Player Matchup

Nu Wa
Nu Wa
Carlosvtr93
Nu Wa
Level 69
God Stats
3W - 7L
1,372 SR
Queue Stats
17W - 17L
1,322 Elo+
Solo
Yemoja
Yemoja
OhhCrhyzler
Yemoja
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 51L
1,460 Elo+
Solo
Vamana
Vamana
iNorppa
Vamana
Level 31
God Stats
1W - 0L
1,433 SR
Queue Stats
8W - 12L
1,174 Elo+
Solo
Team Averages
Level 55
1,435 SR
1,319 Elo+

VS

Team Averages
Level 27
1,422 SR
1,412 Elo+
Neith
Neith
IIV GOKU VII
Neith
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
69W - 85L
1,284 Elo+
Solo
Tsukuyomi
Tsukuyomi
emnc
Tsukuyomi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
saancheezz
Tiamat
Level 28
God Stats
16W - 14L
1,267 SR
Queue Stats
99W - 126L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 5
9,366
720
7,055
5,571
1,859
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
13
3 / 0 / 5
8,907
685
7,333
11,229
8,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
iNorppa
Vamana
10
2 / 2 / 5
8,407
647
8,079
10,629
8,606
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
7,208
554
7,129
9,353
3,005
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
emnc
Tsukuyomi
10
1 / 4 / 0
7,427
571
4,259
8,163
3,914
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
saancheezz
Tiamat
11
1 / 3 / 1
7,613
586
6,521
8,827
5,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
10
Kills
2
2
Deaths
10
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
L
0
3
1
0.17
W
Yemoja
3
0
5
5.5
L
Tsukuyomi
emnc
Tsukuyomi
1
4
0
0.25
W
Vamana
iNorppa
Vamana
2
2
5
2.25
L
Tiamat
saancheezz
Tiamat
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,467
Damage
17,909
27,429
Taken
26,343
18,840
Mitigated
12,284
6,371
Healing
5,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,055
1,182
783
1,531
5,571
1,859
1,548
1,693
3,878
38,460
0
L
7,129
3,688
111
3,074
9,353
3,005
0
4,834
4,519
0
30,559
W
Yemoja
7,333
1,345
899
737
11,229
8,375
674
2,475
8,754
26,070
0
L
Tsukuyomi
emnc
Tsukuyomi
4,259
1,115
0
76
8,163
3,914
0
5,048
3,115
0
12,780
W
Vamana
iNorppa
Vamana
8,079
3,777
0
2,421
10,629
8,606
187
2,373
8,256
0
34,086
L
Tiamat
saancheezz
Tiamat
6,521
455
0
2,343
8,827
5,365
0
4,602
4,225
31,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,680
Gold Earned
22,248
144
Minions Killed
111
0
Camps Cleared
0
683,524
Distance Traveled
680,305
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,366
720
53
4
0
205,507
1
L
Neith
7,208
554
39
3
0
199,894
1
W
Yemoja
8,907
685
46
4
0
225,617
0
L
Tsukuyomi
7,427
571
19
1
0
239,994
1
W
Vamana
8,407
647
45
3
0
252,400
3
L
Tiamat
7,613
586
53
4
0
240,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role