Player Matchup

Chaac
Chaac
EncrgableOtter
Chaac
Level 97
God Stats
30W - 17L
1,576 SR
Queue Stats
295W - 333L
1,373 Elo+
Solo
Aphrodite
Aphrodite
HappyFoal143613
Aphrodite
Level 73
God Stats
14W - 19L
1,300 SR
Queue Stats
42W - 51L
1,395 Elo+
Solo
Tiamat
Tiamat
Mystic Nitro71
Tiamat
Level 67
God Stats
6W - 3L
1,728 SR
Queue Stats
47W - 52L
1,358 Elo+
Solo
Neith
Neith
PrisonBrake87
Neith
Level 118
God Stats
29W - 31L
1,391 SR
Queue Stats
760W - 895L
1,275 Elo+
Solo
Eset
Eset
vfs_rxe
Eset
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 47L
1,477 Elo+
Solo
Team Averages
Level 83
1,499 SR
1,376 Elo+

VS

Team Averages
Level 67
1,431 SR
1,324 Elo+
Tiamat
Tiamat
AoF SNIPE
Tiamat
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,327 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Dp_games_92
Ah Muzen Cab
Level 86
God Stats
2W - 4L
1,300 SR
Queue Stats
275W - 297L
1,268 Elo+
Solo
Tsukuyomi
Tsukuyomi
ItsOver9000p
Tsukuyomi
Level 62
God Stats
13W - 14L
1,515 SR
Queue Stats
184W - 274L
1,349 Elo+
Party 1
Yemoja
Yemoja
OG JOEY C
Yemoja
Level 62
God Stats
63W - 74L
1,390 SR
Queue Stats
174W - 267L
1,345 Elo+
Party 1
Bellona
Bellona
PRTCT THS HSE
Bellona
Level 69
God Stats
20W - 29L
1,452 SR
Queue Stats
288W - 428L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 5
12,434
518
16,729
27,944
27,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
HappyFoal143613
Aphrodite
18
3 / 5 / 4
10,421
434
6,571
17,802
7,409
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 1 / 3
12,768
532
15,032
22,213
14,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
4 / 1 / 6
12,114
505
17,597
20,894
8,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eset
vfs_rxe
Eset
18
7 / 5 / 7
12,341
514
12,793
15,624
6,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AoF SNIPE
Tiamat
13
0 / 7 / 2
8,172
341
4,859
14,919
7,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Dp_games_92
Ah Muzen Cab
16
2 / 4 / 3
9,819
409
21,051
23,119
8,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
ItsOver9000p
Tsukuyomi
19
10 / 5 / 2
11,957
498
16,309
19,200
9,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
OG JOEY C
Yemoja
15
0 / 3 / 5
8,945
373
8,541
12,975
5,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
18
3 / 6 / 1
11,657
486
21,977
23,155
26,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
25
Kills
15
15
Deaths
25
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AoF SNIPE
Tiamat
0
7
2
0.14
L
Ah Muzen Cab
Dp_games_92
Ah Muzen Cab
2
4
3
0.88
W
6
3
5
2.83
W
Aphrodite
HappyFoal143613
Aphrodite
3
5
4
1
L
Tsukuyomi
ItsOver9000p
Tsukuyomi
10
5
2
2.2
W
5
1
3
6.5
L
Yemoja
OG JOEY C
Yemoja
0
3
5
0.83
L
Bellona
3
6
1
0.58
W
4
1
6
7
W
Eset
vfs_rxe
Eset
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,722
Damage
72,737
104,477
Taken
93,368
64,063
Mitigated
57,815
60,382
Healing
28,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AoF SNIPE
Tiamat
4,859
467
0
3,509
14,919
7,425
99
7,712
6,958
41,304
0
L
Ah Muzen Cab
Dp_games_92
Ah Muzen Cab
21,051
10,898
0
12,416
23,119
8,713
0
8,346
14,748
0
82,057
W
16,729
3,799
0
16,049
27,944
27,228
874
3,369
23,705
0
51,945
W
Aphrodite
HappyFoal143613
Aphrodite
6,571
115
8,033
11,153
17,802
7,409
1,119
4,043
13,759
45,593
0
L
Tsukuyomi
ItsOver9000p
Tsukuyomi
16,309
3,097
0
3,782
19,200
9,653
656
4,958
13,834
0
77,270
W
15,032
1,357
114
11,423
22,213
14,953
404
3,845
18,368
121,397
0
L
Yemoja
OG JOEY C
Yemoja
8,541
439
2,398
2,933
12,975
5,994
0
9,204
3,666
37,342
0
L
Bellona
21,977
7,118
0
3,744
23,155
26,030
310
3,465
18,716
16,378
67,675
W
17,597
8,749
0
7,705
20,894
8,114
2,772
3,567
17,277
0
85,524
W
Eset
vfs_rxe
Eset
12,793
984
986
4,919
15,624
6,359
2,817
2,791
12,805
71,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,078
Gold Earned
50,550
685
Minions Killed
500
0
Camps Cleared
0
2,114,799
Distance Traveled
1,982,823
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,172
341
56
2
0
332,742
0
L
Ah Muzen Cab
9,819
409
119
5
0
413,436
1
W
Chaac
12,434
518
83
3
0
460,276
3
W
Aphrodite
10,421
434
91
4
0
438,317
5
L
Tsukuyomi
11,957
498
106
4
0
423,522
1
W
Tiamat
12,768
532
200
8
0
434,743
1
L
Yemoja
8,945
373
85
4
0
393,858
2
L
Bellona
11,657
486
134
6
0
419,265
0
W
Neith
12,114
505
159
7
0
391,405
3
W
Eset
12,341
514
152
6
0
390,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role