Player Matchup

Cthulhu
Cthulhu
Chiivita04
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,338 Elo+
Solo
Agni
Agni
Kennymendash
Agni
Level 29
God Stats
8W - 4L
1,583 SR
Queue Stats
275W - 260L
1,441 Elo+
Solo
Ullr
Ullr
g0ld3nzan
Ullr
Level 27
God Stats
1W - 2L
1,658 SR
Queue Stats
20W - 14L
1,519 Elo+
Solo
Hun Batz
Hun Batz
kokoninio97
Hun Batz
Level 3
God Stats
2W - 3L
1,288 SR
Queue Stats
3W - 6L
1,361 Elo+
Solo
Tiamat
Tiamat
teoion3
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 156L
1,405 Elo+
Solo
Team Averages
Level 20
1,506 SR
1,413 Elo+

VS

Team Averages
Level 25
1,442 SR
1,429 Elo+
Agni
Agni
ATNCraven
Agni
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
214W - 238L
1,441 Elo+
Party 1
Izanami
Izanami
Ghost Boos6617
Izanami
Level 8
God Stats
1W - 1L
1,335 SR
Queue Stats
6W - 7L
1,402 Elo+
Solo
Chernobog
Chernobog
Onyyx-iwnl
Chernobog
Level 29
God Stats
34W - 33L
1,569 SR
Queue Stats
84W - 89L
1,461 Elo+
Solo
Kali
Kali
Sh1nb0u
Kali
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 93L
1,339 Elo+
Party 1
Terra
Terra
YangsMilkers
Terra
Level 29
God Stats
5W - 3L
1,305 SR
Queue Stats
118W - 105L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chiivita04
Cthulhu
9
1 / 6 / 0
6,210
414
1,154
8,965
4,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 7 / 2
6,850
457
8,763
12,495
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
11
1 / 4 / 0
6,714
448
7,836
10,251
2,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
kokoninio97
Hun Batz
13
4 / 3 / 0
7,672
511
3,088
9,069
2,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
teoion3
Tiamat
12
4 / 6 / 2
7,334
489
1,964
9,489
3,080
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
5 / 0 / 3
8,501
567
6,417
4,933
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 8 / 2
8,052
537
9,451
9,706
3,171
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
Onyyx-iwnl
Chernobog
13
7 / 1 / 7
8,227
548
9,711
10,697
3,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kali
Sh1nb0u
Kali
12
3 / 3 / 6
7,744
516
3,983
12,630
4,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
4 / 0 / 3
8,352
557
4,260
10,958
6,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
11
Kills
24
26
Deaths
12
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Agni
5
0
3
6.5
L
Cthulhu
Chiivita04
Cthulhu
1
6
0
0.17
W
5
8
2
0.75
L
1
7
2
0.29
W
Chernobog
Onyyx-iwnl
Chernobog
7
1
7
10.5
W
Kali
Sh1nb0u
Kali
3
3
6
2
W
4
0
3
5.5
L
Ullr
1
4
0
0.25
L
Hun Batz
kokoninio97
Hun Batz
4
3
0
1.33
L
Tiamat
teoion3
Tiamat
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,805
Damage
33,822
50,269
Taken
48,924
16,843
Mitigated
19,872
9,527
Healing
17,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
6,417
1,459
0
1,765
4,933
1,457
1,133
355
4,578
47,613
0
L
Cthulhu
Chiivita04
Cthulhu
1,154
227
0
200
8,965
4,934
175
2,508
6,303
7,925
0
W
9,451
7,494
0
1,302
9,706
3,171
2,240
3,632
6,049
0
39,470
L
8,763
257
390
2,188
12,495
3,285
0
3,126
9,087
35,360
0
W
Chernobog
Onyyx-iwnl
Chernobog
9,711
6,494
0
4,864
10,697
3,857
1,080
3,416
7,174
0
40,662
W
Kali
Sh1nb0u
Kali
3,983
1,540
0
5,162
12,630
4,974
201
2,359
10,221
0
29,538
W
4,260
1,239
825
3,906
10,958
6,413
1,008
1,887
9,021
38,876
0
L
Ullr
7,836
3,779
0
2,569
10,251
2,731
0
3,070
7,055
0
41,992
L
Hun Batz
kokoninio97
Hun Batz
3,088
822
0
1,619
9,069
2,813
0
1,247
7,658
0
40,816
L
Tiamat
teoion3
Tiamat
1,964
1,260
0
2,561
9,489
3,080
707
0
9,489
27,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,780
Gold Earned
40,876
273
Minions Killed
377
0
Camps Cleared
0
1,239,640
Distance Traveled
1,428,449
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,501
567
110
7
0
279,474
2
L
Cthulhu
6,210
414
33
2
0
258,007
0
W
Izanami
8,052
537
84
6
0
266,346
1
L
Agni
6,850
457
53
4
0
252,801
1
W
Chernobog
8,227
548
73
5
0
301,491
1
W
Kali
7,744
516
51
3
0
287,338
4
W
Terra
8,352
557
59
4
0
293,800
2
L
Ullr
6,714
448
60
4
0
230,763
0
L
Hun Batz
7,672
511
74
5
0
269,691
2
L
Tiamat
7,334
489
53
4
0
228,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role