Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Aphernum
Chaac
Level 21
God Stats
70W - 79L
1,555 SR
Queue Stats
773W - 836L
1,531 Elo+
Solo
Zeus
Zeus
Necro Payne
Zeus
Level 29
God Stats
5W - 2L
1,492 SR
Queue Stats
12W - 5L
1,740 Elo+
Solo
Kukulkan
Kukulkan
Nhwolf09
Kukulkan
Level 29
God Stats
148W - 160L
1,463 SR
Queue Stats
202W - 216L
1,431 Elo+
Solo
Heimdallr
Heimdallr
raiden301196
Heimdallr
Level 28
God Stats
7W - 3L
1,750 SR
Queue Stats
30W - 34L
1,619 Elo+
Solo
Team Averages
Level 26
1,552 SR
1,564 Elo+

VS

Team Averages
Level 23
1,560 SR
1,570 Elo+
Guan Yu
Guan Yu
Azerrode
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,446 Elo+
Solo
Olorun
Olorun
Darkira80
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,776 Elo+
Solo
Poseidon
Poseidon
Doudé
Poseidon
Level 28
God Stats
5W - 4L
1,516 SR
Queue Stats
437W - 480L
1,569 Elo+
Party 1
Cthulhu
Cthulhu
Kogema
Cthulhu
Level 27
God Stats
149W - 132L
1,668 SR
Queue Stats
362W - 402L
1,570 Elo+
Party 1
Bellona
Bellona
PERCIVAL248
Bellona
Level 25
God Stats
37W - 29L
1,615 SR
Queue Stats
147W - 153L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
5 / 2 / 20
12,024
1,093
17,009
16,687
21,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
Aphernum
Chaac
18
5 / 3 / 14
11,737
1,067
14,976
17,773
17,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
7 / 3 / 12
12,320
1,120
23,730
8,171
3,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
Nhwolf09
Kukulkan
19
6 / 1 / 12
12,217
1,111
14,077
8,295
3,481
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
raiden301196
Heimdallr
18
5 / 7 / 14
11,709
1,064
19,448
15,326
6,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Team 1 Tickets

241

VS

Team 2 Tickets

40

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Azerrode
Guan Yu
13
0 / 0 / 0
8,500
773
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
Darkira80
Olorun
17
1 / 6 / 9
10,401
946
7,849
17,127
7,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
Doudé
Poseidon
17
5 / 8 / 5
11,565
1,051
16,273
18,781
7,063
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Kogema
Cthulhu
17
2 / 5 / 9
11,085
1,008
15,895
30,453
38,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
PERCIVAL248
Bellona
17
8 / 9 / 7
12,795
1,163
17,210
29,696
25,083
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
46
28
Kills
16
16
Deaths
28
72
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
2
20
7.5
W
Chaac
Aphernum
Chaac
5
3
14
4
L
Guan Yu
Azerrode
Guan Yu
0
0
0
0
L
Olorun
Darkira80
Olorun
1
6
9
0.92
L
Poseidon
Doudé
Poseidon
5
8
5
0.94
L
Cthulhu
Kogema
Cthulhu
2
5
9
1.3
W
7
3
12
4.33
W
Kukulkan
Nhwolf09
Kukulkan
6
1
12
12
L
Bellona
PERCIVAL248
Bellona
8
9
7
1.28
W
Heimdallr
raiden301196
Heimdallr
5
7
14
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,240
Damage
57,227
66,252
Taken
96,057
51,780
Mitigated
77,624
10,611
Healing
9,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
17,009
1,188
212
720
16,687
21,893
0
10,753
5,549
23,897
0
W
Chaac
Aphernum
Chaac
14,976
3,036
486
3,920
17,773
17,003
0
9,409
7,841
0
34,784
L
Guan Yu
Azerrode
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
Olorun
Darkira80
Olorun
7,849
2,751
1,426
3,678
17,127
7,148
0
10,230
6,649
21,998
0
L
Poseidon
Doudé
Poseidon
16,273
2,631
0
104
18,781
7,063
0
8,199
10,084
37,570
0
L
Cthulhu
Kogema
Cthulhu
15,895
1,139
576
700
30,453
38,330
0
17,908
11,492
31,443
0
W
23,730
3,870
1,141
867
8,171
3,076
0
3,633
4,388
42,927
0
W
Kukulkan
Nhwolf09
Kukulkan
14,077
1,720
0
309
8,295
3,481
0
5,006
3,089
41,551
0
L
Bellona
PERCIVAL248
Bellona
17,210
5,564
551
2,521
29,696
25,083
0
16,488
12,302
0
32,394
W
Heimdallr
raiden301196
Heimdallr
19,448
10,187
441
2,515
15,326
6,327
0
10,401
4,650
0
30,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,007
Gold Earned
54,346
211
Minions Killed
171
7
Camps Cleared
3
999,093
Distance Traveled
883,131
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,024
1,093
21
2
0
229,164
0
W
Chaac
11,737
1,067
43
4
2
213,150
0
L
Guan Yu
8,500
773
0
0
0
10,195
0
L
Olorun
10,401
946
22
2
0
213,398
1
L
Poseidon
11,565
1,051
65
6
0
174,439
0
L
Cthulhu
11,085
1,008
57
5
1
227,102
0
W
Zeus
12,320
1,120
45
4
1
188,263
0
W
Kukulkan
12,217
1,111
74
7
3
203,131
0
L
Bellona
12,795
1,163
27
2
2
257,997
0
W
Heimdallr
11,709
1,064
28
3
1
165,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role