Player Matchup

Bellona
Bellona
FALLEN_CRASH
Bellona
Level 5
God Stats
4W - 3L
1,237 SR
Queue Stats
112W - 117L
1,279 Elo+
Solo
Danzaburou
Danzaburou
Hydra_Kami
Danzaburou
Level 14
God Stats
21W - 24L
1,419 SR
Queue Stats
115W - 161L
1,392 Elo+
Solo
Fenrir
Fenrir
TH3 PUN1SH3R 92
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
The Pumpy
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 39L
1,449 Elo+
Solo
Sylvanus
Sylvanus
The_Walking_Bred
Sylvanus
Level 22
God Stats
1W - 2L
1,489 SR
Queue Stats
3W - 7L
1,205 Elo+
Solo
Team Averages
Level 13
1,429 SR
1,365 Elo+

VS

Team Averages
Level 26
1,428 SR
1,446 Elo+
Tiamat
Tiamat
Cartooncat43
Tiamat
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 13L
1,471 Elo+
Solo
Apollo
Apollo
HarnessedComa69
Apollo
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
361W - 387L
1,472 Elo+
Solo
Ymir
Ymir
Lvrdrow
Ymir
Level 25
God Stats
5W - 8L
1,425 SR
Queue Stats
72W - 56L
1,414 Elo+
Solo
Erlang Shen
Erlang Shen
T_J12345
Erlang Shen
Level 24
God Stats
1W - 1L
1,215 SR
Queue Stats
68W - 65L
1,322 Elo+
Solo
Arachne
Arachne
canape_contido
Arachne
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
221W - 257L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FALLEN_CRASH
Bellona
8
0 / 1 / 0
4,822
482
3,105
5,334
3,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Hydra_Kami
Danzaburou
8
1 / 5 / 0
4,976
498
2,566
6,331
1,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

6
0 / 5 / 0
4,139
414
845
4,459
1,237
Tiamat
The Pumpy
Tiamat
7
0 / 5 / 0
4,636
464
3,077
5,840
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 6 / 1
4,403
440
3,863
7,239
3,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 0 / 1
5,568
557
2,689
3,815
2,527
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 0 / 6
5,982
598
4,001
4,675
1,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
Lvrdrow
Ymir
9
7 / 0 / 6
6,472
647
4,843
6,350
3,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
T_J12345
Erlang Shen
9
4 / 0 / 3
5,860
586
2,758
4,932
1,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
6 / 1 / 2
6,269
627
4,831
7,733
2,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
20
22
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tiamat
0
0
1
0.5
L
Bellona
FALLEN_CRASH
Bellona
0
1
0
0
W
3
0
6
6
L
Danzaburou
Hydra_Kami
Danzaburou
1
5
0
0.2
W
Ymir
Lvrdrow
Ymir
7
0
6
10
L
0
5
0
0
W
Erlang Shen
T_J12345
Erlang Shen
4
0
3
5.5
L
Tiamat
The Pumpy
Tiamat
0
5
0
0
L
0
6
1
0.08
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,456
Damage
19,122
29,203
Taken
27,505
12,664
Mitigated
10,982
3,780
Healing
10,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
2,689
569
0
1,272
3,815
2,527
477
0
3,653
21,697
0
L
Bellona
FALLEN_CRASH
Bellona
3,105
774
0
862
5,334
3,504
0
2,689
2,645
0
15,312
W
4,001
2,476
0
2,149
4,675
1,099
606
1,686
2,989
0
23,705
L
Danzaburou
Hydra_Kami
Danzaburou
2,566
1,572
183
394
6,331
1,785
609
2,231
4,100
0
18,087
W
Ymir
Lvrdrow
Ymir
4,843
1,145
0
1,910
6,350
3,059
116
993
5,357
16,968
0
L
845
261
0
296
4,459
1,237
54
271
4,188
0
7,136
W
Erlang Shen
T_J12345
Erlang Shen
2,758
1,773
0
844
4,932
1,940
0
1,038
3,894
0
32,662
L
Tiamat
The Pumpy
Tiamat
3,077
807
0
900
5,840
2,626
160
1,268
4,572
20,377
0
L
3,863
1,894
303
842
7,239
3,512
174
1,073
6,166
13,163
3,032
W
4,831
3,844
0
4,183
7,733
2,357
428
2,777
4,931
0
24,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,976
Gold Earned
30,151
157
Minions Killed
233
0
Camps Cleared
0
869,261
Distance Traveled
1,030,735
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,568
557
43
4
0
198,629
0
L
Bellona
4,822
482
34
3
0
232,908
0
W
Apollo
5,982
598
53
5
0
203,691
0
L
Danzaburou
4,976
498
37
4
0
170,896
3
W
Ymir
6,472
647
24
2
0
201,806
3
L
Fenrir
4,139
414
12
1
0
132,439
0
W
Erlang Shen
5,860
586
58
6
0
209,308
0
L
Tiamat
4,636
464
48
5
0
173,691
1
L
Sylvanus
4,403
440
26
3
0
159,327
0
W
Arachne
6,269
627
55
6
0
217,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role