Player Matchup

Vulcan
Vulcan
Cj472463
Vulcan
Level 28
God Stats
11W - 13L
1,123 SR
Queue Stats
306W - 324L
1,368 Elo+
Solo
Nemesis
Nemesis
EoftheT
Nemesis
Level 27
God Stats
9W - 6L
1,509 SR
Queue Stats
90W - 83L
1,519 Elo+
Solo
Thanatos
Thanatos
Smelling Cap
Thanatos
Level 14
God Stats
8W - 6L
1,500 SR
Queue Stats
139W - 206L
1,093 Elo+
Party 1
Tiamat
Tiamat
Superman212249
Tiamat
Level 29
God Stats
7W - 1L
1,702 SR
Queue Stats
43W - 47L
1,298 Elo+
Solo
Ravana
Ravana
ghostman677
Ravana
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
170W - 240L
1,179 Elo+
Party 1
Team Averages
Level 24
1,467 SR
1,292 Elo+

VS

Team Averages
Level 23
1,510 SR
1,349 Elo+
Cupid
Cupid
ReedyOpossum260
Cupid
Level 17
God Stats
0W - 2L
1,263 SR
Queue Stats
8W - 10L
1,343 Elo+
Solo
Bellona
Bellona
Sxuce_Mxmbx
Bellona
Level 25
God Stats
41W - 36L
1,459 SR
Queue Stats
95W - 86L
1,367 Elo+
Solo
Anhur
Anhur
Zx4TH3W1NxZ
Anhur
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 32L
1,181 Elo+
Solo
Sobek
Sobek
frostbite1984
Sobek
Level 28
God Stats
3W - 3L
1,480 SR
Queue Stats
66W - 71L
1,369 Elo+
Solo
Camazotz
Camazotz
nBounce
Camazotz
Level 21
God Stats
6W - 1L
1,849 SR
Queue Stats
96W - 53L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Cj472463
Vulcan
20
12 / 4 / 9
15,878
588
24,236
13,015
5,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
EoftheT
Nemesis
19
4 / 5 / 8
13,558
502
17,748
22,445
13,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thanatos
Smelling Cap
Thanatos
17
9 / 10 / 12
12,915
478
13,002
17,946
6,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
24 / 3 / 10
15,676
581
31,668
19,573
17,343
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ravana
17
10 / 8 / 14
12,989
481
15,631
17,754
7,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 17 / 6
10,166
377
1,069
23,737
7,161
Bellona
Sxuce_Mxmbx
Bellona
20
10 / 8 / 7
13,794
511
17,076
29,181
26,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 13 / 3
8,404
311
2,562
14,028
3,239
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
2 / 12 / 3
10,593
392
4,761
23,544
17,185
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Camazotz
nBounce
Camazotz
20
12 / 12 / 6
14,581
540
17,971
39,487
13,454
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
52
59
Kills
27
30
Deaths
62
53
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Cj472463
Vulcan
12
4
9
4.13
W
Nemesis
EoftheT
Nemesis
4
5
8
1.6
L
3
17
6
0.35
W
Thanatos
Smelling Cap
Thanatos
9
10
12
1.5
W
24
3
10
9.67
L
Bellona
Sxuce_Mxmbx
Bellona
10
8
7
1.69
L
0
13
3
0.12
L
2
12
3
0.29
W
Ravana
10
8
14
2.13
L
Camazotz
nBounce
Camazotz
12
12
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,285
Damage
43,439
90,733
Taken
129,977
50,322
Mitigated
67,623
24,374
Healing
20,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Cj472463
Vulcan
24,236
9,379
0
0
13,015
5,860
4,705
1,897
11,118
125,420
0
W
Nemesis
EoftheT
Nemesis
17,748
8,653
0
9,541
22,445
13,324
2,836
1,898
20,547
0
88,961
L
1,069
761
0
131
23,737
7,161
189
9,651
14,086
0
8,492
W
Thanatos
Smelling Cap
Thanatos
13,002
5,692
0
7,662
17,946
6,350
0
1,004
16,942
0
46,042
W
31,668
3,452
0
5,883
19,573
17,343
1,536
1,876
17,665
94,673
0
L
Bellona
Sxuce_Mxmbx
Bellona
17,076
3,640
291
3,707
29,181
26,584
320
11,198
17,983
14,490
61,238
L
2,562
1,663
0
421
14,028
3,239
27
8,553
5,475
0
13,153
L
4,761
451
111
4,032
23,544
17,185
205
10,318
13,226
37,564
0
W
Ravana
15,631
5,412
0
1,288
17,754
7,445
461
1,040
16,714
0
48,421
L
Camazotz
nBounce
Camazotz
17,971
8,275
771
10,878
39,487
13,454
798
16,184
23,303
0
67,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,016
Gold Earned
57,538
564
Minions Killed
302
0
Camps Cleared
0
2,548,779
Distance Traveled
1,760,029
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
15,878
588
213
8
0
543,210
0
W
Nemesis
13,558
502
119
4
0
485,927
0
L
Cupid
10,166
377
11
0
0
347,628
0
W
Thanatos
12,915
478
52
2
0
518,178
0
W
Tiamat
15,676
581
119
4
0
495,442
0
L
Bellona
13,794
511
114
4
0
483,257
1
L
Anhur
8,404
311
18
1
0
234,004
2
L
Sobek
10,593
392
50
2
0
283,610
0
W
Ravana
12,989
481
61
2
0
506,022
1
L
Camazotz
14,581
540
109
4
0
411,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role