken
47,104
26,923
Mitigated
26,013
6,178
Healing
14,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
372
96
0
159
1,756
469
0
907
849
0
3,144
W
12,836
2,676
0
6,645
14,771
6,894
345
3,420
11,351
0
79,481
L
Thor
Junes22
Thor
5,197
574
0
430
12,007
3,273
764
864
11,143
0
32,200
W
Ymir
KukuArt
Ymir
9,067
1,918
558
2,214
12,502
12,264
663
3,908
8,594
38,598
0
L
665
245
0
263
9,639
2,506
19
2,829
6,810
0
12,323
L
Danzaburou
Shadowmore182
Danzaburou
4,451
1,502
0
421
12,988
4,529
0
4,233
8,755
0
47,031
L
Zhong Kui
TnFate_Man
Zhong Kui
8,315
778
0
3,332
11,715
6,444
128
2,216
9,499
45,521
0
L
4,822
548
1,125
607
13,120
10,171
0
8,592
4,528
20,130
0
W
Cernunnos
llGhost-Dinill
Cernunnos
10,750
5,080
0
3,300
12,689
4,496
2,750
3,469
9,220
0
63,130
W
9,667
2,155
747
768
5,386
1,890
1,180
1,433
3,953
50,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,681
Gold Earned
48,546
258
Minions Killed
356
0
Camps Cleared
0
1,619,451
Distance Traveled
1,431,675
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,333
317
8
0
0
60,611
1
W
Fenrir
11,166
558
121
6
0
372,957
2
L
Thor
8,880
444
53
3
0
314,659
1
W
Ymir
10,406
520
55
3
0
347,562
0
L
Loki
6,410
321
18
1
0
328,527
3
L
Danzaburou
8,046
402
74
4
0
303,695
3
L
Zhong Kui
9,085
454
86
4
0
346,276
3
L
Yemoja
7,260
363
27
1
0
326,294
3
W
Cernunnos
10,680
534
108
5
0
322,025
0
W
Hera
9,961
498
64
3
0
328,520
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role