Player Matchup

Ares
Ares
AitorTilla17
Ares
Level 29
God Stats
4W - 0L
1,703 SR
Queue Stats
56W - 53L
1,526 Elo+
Solo
Tiamat
Tiamat
Aran18
Tiamat
Level 127
God Stats
9W - 6L
1,338 SR
Queue Stats
450W - 417L
1,565 Elo+
Party 1
Bellona
Bellona
CubedVanesa
Bellona
Level 7
God Stats
7W - 6L
1,726 SR
Queue Stats
41W - 66L
1,620 Elo+
Party 1
Fenrir
Fenrir
Jeremiiah21
Fenrir
Level 50
God Stats
4W - 8L
1,260 SR
Queue Stats
343W - 350L
1,501 Elo+
Party 1
Skadi
Skadi
maelliix
Skadi
Level 7
God Stats
3W - 10L
1,610 SR
Queue Stats
342W - 363L
1,580 Elo+
Party 1
Team Averages
Level 44
1,528 SR
1,558 Elo+

VS

Team Averages
Level 13
1,507 SR
1,382 Elo+
Kukulkan
Kukulkan
Fraendal
Kukulkan
Level 13
God Stats
13W - 12L
1,537 SR
Queue Stats
15W - 14L
1,485 Elo+
Party 2
Fenrir
Fenrir
Geonesys
Fenrir
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 47L
1,487 Elo+
Party 2
Hachiman
Hachiman
Nemanja15
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,151 Elo+
Party 3
Sobek
Sobek
Pandor21
Sobek
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 54L
1,497 Elo+
Party 2
Ra
Ra
zbora
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,288 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 13
10,453
523
7,362
14,806
12,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
Aran18
Tiamat
20
26 / 1 / 4
14,209
710
33,603
16,430
17,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
CubedVanesa
Bellona
17
2 / 6 / 2
10,431
522
5,265
12,831
11,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
17
6 / 3 / 6
10,809
540
8,945
15,918
7,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
maelliix
Skadi
13
2 / 4 / 4
8,721
436
5,817
10,166
3,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fraendal
Kukulkan
16
8 / 6 / 2
10,700
535
13,588
11,735
3,950
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Geonesys
Fenrir
15
5 / 8 / 5
9,622
481
9,754
22,711
12,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
Nemanja15
Hachiman
11
2 / 7 / 4
7,589
379
5,285
13,003
3,999
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
Pandor21
Sobek
12
3 / 4 / 8
9,132
457
6,070
14,626
13,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ra
13
1 / 14 / 1
8,420
421
4,263
14,068
4,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
39
39
Kills
19
19
Deaths
39
29
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
5
13
1.9
W
Tiamat
Aran18
Tiamat
26
1
4
28
W
Bellona
CubedVanesa
Bellona
2
6
2
0.5
L
Kukulkan
Fraendal
Kukulkan
8
6
2
1.5
L
Fenrir
Geonesys
Fenrir
5
8
5
0.94
W
Fenrir
6
3
6
3
L
Hachiman
Nemanja15
Hachiman
2
7
4
0.57
L
Sobek
Pandor21
Sobek
3
4
8
1.75
W
Skadi
maelliix
Skadi
2
4
4
1
L
Ra
1
14
1
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,992
Damage
38,960
70,151
Taken
76,143
52,061
Mitigated
38,085
20,098
Healing
14,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,362
285
0
3,498
14,806
12,879
633
5,446
9,324
23,808
0
W
Tiamat
Aran18
Tiamat
33,603
3,702
0
6,130
16,430
17,123
1,362
6,369
9,996
97,967
0
W
Bellona
CubedVanesa
Bellona
5,265
1,351
0
830
12,831
11,682
1,795
4,878
7,605
8,206
44,229
L
Kukulkan
Fraendal
Kukulkan
13,588
624
0
1,415
11,735
3,950
2,110
5,915
5,573
61,487
0
L
Fenrir
Geonesys
Fenrir
9,754
4,953
0
4,360
22,711
12,745
0
9,436
12,928
0
58,660
W
Fenrir
8,945
1,887
0
7,177
15,918
7,182
46
6,027
9,791
0
66,815
L
Hachiman
Nemanja15
Hachiman
5,285
3,326
468
3,094
13,003
3,999
0
6,696
6,164
0
24,375
L
Sobek
Pandor21
Sobek
6,070
658
0
4,010
14,626
13,108
0
8,893
5,519
13,447
0
W
Skadi
maelliix
Skadi
5,817
4,304
0
2,463
10,166
3,195
2,388
652
9,514
0
43,973
L
Ra
4,263
630
225
629
14,068
4,283
0
9,499
4,155
36,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,623
Gold Earned
45,463
480
Minions Killed
367
0
Camps Cleared
0
1,877,437
Distance Traveled
1,631,617
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,453
523
24
1
0
373,146
0
W
Tiamat
14,209
710
155
8
0
399,267
2
W
Bellona
10,431
522
122
6
0
394,959
1
L
Kukulkan
10,700
535
132
7
0
305,130
0
L
Fenrir
9,622
481
94
5
0
353,821
1
W
Fenrir
10,809
540
96
5
0
393,794
1
L
Hachiman
7,589
379
50
3
0
278,143
3
L
Sobek
9,132
457
5
0
0
371,386
9
W
Skadi
8,721
436
83
4
0
316,271
0
L
Ra
8,420
421
86
4
0
323,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role